News:

Server address: server.convoytrucking.net
Get SA-MP 0.3.7 here: Click Here to download SA-MP 0.3.7

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - nyolc8

#31
GPS marker is not an addon, it's built in (in gta5hud)
The only addon I made to it is the vehicle condition thing.
#32
- tweaked playerlist error handling once again
- changed the options window
- added option to select samp.exe (only need to specify if you moved your samp to another place after you installed it)
- changed player icon to up/down arrow



I'll release a new test version soon.
#33
I'll make an option to locate your samp (in settings). Then you don't need to reinstall.
#34
some new things:

- ability to change how playerlist looks:
    -name & score
    -name & score & ping
    -player id & name & score
    -player id & name & score & ping

- alternating background for empty list area too
- changed refreshing time from 10 sec to 20 sec, also changed the error handling of the samp query a bit, hoping this will fix the random offline status reporting by mistake
- fixed the error message (thx for SpazzBucket.)
- changed how the list last column getting sized into listview, hoping this will fix the "Ping" column glitch



Btw I still don't have any idea why SpazzBucket having that message. My only tip is that you renamed/moved your GTA SA folder after you installed SAMP into it, or something like this.
#35
Quote from: Emily on April 09, 2015, 04:42
ENB (icenhancer) http://www.forum.convoytrucking.net/index.php?topic=37538.msg212178#msg212178
V Hud (doesnt work with plugin.dll (included in nyolc's cleo mods)) http://gtaforums.com/topic/652697-relsa-gta5-hud-by-dk22pac/

i also have Cleo Sun for day time http://www.mediafire.com/download/hbd8256xofxep9p/Sun_cleo_mod.rar (origin http://www.forum.convoytrucking.net/index.php/topic,34469.0.html)
That's wrong, it works with it, just open V_HUD_by_DK22Pac.ini (in mp folder if you play samp) and change bCheckForOldPlugin=1 to bCheckForOldPlugin=0
#36
How do you mean? It's working no matter where SAMP is installed, because it reads a registry key which tells where SAMP is installed. And it works based on that path.
#37
Quote from: SpazzBucket. on April 09, 2015, 00:43
Well I'll give the first bug report  :D

When attempting to start the game and it doesn't work it says "game cant started" when it should be "game cannot start" or "game unable to start"



On another note I have no idea why it won't start, lol
Hold "shift" down while starting the launcher. This makes the launcher to use the default IP and port (or the ones from registry) instead of what it got from CT api. Tell me if the game starts then.

That error message appears in three cases:
1.: server ip/address somehow doesn't exists
2.: server port somehow doesn't exists
3.: samp.exe is not where the samp command registry key(this created by samp itself) says
(or all 3)

This doesn't do anything with samp or windows itself, it starts samp with two parameters (ip and port), then it closes itself. It doesn't do anything else. So it won't f*ck up gta sa at all, if it's locking up after game started, then it's something else. The only case which can happen by this is that the game chat says something that wrong ip or port, but it can't lock up because of this app.

I'll fix the message. Btw I noticed another bug there, the "Ping" column is glitched out from view.
#38
Quote from: Syd on April 08, 2015, 22:10
You need to show the source, otherway how can people trust at it.
I know, but then other servers could make this to theirs by just modifying some texts and urls... And I don't want that.

Quote from: Joshy on April 08, 2015, 22:16
very true, I personally want to see it since I want to see how you did the transitions (srsly it's nice) but for historical reasons all player-made executable downloads on here require source to be published.

If you want, you can PM it to me or maybe even set up a private Bitbucket repository and learn / use Git (version control). VS has some Git integration built-in.
I made the window animation with this: http://www.vcskicks.com/size-transform2.php (source can be downloaded at bottom) and modified some values of it (fps, steps), and added some bits (like keeping window sized from center, and checking top of screen collision), here's the class file for it:
http://pastebin.com/h9PcgUvp

the centering can be disabled with a bool, and I added also these two lines when resizing finished:

frm.Width = size.Width;
frm.Height = size.Height;

because the code does not finish the resize properly, so I just fixed it by this :D
#39
Well, after I saw my carmods modified on other servers forums... I don't now if I want to release source ><
#40
Well, he can say whatever he want, because this mod does not do anything which synced in samp, so everything stay only on the player computer :P
But ELM modifies/blinks car stock lights(headlights,taillights) states, also fixing car parts which are synced in samp. So yeah... :D
#41
Test version (0.9.5576.36116): http://speedy.sh/h2ent/Convoy-Trucking-Launcher-by-nyolc8.zip

Known issue:

Sometimes the app shows server stat Offline when it's Online, it's something with SAMP query process (which is just copy/pasted from SAMP offical documentation), so I don't really know why it happens. To fix it, just click on the refresh button to get server stats again.

Please tell me all bugs what you found (both UI and usage bugs), also suggestions are welcome.
#42
Why you want to use this with ELM when the two mods does same things? I didn't tested, so no idea.
#43
GTA & SA-MP / Re: Convoy Trucking Launcher
April 08, 2015, 17:43
It runs on my laptop without a single problem, but crashes on another computer at startup. Trying to find the problem for hours now, but have no idea what is it...
#44
GTA & SA-MP / Re: Convoy Trucking Launcher
April 07, 2015, 21:22
But then why gta_sa.exe location can be configured in samp launcher? >< :D This confusing me.
Anyway, I found a registry key where samp.exe file location stored by samp itself, so I read that and launch the game by that.

(And also you can change gta_sa.exe location in this application too, it will change the samp configuration itself.)
#45
GTA & SA-MP / Re: Convoy Trucking Launcher
April 07, 2015, 20:32
that would be nice if you do that, thanks :)

***

btw I don't remember, but... is SAMP working if it's not installed into gta sa folder? Can someone tell me this?