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Messages - Krepp

#1
Suggestions / Re: Sections for achievements.
January 16, 2017, 16:04
And the idea for different rewards fills my idea very well.
#2
Suggestions / Re: Sections for achievements.
January 16, 2017, 16:00
Quote from: DOC on January 16, 2017, 14:51
I think he means different sides of each achievement.
For example:
You finish artic with linerunner - more money or something, because it's slower, and same for plane with AT 400, or fuel with petrol truck, i think he wants bigger prizes for people who do the achievements slower.This is kinda confusing because what if someone has 450 linerunner artic and does 50 with rt? i rly didnt understand this is how i got ur idea sorry if im wrong
I wrote it cleary.. all different possible cars would have it own achievement. So u need to do 500 with linerunner to get ach, same for rt and other cars.

Quote from: Kakeshi on January 16, 2017, 15:25
Imo i dont know how is this going to work as we have 6 vehicles for artic achievement and more than 9 vehicles for van etc and it is just chaos :dislike: :dislike:
#3
Suggestions / Re: Sections for achievements.
January 16, 2017, 07:38

It matters. All cars has different handling,  speed. Some are fast and easy to drive some are harder.  There would be the same 17 achievements , but just with sections.. Like for artic achievement u could collect 2mils doing the 2000 truck loads with all 4 different cars. (500 with each)


Quote from: Ethan on January 16, 2017, 01:47
so you want a breakdown of what achievements you can get with which vehicle or do you want  to add more achievements with each vehicle and each trailer.... We're all confused
Hobo maybe explains it better.



Quote from: Benny on January 16, 2017, 07:12
This is pointless. Why does it matter with what vehicle you do certant missions...
It would maybe bring some unused cars to life, biggest example is linerunner, i guess there are 0 of them bought. Maybe for you like a very old player it looks pointless, but for a new like me it's not. You don't matter how to collect money because u have done everything and is exciting to do anymore, for a new player it would be a big change to collect the money.
#4
Suggestions / Sections for achievements.
January 16, 2017, 01:26
Hi.  So how about making sections for achievements? For example: for artic achievement making 3 sections: 1. Do the ach. with a roadtrain 2nd with a petrol 3rd with a line runner. Same for pilot ach, adding all the planes available for missions. Van ach. adding all available cars for mission atm. And for all the rest achievements that it would be possible to be done.  Imagine making the artic, dumper and fuel achievement with linerunner, that would be a big patience challenge!  This suggestion would bring some freshness to the server i believe, old veterans who had completed everything would have new goals again. Waiting for responses :))
#5
The idea is like in ets2mp, recruiting workers.  The pay out would be percentage per load maybe

These are just my thoughts, idk what all you server veterans are against :D sorry
#6
How about creating server government and together creating the government bank aaand together creating private and public  companies of trucking. In private companies players would be elected by the companies owners(which would be electrd by governent or voting in forums or in game), those workers would make profit to the company and after some time the leader would pay out salary , by how much players worked.   For public companies, everyone would just work for it automacilly, and make money for the govenment bank, there would be some salary too , but the main point would be to create and save economy level(another idea is to create server economy, by creating , it would depend how much money less or more u get from missions or public salary.   All those ideas needs to be expanded hardly, just my thoughts , for something  neeeew :))) waiting for responses. :)
#7
Suggestions / Re: Cars systematic tune
December 28, 2016, 15:41
For a new player like me, signs would be wonderul,  but nvm. :)
#8
Suggestions / Re: Cars systematic tune
December 28, 2016, 14:37
And another idea is, to maybe add signs of speed traps incoming, like 50 meters away from the speed cam.
#9
Suggestions / Cars systematic tune
December 28, 2016, 14:24
Today while driving my first bought roadtrain i thought it would be nice if u would add some systematic tuning, like tuning fuel tank capacity, speed tuning like in rl "chip tuning" to increase the car engine power for like a little increase on speed like 20km/h +.  Or the new bought cars would go slower, and after adding the "parts" the car would run the same speed as it runs now( it looks uselees , but maybe it would be more interesting and something new. Maybe no chip tuning for trucks ,  but for sports cars. I know it is a bit silly idea but maybe. Main idea is the fuel tank capacity. Waiting for responses. :)