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Messages - Jenis

#91
GTA & SA-MP / Re: How?
March 09, 2017, 00:30
You're jealous right ?
#92
GTA & SA-MP / Re: How?
March 07, 2017, 17:15
Use map editor, spawn or find your wanted sign, double click on it and see texture index. Remember the texture name for example if sign containing texture named " sfsign.txd ". Then open TXD workshop program and locate GTA SA, models, gta 3. After you open that, type in " sfsign.txd " click on the wanted sign texture, right click " export ". Open your Photoshop or any editing program, import that picture of sign and change the text or color. After you did that, save it, open your TXD workshop, type in " sfsign.txd " right click " replace " and replace it with your new changed sign. Open your SAMP or GTA single player and enjoy :)

That's it.
#93
Quote from: Shock on March 07, 2017, 16:09
the location is already being used as a spawn point and truck depo

I know, I " re-designed " it :)
#94
I haven't changed spawn point, building is at the same location and the room where players spawn is empty,only wooden floor is added. ;)
#95
Quote from: Martin on March 07, 2017, 12:24
Looks pretty decent. Do you have any experience as a mapper?


Thank you guys, Martin yes I have. I worked for two servers as a mapper through the whole 2016 :like:
#96
Maps / New Truck base - San Fiero Garcia
March 07, 2017, 02:00
Hello guys
I recently joined this server and in the sign of my decision of playing here from now on, I decided to re-design truck base in San Fiero. It's not that I don't like the current one but I think that it should be changed mainly because the current design is used for a lot of servers and we should make a step in accordance with 2017.
I am not official mapper for this server, but this my proposal for a new truck base design. I know that it's not going to be accepted maybe but I'll be okay with that too, here's what I did.



We're starting with interior of this building. Originally, it was filled with boxes and construction material.Now it is an automotive museum with the place for relaxing or being AFK. The building has windows, and the front side is redesigned into some sort of observation deck.



As we're leaving this building, a fountain is replacing the trailers at the location where they were parked. Now truckers will feel more comfortable and welcomed while joining the server and going to work. 





The old truck base is now a modern base surrounded by trees and lamps with trucks parked in neat layout. Also, truckers will have more free space make U turn and attach one of the trailers to their trucks.





Everything is tidy and neat, mapped to be beautiful for everyone's taste.





I hope you like it guys, please write /support if you support my suggestion.
Thank you, your Jenis ;)
#97
Suggestions / Re: Rear turn signals
March 03, 2017, 15:52
We can't lose anything if this feature got implemented :) It can only help, we got nothing to lose.

https://youtu.be/YkCYz5eeprY
#98
Suggestions / Re: Rear turn signals
March 03, 2017, 15:32
Quote from: Metzi on March 03, 2017, 14:57
Here you are: http://www.forum.convoytrucking.net/index.php?topic=51328.0

Yeah but that's very small and not visible as " real lights ", rear turn signals are more useful than front ones and we all know that.
#99
Suggestions / Rear turn signals
March 03, 2017, 13:18
We need this when we're doing convoy. It's more important than front turn signals, because when someone overtaking or want to turn somewhere else he hits the turn signals and rear lights are blinking together with  the front ones, others players from behind will slow down and avoid accident. I've seen this thing in many roleplay servers, I don't know is this hard to script, but it would be very useful to have.

This is how it looks like in practice - https://youtu.be/YkCYz5eeprY