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Messages - Knight

#1
Ban Appeals / Knight ban appeal
December 18, 2017, 16:58
Player name:  
Ban ID:  
Time and date of ban: December 18th, 2017. 16:50 GMT
Reason of ban: Teleport hack
Ban was unfair? Yes
I was banned by: Smokey (anti-cheat)

What actually was happening:
I was in a maverick with my cousin flying around LV looking for presents. I remember server being extremely laggy I even talked about it in the chat. The next moment, I got banned for teleport hacks.
I have been in and out of this server since 2012. Trying to hack in this server is the last thing I'd do. Tyler was online at that moment, although he was AFK. He might have seen something on screen from smokey. Maybe that could help.
For now, all I know is, I didn't do anything. I am 100 percent innocent.

Kindest Regards
Knight

Screenshot:
https://i.imgur.com/K6Gcup3.jpg

I confirm that all above information is true and I am aware that posting false information in ban appeal will result in my ban being extended.
#2
I like the idea of sending them to a virtual world till the reach like 10(?) truck loads.
This will also keep away the newbies who likes to ram.
Having a tutorial thingy is a no-no.
#3
There are no solid objects used in PL for spawn points of players. It uses pretty much the same concept as Fish said. In case if a player falls through the floor because of his lag, the server as no time limit until he can re-attempt to spawn again, which comes as disadvantage to CT who has a 60 seconds wait period which I can never understand why.
#4
How about we remove solids from truck parks or car parks that are present on islands? Don't get mad at me, listen to me once haha
There is no time limit for respawning or restoring our trucks and there is no harm done if trucks fall into water, right? So how about we remove solid objects present underneath the truck parks and car parks on islands and replace them with dynamic objects? Whenever a player drives to a truck park he has parked his vehicle at, the object will dynamically load because of his presence and all he will have to do is /rm [vehicle_name] and it will spawn in front of him. How would that be for a solution?
#5
I don't know if everyone is aware of this, but I didn't know how to use /sharevehicle and /unsharevehicle on trailers until someone in game helped me with it.
So I will just post it here.
As you know that you cannot drive trailers directly, so you have to stand next to your trailer and do /drive on yourself. Example /drive Knight
This will teleport you into the trailer and you will be able to use /sharevehicle and/or /unsharevehicle.
Don't tell me I was the only one unaware of this  ::)
#6
I'd like to see a truck depot at both unresting and narwick.
Also, make the refinery in unresting functional.
#7
Quote from: CarlJohnson on June 01, 2016, 03:38
I'm against the sound, I don't usually listen to SA sounds either + I don't want to hear weird alarm sound while listing to music at full blast (subwoofers and surround sound) and playing on CT, will scare the shit out of my neighbors and people in my house.
However chat msg seems fair but I don't really like it, simply because you already have a kinda warning, you should pay attention to fuel gauge while driving, and lets not making everything easy or else /fuel and /fuelcan would be useless.

Though I can make the warning pop up a bit early so everyone have plenty of time to be alerted.
I'm totally against the sound too, that's why I didn't include it in the original suggestion.
Trust me, there are still a few people around here who exhaust 10k on fuelcans every month just because they don't want to stop for refueling ;)
A warning popup would be perfect :)
#8
Quote from: Xero on May 31, 2016, 22:10
I like the idea of making a bit of the cash at each dst but if you fail, regardless if it's after the first dst or heading to the last, you should not get a truckload score point for it.
I forgot this part, thanks for pointing it out.
You don't get any score or loads if you don't deliver to all the destinations, you only get the money.
#9
Edited the part where it says you fail a mission during timeout (thanks to Shock for pointing that out)
Updated the note part so that it says Constructive Criticism is always welcome on the expense of counter criticism because some players are not able to take a counter argument on their opinions.
#10
Quote from: R3AP on May 30, 2016, 15:06
"bla bla bla, fuel system should be changed because I lose the mission due to my bad internet connection"
If you think that I suggested this because I am failing my missions then let me tell you that I am just 129 missions away from my fuel achievement which I plan on achieving under 15 days from now. Even if this gets accepted, it will take at least 3 months to see it live on the server, so once again, it is suggested from a global perspective.

Quote from: R3AP on May 30, 2016, 15:06
I'd worry more about whoever teaches you English.
Are you serious dude? You are doing personal attacks on someone just because he proved how bullshit your argument is? All I said was in respect with the game, and you went heads on to personal comments. Yeah my English might be a little off at times and that's because I come from a country where they don't teach you English. I have learned it myself, and I'm pretty sure that it's far better than worse. Who the hell are you to comment on it anyway, how hard is it for you to stay on the topic? How perfect do you think you are? You just ruined all the reputation you had right there, good job.
#11
Quote from: R3AP on May 30, 2016, 12:12
1. your internet, your problem. I don't see why the game should change due to a problem that's directly linked to the player, not to the game itself. It's like trying to change the game because your PC doesn't meet the required specs. Upgrade your PC, simple.
Your internet is your problem, upgrade your PC? Dude where did you learn computers from?
Internet has nothing to do with how shit your PC is, a general intel core 2 duo laptop can support fiber optical speeds. Again, not everyone is blessed with a good internet connections, some areas don't provide a good internet connections. Also, the connection strength marginally depends on your location too, so now you want the players to move from their countries? I have the internet connection which is faster than 99 percent of India(speedtest stats) and yet my ping is sometimes touching 500, and I am getting timeouts. I am pretty sure I am not the only one with these issues.
So if there is a small change in the gameplay that could create fairness among players, I don't see why it should not be here?
Also, no sense in discussing it as shock and starfish said that you don't get a failed mission in case of timeout.
Also, this game is by the players and for the players. So if players are facing issues with it, a change would do no harm to the game , but will just make players happy, they will have a fun time staying at the game for longer duration. In short, players are the only reason games are changed. 

