News:

Server address: server.convoytrucking.net
Get SA-MP 0.3.7 here: Click Here to download SA-MP 0.3.7

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Spekter

#91
Forum games / Re: last post wins
January 05, 2017, 01:35
Quote from: Martin on January 04, 2017, 17:39
Quote from: Spekter on January 04, 2017, 01:40
u can stop crying? =))) :winkcmas:

You used google translate for your signature. Try a different one, maybe it will make sense if you try again, =).


Мартине, немаш шанси. =))))))
#92
General Talk / Re: 2016 Convoy Trucking Awards
January 04, 2017, 02:14
Quote from: Eurobeat on January 04, 2017, 01:53
1. I beat Matias at planes
2. Staff category was rigged
3. Moderator of the year: Fish


3. you are an mad =))))
#93
Forum games / Re: last post wins
January 04, 2017, 01:40
u can stop crying? =))) :winkcmas:
#94
Forum games / Re: last post wins
January 04, 2017, 01:38
Quote from: Volvo_FH160 on January 04, 2017, 01:29
Quote from: Spekter on January 04, 2017, 01:27
Quote from: Pepe_The_Frog on January 04, 2017, 00:58
How to stop from receiving a notification on this post? :'( :'(


go play on interstate bro, no notification then =))))
stop rakija zdravko :winkcmas: :winkcmas:


morda wladislaw =))))
#95
Forum games / Re: last post wins
January 04, 2017, 01:27
Quote from: Pepe_The_Frog on January 04, 2017, 00:58
How to stop from receiving a notification on this post? :'( :'(


go play on interstate bro, no notification then =))))
#96
Maps / Re: Rockfort Island
January 03, 2017, 14:43
You did a good job, i like it.  :like:
#97
Suggestions / Re: Cars systematic tune
December 28, 2016, 23:37
Signs would make Travelling man achievement pretty much useless so that's a no, but the suggestion about tuning is not bad, I'd like to see that happen
#98
Suggestions / Re: Pizza boy missions
December 26, 2016, 19:28
Why not. But Pizza boy should be the only vehicle deliveries should be done with.
#101
General Talk / Re: Kicking inactive mappers
December 23, 2016, 15:41
Quote from: CarlJohnson on December 23, 2016, 15:17
Quote from: Spekter on December 23, 2016, 14:46
Quote from: CarlJohnson on December 23, 2016, 01:49
Quote from: Spekter on December 22, 2016, 22:36
Quote from: CarlJohnson on December 20, 2016, 14:01
otherwise should I blow up some another bridge to prove that I'm not inactive? :P


No, you definitely should not. While regular roadworks are an interesting change to the map when done correctly, destroying bridges is stupid and plain annoying. If making bridges unusable is the only change you can bring to the map as a mapper at a certain time, it's better that you leave everything as it is.
Its a joke, and if you didn't notice, last time when the red county bridge was broken a detour was built so players don't face much difficulty, also there are two more bridges which lead you out of red county.

I'd suggest observing before you come down to a conclusion.


I did notice that makeshift wooden plank you refer to as a detour, but I didn't bother using it twice since it was awful. What about the Palomino Creek bridge? No detours there, just plain annoyance of having to drive to the second one. I'm sure I'm not the only one that'd be happy if mappers didn't mess with the bridges.


I'd suggest taking all facts into account before coming down to a conclusion regarding other people's conclusions.
It's your opinion, pretty sure there were people who liked the roadwork. It's quite easy to criticize people when the do something uhm different

The fact that it's different doesn't neccessarily make it a good thing.
#102
Forum games / Re: last post wins
December 23, 2016, 14:48
Quote from: StarFish on December 23, 2016, 09:09
Quote from: StarFish on December 23, 2016, 00:08
Mary Weedmas  :winkcmas:
:ccmas:


We get it bro, you smoke weed. You're so cool =)))) :winkcmas:
#103
General Talk / Re: Kicking inactive mappers
December 23, 2016, 14:46
Quote from: CarlJohnson on December 23, 2016, 01:49
Quote from: Spekter on December 22, 2016, 22:36
Quote from: CarlJohnson on December 20, 2016, 14:01
otherwise should I blow up some another bridge to prove that I'm not inactive? :P


No, you definitely should not. While regular roadworks are an interesting change to the map when done correctly, destroying bridges is stupid and plain annoying. If making bridges unusable is the only change you can bring to the map as a mapper at a certain time, it's better that you leave everything as it is.
Its a joke, and if you didn't notice, last time when the red county bridge was broken a detour was built so players don't face much difficulty, also there are two more bridges which lead you out of red county.

I'd suggest observing before you come down to a conclusion.


I did notice that makeshift wooden plank you refer to as a detour, but I didn't bother using it twice since it was awful. What about the Palomino Creek bridge? No detours there, just plain annoyance of having to drive to the second one. I'm sure I'm not the only one that'd be happy if mappers didn't mess with the bridges.


I'd suggest taking all facts into account before coming down to a conclusion regarding other people's conclusions.
#104
General Talk / Re: Kicking inactive mappers
December 22, 2016, 22:36
Quote from: CarlJohnson on December 20, 2016, 14:01
otherwise should I blow up some another bridge to prove that I'm not inactive? :P


No, you definitely should not. While regular roadworks are an interesting change to the map when done correctly, destroying bridges is stupid and plain annoying. If making bridges unusable is the only change you can bring to the map as a mapper at a certain time, it's better that you leave everything as it is.