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#1
General Talk / uncolck account
Last post by xViserion - Yesterday at 14:06
The staff say  i am a another person but not true and i wait for my ban account
Name xViserion
i wait all the ban sanctions 180 days ..
sry for my bad english
#2
General Talk / Re: Top 20 Road Train mileage ...
Last post by Ryder_A0 - Yesterday at 10:40
Damn didn't realize I was in top 20 for RT, gg.
#3
GTA & SA-MP / Re: reenabling account
Last post by Loup - Yesterday at 08:58
Account Lukas enabled.
#4
Ban Appeals / Re: ZaCaTaKa. ban appeal
Last post by John. - Yesterday at 01:54
I understand that playing a game from 2005 without modifications can feel boring. Even I use some mods and plugins like SilentPatch, ASI Loader, graphics mods, road textures, etc.

However, the main issue is that most players on CT have low-end PCs. Even players with good PCs usually lock their FPS to 60 or 90 because higher FPS can cause game bugs. Also, I have never seen anyone perform such high jumps on CT before. Allowing Zaca to do this would be unfair to other players.

Imagine that 99% of players cannot do this jump and only Zaca can then obviously that's unfair to everyone else. I also remember that abusing bugs (whether CT script bugs or game bugs) is punishable because it directly or indirectly gives an unfair advantage over other players.

I also remember Loup mentioning that the enterable building mod is not allowed. Even though it doesn't give much advantage, it's still not allowed.

Zaca, we are giving you a second chance, but with some conditions. While playing on CT, just disable the shortcut that allows you to jump this high, or lock your FPS to 90. Abusing game bugs or using mods that gives an unfair advantage is punishable. If you're unsure about what is allowed and what is not, you're free to contact any of our staff.

Unbanned.
#5
GTA & SA-MP / reenabling account
Last post by Lukas_The_Donut - January 10, 2026, 22:39
could anyone please reactivate my account? I dont remember having an account on here upon joining i do tho and its disabled, my IG name should just be Lukas. Thanks
#6
General Talk / Re: Top 20 Road Train mileage ...
Last post by pjnk - January 10, 2026, 21:32
Krisu 237k distance driven  :o Almost triple than my total distance  :like:  :like:
#7
General Talk / Top 20 Road Train mileage and ...
Last post by Martin80nik - January 10, 2026, 21:00
ROAD TRAIN TOP 20 (284 owned)

1)krisu           237,576 km
2)Matti          182,715 km
3)Patryk248   151,830 km
4)Pantera       149,510 km
5)screwy        140,212 km
6)Trux            125,317 km
7)Hubertu$    89,906 km
8)Sjomp         84,352 km
9)Majmun      83,031 km
10)Nerko        77,258 km       
11)Cezy          72,062 km
12)Peejay       70,550 km   
13)Reis          67,536 km
14)FinnTheCat  67,385 km
15)Toppertje   63,145 km   
16)James_Jason 62,942 km
17)RyderGSF    62,147 km
18)TowTow      61,217 km   
19)DanielReis  53,099 km
20)Tyler       51,304 km


PETROL TOP 5 (18 owned)

1)PetrolDriver   20,480 km
2)Tyler              19,859 km
3)Konstantin    11,205 km
4)Mr_Deagle    5,529 km
5)Hubertu$      3,851 km


COACH TOP 10 (61 owned)

1)Hubertu$   16,252 km   
2)Tyler   15,909 km
3)krisu   15,162 km
4)Nerko   14,798 km
5)James_Jason   11,836 km   
6)Matti   11,259 km
7)Loup   10,009 km
8)Toppertje   7,165 km   
9)NadoVGs   6,801 km         
10)Toux   5,200 km


TRASHMASTER TOP 5 (31 owned)

1)TiPiR                       39,802 km
2)BG_Mr.NuGGeT      7,088 km
3)James_Jason           6,384 km   
4)Toux                        4,617 km
5)Arno                        4,298 km   


SECURICAR TOP 10 (77 owned)

1)krisu              51,388 km
2)Matti             15,481 km
3)Chocolate      14,074 km
4)Hubertu$       12,050 km
5)FerencHill       10,526 km
6)Toppertje         8,105 km 
7)BG_Mr.NuGGeT  6,985 km   
8)James_Jason      6,924 km   
9)Toppertje           6,905 km   
10)Sjomp             6,810 km   


TOWTRUCK TOP 5 (33 owned)

1)krisu   29,504 km
2)Matti   27,051 km
3)Oase   17,791 km
4)RyderGSF   8,657 km
5)Sjomp   7,962 km





Updated as of 10/01/2026
#8
Ban Appeals / Re: ZaCaTaKa. ban appeal
Last post by Joshy - January 10, 2026, 18:44
Hello.