Quote
2. crashes are part of the game whether we like it or not. Call me crazy but this is why I like the current fuel system. It has its beauty and charm, it's unique, challenging and rewarding ONLY when you deliver your last DST. Brings some excitement.
I'll not call you crazy but straight out selfish( don't mind me, but that's true). You are thinking from your perspective and not for a second you are thinking about all the players in general. That's the problem right there. Think of when you are delivering fuel to multiple gas stations, you crash at the last one because some newbie decides to get a dig on you, and you fail the mission on your last dst. All the other fuel stations that have received the fuel from you are then having it for free? Does it makes even a little bit of sense to you?

Maybe you are blessed with state of an art internet and state of an art driving, but others are not.
When I made these suggestions, I was strictly speaking in a global perspective, I was not suggesting these things for my own benefits, but for all the players of server in general. I've seen them suffering because of this, so I thought if a little bit of change can do them good, then why not?


But then again, to each his own. I'll still respect what you said.
#12
Quote from: Shock on May 30, 2016, 09:13
2. When you time out you dont get a failed mission
Oh.. last time I checked I was penalized for fail mission with 2500 and my fail mission count increased by one  ???
#13
Hello all,
I am going to suggest something that will get mixed opinions from all over the server. It is my humble request to every reader out there, kindly read the suggestion thoroughly and try to understand the main objective of bringing this to server.

Please note that these suggestion are being said in respect to fuel missions only. All the other types of missions are excluded out of it for obvious reasons.


1. Paycheck at every DST
As you are all aware of the current system. You start a mission, you get a list of destinations, you deliver at them one by one and you get paid at the end of the mission. That is, when you deliver at the last dst.
Now, what if you fail to deliver at all the destinations for any reason? Like you run into water before delivering to last dst. So the distance you covered all around San Andreas goes to waste just because you mess up once, sometimes because of other players. You don't get a paycheck for all the dst you have delivered at. Instead you get slapped by a fine of 2500 for undelivered goods. How fair is it?
Is that what happens in general? Every fuel station that I delivered to gets the fuel for free because I failed to deliver it at the last dst. How does it sound to you all? Sounds rather stupid to me.
So I suggest that we get paid at every dst that we deliver, and if we fail to deliver at a couple of dst because of whatever reasons then we pay the fine for the remaining destinations.
I'd still want the paycheck to be received at the end of the mission, whether I complete it or I fail it. What do you guys think about it?

2. Timeouts and payments
As per the current system, if you lose connection to server in between a mission you not only fail the mission, but you also get slapped by a fine for undelivered goods.
Like the above suggestion, I suggest to be paid the amount that sums up to the destinations I delivered fuel at. It is the same suggestion as above, but an extension to it for exception of timeout.
At least we should not be fined for undelivered goods if we get timed out.
One will say that players will abuse it, they will do /q if they don't want a mission. Now, here is the thing. If they do /q to avoid money skip destinations, they are doing that on the expense of going through the long procedure of connecting to the server, entering the password, choosing class, spawning at their place, driving to their rigs, starting a mission and then driving to the load. So if players are really doing all this for 1500 dollars skipping a few dsts then the joke is on them. I don't think an average player would want to /q to avoid a couple of dollars dst. Also, we do have different parameters for players quitting and timing out right. It shows us in main chat who timed out and who quit. So this feature will only work for those who timed out and not for those who quit.
Please don't say players will start turning off their routers, that's pure lame haha
What do you guys think?

You do not get any score or loads for partially completing a mission.(Thanks to Xero for pointing this out)


Note :
-Please don't reply with -1.
-Please don't reply with 'I disagree'. Provide a reason for the same.
-Constructive criticism is always welcome on the expense of counter criticism**
#14
Quote from: R3AP on May 29, 2016, 20:21
PS - what Knight didn't mention is that a different server has this feature, and it's not just a message in the chat, it's a very loud air horn too. So my recommendation is to have a loud noise too, alerting you about your fuel level being low...like I said, phones for example are a big distraction, I don't even see where I'm going let alone a message in the chat.
I left that part out for obvious reasons.
Also, I hate that buzzer sound.

Quote from: Matias on May 30, 2016, 00:34
Fuel var gets red when you have 3 lines left which gives you atleast 3-4 minutes of driving and you can make it last some more time by using engine. Or you want a huge textdraw in the middle of screen saying "YOU ARE ABOUT TO RUN OUT OF FUEL"?
Uh..don't think you read my suggestion description nicely and/or the comments or probably you missed a few lines in it.
No worries. Let me explain it again, I am suggesting a text line in the MAIN CHAT and not on the middle of the screen.
The fuel bar turning red shows us that we are low on fuel that's right, but what if we are not paying attention to that little right bottom corner? That red fuel bar will go unnoticed.
Sometimes we are too focused on our driving, sometimes a bit distracted towards the phone so missing out the-bar-turning-red incident can/do happen. 
#15
The topic probably says it all.
We don't have a warning that tells us that we are low on fuel and sometimes we eventually run out of fuel in the middle of nowhere.
Yeah it is obviously wise to check it manually every now and then but hey, maybe we are not able to focus at it all the time, specially when listening to music.
So I suggest a message in the chat saying you have 25 percent of fuel left, go to the nearest gas station to refuel before you run out of fuel.
Opinions?