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Construction workers

Started by Xero, August 03, 2015, 23:35

Good idea or no?

+1
15 (100%)
-1
0 (0%)

Total Members Voted: 15

Voting closed: August 10, 2015, 23:55

Xero

I was wondering if adding Actors (Like NPC but don't take slots) to construction sites would be something neat added to the server. What these guys would do would just be holding signs for roadworks or if they could actually be working at the site.

They shouldn't be in vehicles or really moving around much as to not cause accidents but could just be sitting in machinery or working on something like scaffolding. From what I read that you can apply animations to the actors as well which could show them at least somewhat moving lol.

Also if you kill an Actor you could become wanted or fined even.

I don't really know how Actos work or if it's even possible to do it without causing game issues but would be cool to drive by a new roadwork and actually seeing dudes working on it lol

Matias

It would be great to see some workers at the new come-a-lot casino work  :ccmas:

chosen_potato




Dobby

CreateActor
ApplyActorAnimation

This is possible. I'm not too sure if an Actors death calls OnPlayerDeath though,

Edit:

OnPlayerGiveDamageActor this and a bit of ALS hooking can let us create that. So wanted level for killing one/two/three is possible.

I was going to suggest a mapper can add these on their own accord with their maps (slight update to maploader script if they wanted it). But its possible that actors could be used for other things (shops, bars, interiors).

Quote from: mick88 on May 24, 2015, 21:39
FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!

chosen_potato

Quote from: Dobby on August 04, 2015, 07:48
CreateActor
ApplyActorAnimation

This is possible. I'm not too sure if an Actors death calls OnPlayerDeath though,

Edit:

OnPlayerGiveDamageActor this and a bit of ALS hooking can let us create that. So wanted level for killing one/two/three is possible.

I was going to suggest a mapper can add these on their own accord with their maps (slight update to maploader script if they wanted it). But its possible that actors could be used for other things (shops, bars, interiors).

Sure we can add actors to shop thats will be grate, but ee dont really have need to that i mean we dont use shop with int' just a icon



Xero

Quote from: Dobby on August 04, 2015, 07:48
But its possible that actors could be used for other things (shops, bars, interiors).

Because they don't move and only use animations I made a list of places they could be used:

  • Guards at banks where securicar missions are
  • Bartenders or mechanics in club bases
  • Shop interiors that you can enter, can have people standing around and at counter
  • Have them dancing at the club in LS towers or the dance floor on Mt Chilliad
  • Have police around police departments
  • Have demonstrators outside buildings protesting
  • Salesman inside car dealerships
  • People in dirtring stands cheering
  • Workers at quarry
  • People at the beaches

The list goes on but you get the idea. I would love to be driving around an actually see civilization going on around me.

chosen_potato

Quote from: Xero on August 04, 2015, 14:06
Quote from: Dobby on August 04, 2015, 07:48
But its possible that actors could be used for other things (shops, bars, interiors).

Because they don't move and only use animations I made a list of places they could be used:

  • Guards at banks where securicar missions are
  • Bartenders or mechanics in club bases
  • Shop interiors that you can enter, can have people standing around and at counter
  • Have them dancing at the club in LS towers or the dance floor on Mt Chilliad
  • Have police around police departments
  • Have demonstrators outside buildings protesting
  • Salesman inside car dealerships
  • People in dirtring stands cheering
  • Workers at quarry
  • People at the beaches

The list goes on but you get the idea. I would love to be driving around an actually see civilization going on around me.

There is limit to actors you set to a server?



Dobby

Quote from: mick88 on May 24, 2015, 21:39
FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!

chosen_potato

1K is enough for server with 25-30 player base.

Dose it take slots (player slots) or it is not?



Dobby

Quote from: mick88 on May 24, 2015, 21:39
FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!

chosen_potato

Quote from: Dobby on August 04, 2015, 17:01
No. It does not.

Then i dont see why this suggestion would be denided.

Voted +1, good luck



mick88

This is a terrific idea. I think we could give mappers an option to add actors directly to maps.

Dobby

Quote from: mick88 on August 04, 2015, 18:56
This is a terrific idea. I think we could give mappers an option to add actors directly to maps.

I was just thinking this, and typing ideas to Joshy via Steam.

I've been wanting to add actors for a while now. This just gives me more of a reason (players actually wanting it) to code it. I did update the shops a while back to interiors but never got far enough to Create/Delete actors on the go. I lost it when i updated to Windows 10.
Quote from: mick88 on May 24, 2015, 21:39
FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!

Xero

I'm not sure what else you can do with the actors, if you can make them interact with us, but never the less I think mappers would have fun adding these guys to the map and using their imaginations as to where to place them and how to animate.

Hubertus


MasterUSA


Ethan

Quote from: Dobby on August 04, 2015, 07:48
CreateActor
ApplyActorAnimation

This is possible. I'm not too sure if an Actors death calls OnPlayerDeath though,
Edit:
OnPlayerGiveDamageActor this and a bit of ALS hooking can let us create that. So wanted level for killing one/two/three is possible.

ambulance mini missions here we come ?!?!?!? :OK: :smile:

chosen_potato

Quote from: Ethan on August 08, 2015, 19:57
Quote from: Dobby on August 04, 2015, 07:48
CreateActor
ApplyActorAnimation

This is possible. I'm not too sure if an Actors death calls OnPlayerDeath though,
Edit:
OnPlayerGiveDamageActor this and a bit of ALS hooking can let us create that. So wanted level for killing one/two/three is possible.

ambulance mini missions here we come ?!?!?!? :OK: :smile:


I hope to see this been used for minimission

But i dont see this server getting minimission soon :(



Ethan


TheGame

Could be a great addition. I hope it wont be to difficult to add it to maps; no crazy scripting shizzle.. ;)

Xero

Quote from: Dobby on August 04, 2015, 19:02
I've been wanting to add actors for a while now. This just gives me more of a reason (players actually wanting it) to code it. I did update the shops a while back to interiors but never got far enough to Create/Delete actors on the go. I lost it when i updated to Windows 10.

So you gonna work on this again or is someone else :P Be so awesome! Also would be easier to make new stories about the characters that are added and how they are placed :D Wish I knew how to script lol

Ari


droctogonapus

Got lots of ideas going through my head now.  Wonder if I could become a mapper again, but I'm not active enough

╭━━━━━━━━━╮╭┓┈┈┏╮
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Xero

Quote from: droctogonapus on August 28, 2015, 04:56
Got lots of ideas going through my head now.  Wonder if I could become a mapper again, but I'm not active enough

Dunno, but we first need someone to script it so that mappers can add them to the map  :ccmas:

Aman


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