News:

Server address: server.convoytrucking.net
Get SA-MP 0.3.7 here: Click Here to download SA-MP 0.3.7

Main Menu

updates

Started by Dr.Schiewago, February 09, 2016, 15:46

Matias


Sjomp

You Matias just stole a cookie out of my pocket. :D

CarlJohnson

#107
Quote from: Sjomp on March 24, 2016, 22:38
You Matias just stole a cookie out of my pocket. :D
From mine too :D
Edit:
Now the objects disappears when you unload.
Video:


And no Sjomp, the objects don't fall off when you tip over :D
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

Ethan

so you can attach object to a car but not a car to a car???  is that just not possible at all...... its a generic question relative to topic at hand

CarlJohnson

#109
Quote from: Ethan on March 25, 2016, 03:30
so you can attach object to a car but not a car to a car???  is that just not possible at all...... its a generic question relative to topic at hand
Yes, because SAMP supports AttachObjectToVehicle while it doesnt support AttachVehicleToVehicle. If you want cars, we can use the destroyed car object and use SetObjectMaterial to set a different material to make it look like its a incomplete car / chassis.

Can anyone tell me the model id of wrecked/destroyed cars?

Also it'd be a lot better if people would stop moaning about scripters not doing anything, this pisses them and make them loose their motivation to work on new features. Instead suggest more things and eventually they'll be implemented :)

LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

Sjomp

It is 3593 3594 for the wrecked cars and 12957 for a wrecked pickup.
Also I meant that id 3593 and 3594 might fall of as you can move them by ramming it.
12957 isn't moveable by ramming it.

Xero

I guess that would be more realistic if they fall off when you ram them, either way that looks really sweet carl! Good job bro!

Wizzer

RIP truck mods :like:
[hide=Steam]
[hide=stats]
Quote from: a ban appealWhat actually was happening:
lv was fleeing police and suddenly porqe not sack me and went back inside and did not let me
Quote from: Sorin on May 14, 2015, 19:23
Quote from: Emily on May 14, 2015, 19:04
Quote from: asjhfbisyadfb69 on May 14, 2015, 16:50
So many people from romania lol
no wonder everyone asks for help
:ukiddn:
Quote from: asjhfbisyadfb69 on May 15, 2015, 12:37
The other day I got rammed so hard against the wall my vehicle jumped in the hair and went from perfect to broken wtf.

Quote from: Guest on June 02, 2015, 20:36
Good afternoon some time ago stopped playing Samp personal problems recently reopened it and I appeared Banding not know why I really seems unfair that I Page Broken Dishes Another's hope I solve the problem Regards
Quote from: StrangerWizzer has 6 letters, 6 is our first number, there are 2 z, 2 is our second number, 6-2=4. 4 is our third number, your rest of your name letters are not doubled, 1 is our forth number, 4-1=3. A triangle was 3 thingy things. iluminati is triangle, Wizzer = iluminati comfirmed.
Joci [06 Jun 20:12]:   We need an admin hacker online -.-

CarlJohnson

Thoughts on Utility Truck Missions ? :)
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

Shock

Quote from: Wizzer on March 25, 2016, 14:30
RIP truck mods :like:

You win some you lose some
Quote from: Dux on April 22, 2017, 06:22First of all!! You are not supposed as an admin to check chatlogs!!



Ethan

Quote from: CarlJohnson on March 25, 2016, 15:55
Thoughts on Utility Truck Missions ? :)

search the forums for "mini missions" it'll show all of them, like utility trucks, that have been suggested already.

R3AP3R

Fire truck missions since I think you can use parts of the tow truck script. Do /w, a car that's on fire will spawn in a random place on the map, kill the fire, the end. I'll sure love to drive that stupid firetruck with a reason.

Ethan

Quote from: R3AP on March 25, 2016, 21:37
Fire truck missions since I think you can use parts of the tow truck script. Do /w, a car that's on fire will spawn in a random place on the map, kill the fire, the end. I'll sure love to drive that stupid firetruck with a reason.
too m,any times Matias has said that it wont sync the fire with SAMP or with scripts or something like that... you could always just find some smoke thing in special objects somewhere..

Matias

Quote from: Ethan on March 25, 2016, 22:29
Quote from: R3AP on March 25, 2016, 21:37
Fire truck missions since I think you can use parts of the tow truck script. Do /w, a car that's on fire will spawn in a random place on the map, kill the fire, the end. I'll sure love to drive that stupid firetruck with a reason.
too m,any times Matias has said that it wont sync the fire with SAMP or with scripts or something like that... you could always just find some smoke thing in special objects somewhere..

I didn't say it wasn't possible, back then i didn't have a way to detect if the fire was turned off as it was a particle. Now i got some new ideas, and i will continue them when i finish the actual script i am making.

Matias

So you people wanted some leaks of new stuff, i just finished this and i am going to add this to a future update if i get the approval, it will be awesome for carshows and parties.