SAMP vehicle limit = 2000
server settings:
Maximum owned vehicles spawned = 500
Public vehicles (always spawned) +- 1200
Vehicles in maps (Roadworks) = unknown by me (should always be less then 300)
Together = 2000 = SAMP limit
----------------HOUSES----------------
20 slot house = 80 vehicles
15 slot house = 60 vehicles
10 slot house = 40 vehicles
8 slot = 32 vehicles
7 slot = 28 vehicles
6 slot = 24 vehicles
-----------------------------------------
If there are xx players online with more then 500 vehicles owned the server will unspawn owned vehicles of the players.
This happened a few times now and the server started to unspawn cars.
We still have the option to increase the 500 limit to 750 maybe.
This means we have only +- 50 vehicles left for roadworks, extra public vehicles and admin vehicles.
I don't think it's smart to be that close on the limits.
However there could be done something about the 1200 public vehicles.
A. we could just remove some
B. a scripter could put work in it and make a priority system so vehicles with less priority won't be always spawned and only gets spawned if the limits aren't reached already. This would take some time to make though.
But this is the main problem why there aren't more big houses right now.
server settings:
Maximum owned vehicles spawned = 500
Public vehicles (always spawned) +- 1200
Vehicles in maps (Roadworks) = unknown by me (should always be less then 300)
Together = 2000 = SAMP limit
----------------HOUSES----------------
20 slot house = 80 vehicles
15 slot house = 60 vehicles
10 slot house = 40 vehicles
8 slot = 32 vehicles
7 slot = 28 vehicles
6 slot = 24 vehicles
-----------------------------------------
If there are xx players online with more then 500 vehicles owned the server will unspawn owned vehicles of the players.
This happened a few times now and the server started to unspawn cars.
We still have the option to increase the 500 limit to 750 maybe.
This means we have only +- 50 vehicles left for roadworks, extra public vehicles and admin vehicles.
I don't think it's smart to be that close on the limits.
However there could be done something about the 1200 public vehicles.
A. we could just remove some
B. a scripter could put work in it and make a priority system so vehicles with less priority won't be always spawned and only gets spawned if the limits aren't reached already. This would take some time to make though.
But this is the main problem why there aren't more big houses right now.