Author Topic: High Slot Houses  (Read 92 times)

Offline Rockey

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High Slot Houses
« on: August 01, 2020, 17:34 »
The topic of chat today has been high slot houses for the players who have been playing for years, many ideas bounced around however there's a rather simple one in my opinion.

Take an area such as the motel of Valle Ocultado, Tierra Robada or Rockshore East, Las Venturas and change the houses from 1 slot to 10/15/20 slots with a zero parking range.
Example; http://convoytrucking.net/house/1159
Example; http://convoytrucking.net/house/535

It seems common players of these higher levels/experience are also invested in bases/clubs and would be happy to park elsewhere over their house. IE public parking or bases.
Obviously there will be players still wanting to wait out for the farms or houses with better looks or locations but most just want the slots!

Not only will this solution reduce the 30+ pages of 1/2 slot houses slightly it will potentially then free up some 4/5/6/8+ slot houses for the players such as myself who maybe don't have 50 million to spend on these houses.

In terms of cost I would suggest there needs to be a slight reduction as they wont be as desirable to some for reasons listed above. Maybe 10% less than the equivalent sized 'freestanding' house?

You allow the long term players more freedom, more slots = more cars = more club sharing which in turn could help new players with vehicles. Also works as a money sink and gives the drive to go out and earn more money again.

Let me know your thoughts?  :like:

Offline Marked_One

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Re: High Slot Houses
« Reply #1 on: August 01, 2020, 19:05 »
I do not know. I am a person who does not invest much in the base/clubs. But when I do, it's only to help a new club that is growing rapidly. However, we definitely need more high slot houses in general. There are only 15. There are currently 6 houses with 10 slot, same with 15 slots and only 3 with 20 slots. I am over 40 million and want to spend on a better house.
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN
BURGLARIES
ARMORED VANS STOLEN
MISSIONS FAILED
OVERLOADED
FINES PAID
TOTAL SPENT ON FUEL
INTEREST EARNED
DISTANCE TRAVELLED
TIME IN JAIL
LAST MISSION
Generated by ASP.NET Core on Linux using the Convoy Trucking API. Updates every 5 minutes. See the original SVG image.

Offline Rockey

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Re: High Slot Houses
« Reply #2 on: August 01, 2020, 21:29 »
I do not know. I am a person who does not invest much in the base/clubs. But when I do, it's only to help a new club that is growing rapidly. However, we definitely need more high slot houses in general. There are only 15. There are currently 6 houses with 10 slot, same with 15 slots and only 3 with 20 slots. I am over 40 million and want to spend on a better house.

Agreed, it doesn't work for everyone.

Some players will want the bigger houses with exclusive parking, but without mapping in new areas that likely wont be an option.
However I do feel some players will be happy to simply have more vehicle slots regardless of the house/parking areas.

Offline Dobby

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Re: High Slot Houses
« Reply #3 on: August 02, 2020, 01:35 »
Sounds good, as long as the vehicle limit isn't hit (2,000)

I think some (or 20) one slots could do with being removed. Lower the amount of resources needed (i know they're streamed but the fact remains. Not many icons, pickups or areas will need to be created).

The demand for one slots is none-existent but higher, is.

Offline Rockey

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Re: High Slot Houses
« Reply #4 on: August 02, 2020, 09:38 »
Sounds good, as long as the vehicle limit isn't hit (2,000)

I think some (or 20) one slots could do with being removed. Lower the amount of resources needed (i know they're streamed but the fact remains. Not many icons, pickups or areas will need to be created).

The demand for one slots is none-existent but higher, is.

This is it, if you take one of the motels that's full of the unsold 1 slots and change them to a mix of 10/15/20 slots it helps both problems.

Offline $nake

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Re: High Slot Houses
« Reply #5 on: August 02, 2020, 10:13 »
:like: from me - even if i don't play :)

still i hope you (and the richests on server) know that CT$ means nothing when you have nowhere to spend them on :)

Offline Dobby

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Re: High Slot Houses
« Reply #6 on: August 02, 2020, 15:05 »
:like: from me - even if i don't play :)

still i hope you (and the richests on server) know that CT$ means nothing when you have nowhere to spend them on :)

Add businesses pls. Ownable shops, player a buys something from player b shop. Player b makes % of sale.

Offline $nake

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Re: High Slot Houses
« Reply #7 on: August 02, 2020, 15:51 »
:like: from me - even if i don't play :)
still i hope you (and the richests on server) know that CT$ means nothing when you have nowhere to spend them on :)
Add businesses pls. Ownable shops, player a buys something from player b shop. Player b makes % of sale.
Nope, not for 5-7-10/100 active players. That could be good idea for 2010-12 :)
Fix your SocialClub topic dobby :P

 

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