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Messages - mick88

#16
Grand Theft Auto V / Final mission
May 24, 2015, 21:39
I just finished re-playing GTAV on the PC, and this time instead of death wish in the last mission I chose to kill Trevor. I didn't expect he would really be killed! Now I finished the game and don't have Trevor in freeroam.
I did save the game before killing him, but that was after I made the choice!

FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!
#17
Off Topic / Re: Laptop Suggestion
May 20, 2015, 08:54
@Carl they don't say what GPU that laptop has, means it's probably intel.
#18
Off Topic / Re: Laptop Suggestion
May 19, 2015, 23:01
I have a Lenovo, but I can't recommend as you won't get as much bang for buck. I think the big brands like HP and Dell may be the same way.
I remember fondly the Asus N50 which I used when creating the server originally and my dad uses it now; it's good enough to play San Andreas and even GTA IV. I'm not saying you should get the N50, but I think Asus is a good brand as long as you get something with dedicated graphics (other than intel!). I also recommend that you get something with higher resolution than 720p if you get a chance and look into getting an SSD.
#19
I'm strongly against this as it's much easier to quickly evaluate fuel left with a glance when it's graphically displayed rather than text. I don't see how percentage would be better, except that maybe more accurate, but not as user friendly.

IRL vehicles don't show percentage, mobile devices also don't show percentage of battery left.
#20
@Goldy, I don't see how this title is more descriptive, it still doesn't say what you are suggesting.
#21
Can you give a proper title to your thread?
#22
Can you publish the source code in GitHub?
#23
Quote from: Deff on April 28, 2015, 17:01
Suggestion one:
Dynamic pages, there shouldn't be a need to refresh whole page, ajax requests are cool.

Suggestion two:
Vehicle trading system should be done from browser too! We should be able to see who has put this vehicle, how much is it tuned?, what are the wheel types (stock or ?) and things like that in the browser (basically all details of the vehicle) and then we can browse and buy. Default pictures can be used. (custom pictures would be hard to implement, it has lot of issues, players have different car mods and graphic mods, so default is good)

Suggestion three:
Replacing shoutbox on the forum with a full time chatbox which should be available on the website as well as forum, we should be able to PM on chatbox too and use cb channels like ingame chat.

New chat will use ajax and fetch messages from chat API, but it's not implemented yet. It will be read-only because there's some technical and management issues with two-way chat, one of them is moderation; how do we mute/kick someone posting from the website? Also messages could be flooding in, but maybe separate cb channel for those who want to talk with users from website could be implemented.
If you have the technical knowledge, you can apply for web dev team. There is a lot of work so we could use some help.

Traded vehicles will also have their own page, but it will be read-only as it would be too difficult to reliably sync vehicle data and player data across website and server; I think driving to the log to see and purchase vehicle is more realistic and more fun.

@Sorin, what's wrong with current house catalogue? Can you make a more specific suggestion?
http://test.convoytrucking.net/houses/forsale
#24
General Talk / Developers needed
May 04, 2015, 17:52
We are currently working on re-developing the web-site as well as continuing the maintenance and development of new features in the gamemode. If you have any of the following skills, you can apply to be a a developer for Convoy Trucking:


  • Pawn (gamemode development)
  • Python
  • Django
  • MySQL
  • HTML/CSS

All applicants are required to know how to use Git as it's the main tool used for version control and collaboration.
You can apply via your forum profile page by requesting membership for Scripters or Web Developers group. In your request, please state which skills you have and link to any of your existing projects.
#25
Suggestions / Re: Website suggestion thread
April 27, 2015, 00:12
Quote from: AMG on April 25, 2015, 15:02
the Convoy Trucking app for Android will ever be updated ?
Yes, it will have to be redone after the website update.
#26
Ban Appeals / Re: Mr.Pedro ban appeal
April 26, 2015, 23:20
Your ban was shortened to 30 days.
#27
Suggestions / Re: Website suggestion thread
April 24, 2015, 09:35
@Dobby, you should have access to the web dev board, you can post there
#28
Suggestions / Website suggestion thread
April 23, 2015, 18:47
I may or may not be mobilizing a crack commando of best web developers to port the current website to Django framework.
This thread is to post any suggestions for changes you would like to see, or comments which functionalities on current website you don't care for, or really like.

Approved suggestions:

  • Interactive map
  • Persisting user session (already handled by Django)
  • List of vehicles for sale by players (Used car dealership)
  • Set custom welcomemessage/rank in preferences
#29
Off Topic / Re: Fish we have caught :)
April 01, 2015, 13:21
This is the ugliest thing I have ever seen!
#30
Suggestions / Re: /kickidle
March 29, 2015, 16:27
I agree that /kickidle should not be used unless server is full or there's a problem with lag. If server lags with 50 players online, I'm afraid we'll have to decrease number of slots again.