3D Universe era GTA games were not designed to run at high FPS. Playing at a higher FPS than originally intended (25/30fps) causes significant differences in gameplay physics, such as vehicles deaccelerating very quickly after releasing the throttle key, and some single-player missions becoming impossible. This is a known fact (see "60 FPS" entry in table).

This is because GTA SA is an old game, built using legacy tech (DirectX9 / DirectSound), for a time where monitors were square, low resolution, and with refresh rates below 90Hz.

Today, we have widescreen monitors with very high resolution and very high refresh rates, with very powerful GPUs, using modern Windows that does its best to be backwards compatible with legacy apps like GTA SA.

But actually trying to play GTA SA / SAMP in 2026 on Windows 11 without any Quality of Life mods is quite painful - Alt+Tab doesn't work / crashes, the game HUD is stretched, and it likes to crash randomly - which is frustrating when playing on a mission-based server like CT where a game crash results in a loss and interruption to your flow.

This means that players like Zaca and myself who want to play GTA SA in 2026 without getting too annoyed will seek out Quality of Life mods to fix these issues when playing on modern systems.

This includes:
- SilentPatch - fixes some PC-specific bugs in the GTA engine, including some frame-timing issues
- Framerate Vigilante - fixes some issues when running at high FPS
- RefreshRateFix - sets frame limiter to display's refresh rate
- Others QoL mods exist, but they're irrelevant, including WidescreenFix (fixes stretched HUD) and GInput (allows modern XInput/Xbox-compatible game controllers to work, as they don't support legacy DirectInput)

SAMP includes its own frame limiter, capped at 90FPS and configured using /fpslimit. In Zaca's video, they have a mod "UncapFPS_UGBASEEU.asi" which I suspect removes this frame limiter. I couldn't find that exact mod, so I've installed an equivalent, PreciseFramerateLimiter, and configured it to unlimited (0) FPS.

GTA SA has a longstanding glitch, the "bunny hop glitch", where you can bunny hop higher than normal by pressing the Fire (LeftMouse) key just after releasing the bunny-hop key (LCtrl). It is timing-sensitive, so it can be difficult to achieve at low FPS.

What Zaca has done in their video, which wasn't mentioned explicitly, is they've bound the key for bunny hopping to MouseScrollDown. This is an easy way of spamming the key, but I think it could also work using macros.

When you combine these things together:
- Removal of the SAMP frame limiter = very high FPS
- Use of scroll wheel to bunny hop = rapid spamming of the key = much easier to perform the bunny hop glitch / makes it much more likely to occur
- Mods that decouple the game engine's physics from the screen refresh rate (instead of hardcoding/assuming for 25-30FPS) = unexpected changes to physics (which is why the bike wobbles when stationary)

Then, you get this reproduction video (demonstrated at >500 fps where you jump extremely high, and 90 fps which isn't as extreme but is still higher than normal):

I hope this provides context for how a player could find themselves abusing this glitch without explicitly intending to cheat.

Whether or not Zaca actually gained an advantage over other players isn't for me to decide, but I doubt you could make much $$$ with this glitch given that it's limited to bicycles. Unlike speedhackers that were given a second chance...
#9
Ban Appeals / Re: ZaCaTaKa. ban appeal
Last post by zaca - January 10, 2026, 18:19
As i said i never cheated in any game and never will im here to bring back some childhood memories nothing else, if it helps my brother is metalix in real life we started playing this server back in 2010/11 if you think me coming back after these years to cheat is just stupid but if you see  it giving advantage which i dont know how, i wont do it again, i just want to drive a truck i will stop using bikes. Thanks
#10
Ban Appeals / Re: ZaCaTaKa. ban appeal
Last post by Loup - January 10, 2026, 17:29
Ive seen players using parkour mod as well, why did they use it on trucking server?

Such mods are illegal to use here, like enterable buildings etc.

But my question still remains, you didn't try that with a default game? Your game still has tons of mods, if you are playing since 2010 you should know what a default game means.

Theres not even ONE single player who can jump this much high without mods while you are the only one saying it's possible. We'll discuss about it with other admins.