Testing mod and new timecyc.

Started by nyolc8, August 27, 2013, 20:39

FaZe1337Sajmon420PL

Quote from: Supreme on September 06, 2013, 13:04
Hey nyolc, does this use d3d9.dll? Because otherwise I can't use xfire ig.
every enb does

Supreme

Quote from: SzajmoN on September 06, 2013, 13:56
Quote from: Supreme on September 06, 2013, 13:04
Hey nyolc, does this use d3d9.dll? Because otherwise I can't use xfire ig.
every enb does


damn it...

nyolc8

I never tried, but maybe try to rename the ENB d3d9.dll to d3d9_39.dll and then copy it into the game directory. (if you already have d3d9_39.dll there then rename ENB d3d9.dll to d3d9_43.dll)
It maybe works... ::)

Matias

Quote from: nyolc8 on September 07, 2013, 19:09
I never tried, but maybe try to rename the ENB d3d9.dll to d3d9_39.dll and then copy it into the game directory. (if you already have d3d9_39.dll there then rename ENB d3d9.dll to d3d9_43.dll)
It maybe works... ::)

It will not work if you rename it :| because gta_sa.exe scans for that file. Every ENB for any game uses that file, and xfire uses it too, either play it with xfire off, or go to xfire options and turn off xfire overlay (this is what i did)

Ethan

Quote from: Foose on September 10, 2013, 02:12
and xfire uses it too, either play it with xfire off, or go to xfire options and turn off xfire overlay (this is what i did)
so you disable xfire overlay and you are able to use ENB with xfire running?

Matias

Quote from: Ethan on September 10, 2013, 02:32
Quote from: Foose on September 10, 2013, 02:12
and xfire uses it too, either play it with xfire off, or go to xfire options and turn off xfire overlay (this is what i did)
so you disable xfire overlay and you are able to use ENB with xfire running?


yes, and i use fraps to record

nyolc8

#21
Tweaked/added some things:

[imgur]http://imgur.com/a/iyxHv#0[/imgur]

My only problem is that sea getting invisible with some view angles at East LS (Wet County) and at West SF. It's related to the timecyc but still don't know exactly what causeing it. I thought it's the view distance, but it's not only that... Anyone had an issue like this? - It looks like I fixed it, and by this I found an epic SAMP bug/behavior. SAMP uses Countryside timecyc values for LS  :o dafuq...

So if you have water flickering/invisible problem in Wet county with my timecyc, then edit it by open the timecyc file in notepad and change the "3000" vaues in all countryside sections to "2700".

Wizzer

Quote from: nyolc8 on September 26, 2013, 11:47
Tweaked/added some things:

[imgur]http://imgur.com/a/iyxHv#0[/imgur]

My only problem is that sea getting invisible with some view angles at East LS (Wet County) and at West SF. It's related to the timecyc but still don't know exactly what causeing it. I thought it's the view distance, but it's not only that... Anyone had an issue like this? - It looks like I fixed it, and by this I found an epic SAMP bug/behavior. SAMP uses Countryside timecyc values for LS  :o dafuq...

So if you have water flickering/invisible problem in Wet county with my timecyc, then edit it by open the timecyc file in notepad and change the "3000" vaues in all countryside sections to "2700".
Wow, I have the same lensflare
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nyolc8

It looks like I have two options: 3000 view distance with flickering water, or 2000 view distance with good water. So finally I stay with 2000. ::)

Mamut