Cement v2

Started by nyolc8, August 18, 2014, 13:15

nyolc8

I know it's not that much yet, but started to reshape more realistically my cement truck mod. It will have more real curvy chassis. Only the hood got real work yet. I'm planning to do the hood to be opened with my new door script to make it open real (so the whole front would open up), but I'm not sure yet.

[imgur]http://imgur.com/a/SaRQC#0[/imgur]

nyolc8

Some cab work, now it's coming together with the bonnet
[imgur]http://imgur.com/a/ujNiy#0[/imgur]

Rahail


nyolc8

Some details, and materials:
[imgur]http://imgur.com/a/FXqi2#0[/imgur]

edit: slightly bigger headlight area:
[imgur]http://imgur.com/a/vBE8E#0[/imgur]

Ethan

holy mother of GOD, you are amazing at this stuff dude... can you do a front emptying cement??

nyolc8

Thanks, I don't know if the collision height could "allow" that (I don't want to make truck which stucks into tollgates and stuff).

Some more images (I only worked on the bonnet and fenders area, tweaked the headlight again, and added border to the windshield)
[imgur]http://imgur.com/a/sYjH0#0[/imgur]

Joci


nyolc8

Quote from: jojjoo001 on August 18, 2014, 18:23
:like: add ivf?
Thanks :) You know the answer :D I'll add ivf to all my mods from now. Also I think this will feature my door/slider script too.

Wizzer

Quote from: nyolc8 on August 18, 2014, 19:10
Quote from: jojjoo001 on August 18, 2014, 18:23
:like: add ivf?
Thanks :) You know the answer :D I'll add ivf to all my mods from now. Also I think this will feature my door/slider script too.
Amazing job man, btw what do you mean by door script? What does it do :P
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So many people from romania lol
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The other day I got rammed so hard against the wall my vehicle jumped in the hair and went from perfect to broken wtf.

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nyolc8

Quote from: Wizzer on August 18, 2014, 19:57
Quote from: nyolc8 on August 18, 2014, 19:10
Quote from: jojjoo001 on August 18, 2014, 18:23
:like: add ivf?
Thanks :) You know the answer :D I'll add ivf to all my mods from now. Also I think this will feature my door/slider script too.
Amazing job man, btw what do you mean by door script? What does it do :P
It will be a cleo script which makes the ability to modeling vehicles with extra moveable car parts: two rotating object, and two sliding objects per vehicle. They can be controlable with configured keys. Not much real functionality, but it's fun :D (like ivf)

To see what I'm talking about, sliding object example:
[spoiler]
[/spoiler]

Rotating object example (at the begining of the video):
[spoiler]
[/spoiler]

Ethan

 can you make a sliding script with random objects? like two things slide, one left, one right and out pops a [hide=vulcan minigun][/hide]

make it a burrito supreme (if you get the joke)

nyolc8

Quote from: Ethan on August 18, 2014, 20:32
can you make a sliding script with random objects? like two things slide, one left, one right and out pops a [hide=vulcan minigun][/hide]

make it a burrito supreme (if you get the joke)
yes it's possible with that

Ethan

yeah!!! cuz there is an object as both a weapon and stand alone object with the minigun

Quote from: nyolc8 on August 18, 2014, 20:44
yes it's possible with that

I shall await its release

nyolc8

Quote from: Ethan on August 18, 2014, 21:23
yeah!!! cuz there is an object as both a weapon and stand alone object with the minigun

Quote from: nyolc8 on August 18, 2014, 20:44
yes it's possible with that

I shall await its release
Sorry I misunderstood you. The object which moves, need to be inside the vehicle dff. So it's not moving game objects, just the vehicle's parts. So it's possible to make those guns to open from a car but it need to be modelled into the car dff.

Ethan

well, you're a wizard at modding, so I am sure there is a way for a wizard like you to figure it out  :OK: