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Messages - Batman[UK]

#1
Off Topic / Re: Your desktop wallpaper
July 07, 2013, 12:48
new one, more minimal.

#2
What a champion. Would go for a drink with that dude and discuss culture  O0
#3
Mod Showroom / Re: Batman's San Andreas
July 03, 2013, 00:28
Quote from: Deff on July 02, 2013, 22:06
Quote from: Batman[UK] on July 02, 2013, 21:06
Quote from: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same

use this

http://www.forum.convoytrucking.net/index.php/topic,21216.msg111509.html#msg111509

Ethan has already tried that, it gives him error.

btw you got nice graphics Batman!

I was linking that to SpazzBucket

thanks man :)
#4
Mod Showroom / Re: Batman's San Andreas
July 02, 2013, 21:06
Quote from: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same

use this

http://www.forum.convoytrucking.net/index.php/topic,21216.msg111509.html#msg111509
#5
Mod Showroom / Re: Batman's San Andreas
July 02, 2013, 19:38
Quote from: Ethan on July 02, 2013, 19:36
your files worked... I dont know what was wrong, there were the exact same ones.. ty mr batman sir

welcome my friend
#6
Mod Showroom / Re: Batman's San Andreas
July 02, 2013, 18:33
Quote from: nyolc8 on July 02, 2013, 18:22
Is it me or there is extremely too much saturation?

yes, i like a lot though
#7
Mod Showroom / Re: Batman's San Andreas
July 02, 2013, 18:32
Quote from: Ethan on July 02, 2013, 17:19
Rubber's TimeCYC view distance mod, a skymod, GTA IV fonts, a detailed HUD mod
I can find links for all mods if you want them.

links for those please.. I have his timecyc but its not working... what skymod do you have.... the timecyc is "skymod"


Rubbers TimeCYC and skymod: http://www.forum.convoytrucking.net/index.php/topic,37538.0.html

GTA IV Fonts: http://www.gtagarage.com/mods/show.php?id=5640

detailed hud is part of San Andreas Retextured 3
#8
Mod Showroom / Batman's San Andreas
July 02, 2013, 17:07
I use a lot of graphical mods. I use a road retexture mod, Project Oblivion, Rubber's ENB and TimeCYC view distance mod, a skymod, SRT3, GTA IV fonts, a detailed HUD mod and ICEnchancer.

I can find links for all mods if you want them.







#9
Off Topic / Re: other shit i own
July 02, 2013, 12:29
that sign is wicked.
#10
Off Topic / Re: my gpu
July 02, 2013, 12:29
boooooob the builder

CAN WE FIX IT?

booooob the builder

nah it's fucked.
#11
Compliments / Re: brane
July 02, 2013, 12:27
bren is sexy and i want him in my batmobile
#12
GTA & SA-MP / Re: ENB yellow/bright
July 01, 2013, 23:42
Quote from: Matias. on July 01, 2013, 22:42
Quote from: Batman[UK] on July 01, 2013, 22:14
Quote from: Matias. on July 01, 2013, 21:12
Quote from: Batman[UK] on July 01, 2013, 21:08
Quote from: Matias. on July 01, 2013, 20:56
Try removing enbpalette / change it for another one OR change your timecyc to rubbers one.
My game used to look like this in the past till i got rubber timecyc. It changes alot. No more brights and places that blinds you.

I have Rubber's timecyc...

Oh god :O  :herpderp:

Try to find another enbpalette file or you will need to start to make changes to the enbseries file (i hate this part :P ).

what changes could I make?

Try to change the values at [BLOOM] , at [COLORCORRECTION] and at [PERPIXELLIGHTING]. I dont know which values you should try, but i can show you my enb settings, maybe you can use it as example:


[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=1
ProxyLibrary=d3d9_s.dll

[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=
UseMRTRendering=0
TempF1=35
TempF2=200
TempF3=200
TempF4=100
TempF5=200
TempF6=150
TempF7=100
TempF8=100
TempF9=100
TempF0=100

[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=100
EnableDepthOfField=0

[INPUT]
KeyUseEffect=123
KeyBloom=0
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106

[REFLECTION]
ReflectionPower=20
ChromePower=10
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1

[BLOOM]
BloomPowerDay=0
BloomFadeTime=500
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=2
BloomPowerNight=20
BloomConstantNight=2
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100

[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLightning=1

[COLORCORRECTION]
DarkeningAmountDay=-5
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=4.75
GammaCurveNight=4.75
ColorSaturationDay=4.75
ColorSaturationNight=4.75
UsePaletteTexture=1

[WATER]
UseWaterDeep=1
WaterDeepness=1
WaterQuality=0

[SHADOW]
ShadowFadeStart=50
ShadowFadeEnd=80
ShadowAmountDay=90
ShadowAmountNight=55
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=25

[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=75

[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40

[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=80
DOFBlurinessRange=2

[PLUGIN]
WeatherMod=1


thanks man! much appreciated. that helped a lot :D  :3
#13
GTA & SA-MP / Re: ENB yellow/bright
July 01, 2013, 22:14
Quote from: Matias. on July 01, 2013, 21:12
Quote from: Batman[UK] on July 01, 2013, 21:08
Quote from: Matias. on July 01, 2013, 20:56
Try removing enbpalette / change it for another one OR change your timecyc to rubbers one.
My game used to look like this in the past till i got rubber timecyc. It changes alot. No more brights and places that blinds you.

I have Rubber's timecyc...

Oh god :O  :herpderp:

Try to find another enbpalette file or you will need to start to make changes to the enbseries file (i hate this part :P ).

what changes could I make?
#14
GTA & SA-MP / Re: ENB yellow/bright
July 01, 2013, 21:08
Quote from: Matias. on July 01, 2013, 20:56
Try removing enbpalette / change it for another one OR change your timecyc to rubbers one.
My game used to look like this in the past till i got rubber timecyc. It changes alot. No more brights and places that blinds you.

I have Rubber's timecyc...
#15
Off Topic / Re: Hobo's food
July 01, 2013, 20:56
your cheese and ham placement, and ham to cheese ratio is sickening. I am shocked.