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Messages - Clucker

#1
Maps / Re: South Luzon Expressway
July 17, 2022, 18:28
Does anyone has a copy of this file for this map?
#2
Maps / Re: South Luzon Expressway
September 07, 2020, 06:00
Updated youtube video:
#3
Maps / Re: South Luzon Expressway
August 27, 2020, 06:42
Post updated: New video link and post decription. Good bye Convoy trucking :D this will be the last time I'll play any video game as I focus on my career! thanks for the memories. Have a good day!  :ccmas:
#4
Maps / Re: The Martin Bridge Disaster
May 14, 2020, 14:42
Nice bridge work  8)  :like:
#5
Fixed it now by adding TollPaid[MAX_PLAYERS][MAX_TOLLGATE]! thanks guys..

Here's the youtube video:



public TollGate_Open(){

    for(new i=GetMaxPlayers(); i > -1; i--)
    {
        for(new a; a<sizeof(GatePos); a++)
        {
            //If Player is in range of toll gate AND if open is false
            if(IsPlayerInRangeOfPoint(i, 6, GatePos[a][0],GatePos[a][1],GatePos[a][2]) && GetPlayerVehicleSeat(i) == 0)
            {
                if(TollPaid[i][a] == 0)
                {
                    TollPaid[i][a] = 1;
                    MoveObject(Gate[a], GatePos[a][0], GatePos[a][1], GatePos[a][2]+0.1, 0.15, GatePos[a][3], 0.0, GatePos[a][5]);
                    GivePlayerMoney(i,-20);
                    GameTextForPlayer(i,"$20\nToll Paid",3000,4);
                }
            }
            else
            {
                //If already paid then close the gate
                if(TollPaid[i][a] == 1){
                    MoveObject(Gate[a], GatePos[a][0], GatePos[a][1], GatePos[a][2]-0.01, 0.15, GatePos[a][3], GatePos[a][4], GatePos[a][5]);
                    TollPaid[i][a] = 0;
                }
            }
        }
    }
   
    return 1;
}
#6
Quote from: Zeke on May 09, 2020, 13:30
Try getting the range of the player before closing the gate

something like this but not exactly.
     
if(!IsPlayerInRangeOfPoint(i, 8.0, GatePos[a][3], GatePos[a][4], GatePos[a][5]))     
  {
      if(!open[i])
      {
                MoveObject(Gate[a], GatePos[a][0],GatePos[a][1],GatePos[a][2], 5.00, GatePos[a][3], GatePos[a][4], GatePos[a][5]);
                open[i] = false;
            }
}


It has the same logic that Sjomp suggested the difference is this is the longer code :)
#7
Quote from: Sjomp on May 09, 2020, 08:54
Change
if(!open[i]){
to
else if(open[i]){
I think open should be true here right?

tried it but still the same problem. no change.
#8
I did what you said but now it closes the toll gate even the player is still in range of the toll gate.

https://pastebin.com/99Gy8Yes

How can I make the toll act like toll gates in ct?
#9
I want to fix a bug in my script.

My code charge the player when he enters / opens a toll gate at first attempt but when it comes to the second, third, and more toll gate it does not charge the player anymore.

What I want is to charge the player every time he enters a new toll gate (first, second, third, etc...). Only the charging of player is my problem not the automatic opening of the toll gate.

Here's my video of what I did:



Here's my snippet source code of the script:

https://pastebin.com/0rJd5FxA
#11
Was searching for a specfic server that I played when I was a child (back in 2009 or 2010) then i saw Convoy Trucking in SAMP Hosted list and tried it (around late 2014 or early 2015). my first account is Tarantado_Fili xD.
#12
I Invited them to play here in Convoy Trucking and they liked it because it has so many features and a good community  :D

Here's our video playing..
P.S. We are speaking tagalog in these videos (Philippines Language)



#13
Maps / Re: South Luzon Expressway
April 03, 2020, 15:16
error code of 0x00544BC8 is a Object related problem. Typically occurs when too many objects are showing for the client, i.e. more than what it can handle. the solution is try changing the Stream Distance and Draw Distance because in my script it was set in 1000.00 (1000 Meters)....

P.S. Set your default spawn point in main map of san andreas...
#14
Maps / Re: South Luzon Expressway
April 02, 2020, 17:52
Thanks :D

It is not released since the map is not finished yet (Most likely will not be completed 100%). Is there any chance you can try it? Yes you can, Here's the link of the files needed and read the README.md for instructions: https://github.com/ramBUTO18/GTA-SA-MP-SLEX... Dios Mabalos!  :like: :))
#15
Maps / South Luzon Expressway
March 28, 2020, 09:02
Hello! I've made an Expressway map and this might be the longest road map in the history of mapping in GTA SA-MP with over 615 KM of road (based on the eDistance System filterscript made by EditPawn) and 5 hours of driving from the beginning until to the last interchange of South Luzon Expressway.

Background: South Luzon Expressway is a major road expressway in the largest island (named Luzon Island) in the country of the Philippines. Currently it has 51 KM from the capital of the Philippines (Manila) up until Laguna Province in CALABARZON Region but the government of the Philippines has a plan to extend it up until to the southern most town of the Luzon Island namely "Matnog" in the province of Sorsogon in Region of Bicol adding 420 KMs to the existing 51 KM expressway. It will also pass through 3 Regions and 8 Provinces.





P.S. This will be my last map and the last time I will be playing any video games as I focus on my career Hope you enjoy my map! Download link in the youtube video description and for more information about the map. Good bye Convoy Trucking community :D