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#11
General Talk / Re: Game crash between Fort Ca...
Last post by Viggo - October 30, 2025, 17:05
i've looked at it several times, but it still doesn't make a difference. I have to turn around to Refinery to avoid the crash  :dislike:

Is there a solution for mobile users?
#12
General Talk / Re: Game crash between Fort Ca...
Last post by j7n - October 30, 2025, 10:57
Still freezes at 140 vehicles without Limit Adjuster. Removal of the Stuntplane from  that base doesn't completely eliminate the problem.

https://i.imgur.com/nXhfQcl.png

Only in chatlog:

[13:09:15] Warning(opcode 0x38B): Exception 0xC0000005 at 0x4C8F24
A crash is also experienced by Viggo who uses a mobile device where mods cannot be easily installed.

Quote[14:28:27] >> Viggo(4): can you test  fort carson location please?
[14:29:05] ** Viggo(4): ok
[14:32:42] Viggo (4) is in Bone County
[14:33:29] Viggo left the server (Mobile timed out)
[14:33:46] {00ff00}*{AFAFAF} Jo Nagari Den Viggo (4) connected
[14:34:19] >> Viggo(4): crashed?
[14:34:33] ** Viggo(4): yea
[14:34:39] >> Viggo(4): please report on the forum
[14:36:23] ** Viggo(4): hasnt it been reported?
#13
General Talk / Re: Game crash between Fort Ca...
Last post by TiPiR - October 29, 2025, 19:14
Quote from: John. on October 29, 2025, 16:32The problem has been solved — you can freely play without any addons.

what u did for fixed this problem?
#14
General Talk / Re: Game crash between Fort Ca...
Last post by John. - October 29, 2025, 16:32
The problem has been solved — you can freely play without any addons.
#15
General Talk / Re: Game crash between Fort Ca...
Last post by j7n - October 28, 2025, 19:24
You need an ASI loader first (vorbisFile.dll, vorbisHooked.dll, probably already have if modloader is present), which then is able to load additional ASI (program code) mods. These two files from the "XP" version need to be dropped into the same folder as gta_sa.exe:

limit_adjuster_gta3vcsa.asi
limit_adjuster_gta3vcsa.ini

Then open the ini file and change the value for vehicles to 384 or some such from the default of 110. I left the last #commented lines as is because they are not needed for this problem. Press F5 in the game a few times to verify that it shows the text as on my screenshot (behind the regular SAMP text).

The "new version" has presets with various higher settings (vehicles set to 1024). I have not tried those. You would choose only one of the INI files and place in the root folder. There is a readme file in English.
#16
General Talk / Re: Game crash between Fort Ca...
Last post by Eurobeat - October 28, 2025, 17:34
Can't figure out how to install that mod. Game crashes instantly when I follow the translated instructions in readme(extract entire folder into modloader folder). Also when I take only one of the folders (SAMP standalone) it still crashes. How do you install it?
#17
Forum games / Re: last post wins
Last post by Martin - October 28, 2025, 07:09
Nah
#18
Report Players / Re: RyderGSF (intentional ramm...
Last post by John. - October 27, 2025, 11:31
Verbally Warned.
#19
Report Players / Re: Harris. (abusing police po...
Last post by John. - October 27, 2025, 11:31
Verbally Warned.
#20
General Talk / Re: Game crash between Fort Ca...
Last post by j7n - October 27, 2025, 09:36
I have a SOLUTION.

Come to brasil and install Open Limit Adjuster.

Configure the number of vehicles to a sufficiently large number in the limit_adjuster_gta3vcsa.ini. For example, 384. The default value of 110 seems to be slightly worse than vanilla, causing a crash near the fuel station already. This DLL mod may already be present in a modpack, and then the value needs to be adjusted there.

[SALIMITS]
Vehicles = 384

When pressing F5, a debug OSD will come up showing the current number of vehicles and the limit.



To install a DLL mod, you also need Silent's ASI Loader which most people likely already have together with Silent's Patch and Modloader.