Convoy Trucking

Hyde Park => GTA & SA-MP => Topic started by: Clucker on June 11, 2016, 18:19

Title: SAMP: Map Construction
Post by: Clucker on June 11, 2016, 18:19
Guys i'm making my map for my application as a mapper here. Suddenly when i test my map it crashes and giving error report/message. i think because of too many objects? heres the error message:

SA-MP 0.3.7
Exception At Address: 0x00544BA4
Base: 0x03CA0000

Registers:
EAX: 0x00000000   EBX: 0x00B997EC   ECX: 0x017C5558   EDX: 0x00001F40
ESI: 0x00DFB188   EDI: 0x0986E5A0   EBP: 0x00B997F4   ESP: 0x0177FA1C
EFLAGS: 0x00210246

Stack:
+0000: 0x452D1E57   0x0986E5A0   0x03E916A8   0x0986E5A0
+0010: 0x0000006F   0x00000077   0xFFFFFFE6   0x00000060
+0020: 0x0000006F   0xFFFFFFED   0x00DFB188   0x45213B98
+0030: 0xC5740AAE   0x45390116   0xC585E816   0x0177FABC
+0040: 0x0083C9CB   0x00000000   0x00563257   0x0756AAC0
+0050: 0x0046987D   0x0986E5A0   0x0177FA94   0x0986E5A0
+0060: 0x00000001   0x00000107   0x0177FB1C   0x00000000
+0070: 0xC57FED6D   0x452D1E57   0x452D1E57   0xC57FED6D
+0080: 0x427567B2   0x00000000   0x0CE73188   0x0D330010
+0090: 0xB4000000   0x0D330030   0x00000009   0x00000000
+00A0: 0x0177FB0C   0x00837DD9   0xFFFFFFFF   0x00469EF7
+00B0: 0x427567B2   0x0177FB40   0x03D4BCAE   0x03D4BE64
+00C0: 0x03E916A8   0x00002DB0   0x00000000   0x00000344
+00D0: 0x00001199   0x00000000   0x41E7D75E   0x00000000
+00E0: 0x03D7A7CF   0x00000001   0x0177FADC   0x0177F55C
+00F0: 0x0177FB60   0x03D55D64   0x03D7ADB0   0x00000000
+0100: 0x0D35E388   0x03D43BDD   0x03D7A7C8   0x00002DB0
+0110: 0xE0000000   0x40A5A3CA   0xA0000000   0xC0AFFDAD
+0120: 0xC0000000   0x403CFAEB   0x0177FB58   0x00000344
+0130: 0x0CCC9FC0   0x74DE27D0   0x00000000   0x00000000
+0140: 0x0D35E388   0x0177FB98   0x03D725D8   0x00000000
+0150: 0x03D3B9DD   0x00002DB0   0x452D1E57   0xC57FED6D
+0160: 0x41E7D75E   0x00000000   0x00000000   0x42B40000
+0170: 0x4415C000   0x00000000   0x0D35E388   0x0177FD38
+0180: 0x03D7259B   0x00000000   0x03CAF4D6   0x00002DB0
+0190: 0x452D1E57   0xC57FED6D   0x41E7D75E   0x00000000
+01A0: 0x00000000   0x42B40000   0x4415C000   0x03EB9B70
+01B0: 0x00002DB0   0x03D39C3D   0x00000344   0x00002DB0
+01C0: 0x452D1E57   0xC57FED6D   0x41E7D75E   0x00000000
+01D0: 0x00000000   0x42B40000   0x4415C000   0x03DA39E0
+01E0: 0x00000000   0x00000000   0x42B40000   0x452D1E57
+01F0: 0xC57FED6D   0x41E7D75E   0x03D3A0CF   0x0177FC34
+0200: 0x0177FC34   0x000000AA   0x03DA39E0   0x0000001A
+0210: 0x03C008C8   0x0CCC9FC0   0x39363131   0x32200036
+0220: 0x2E393637   0x32363938   0x2D200034   0x34393034
+0230: 0x3933382E   0x20003131   0x392E3832   0x36313038
+0240: 0x20202000   0x30302E30   0x00303030   0x302E3020
+0250: 0x30303030   0x30392000   0x3030302E   0x00303030
+0260: 0x39202C30   0x30302E30   0x29303030   0x00000A3B
+0270: 0x00000000   0x006A0026   0x3A14FDC9   0x9DA87429

SCM Op: 0x107, lDbg: 1 LastRendObj: 0

Game Version: US 1.0


Please help me :'(
Title: Re: SAMP: Map Construction
Post by: CarlJohnson on June 11, 2016, 18:22
Use a streamer, SAMP editor crashes when you have over 1000 objects
Title: Re: SAMP: Map Construction
Post by: Clucker on June 11, 2016, 18:33
ok carl :D i have 900+ objects lol... gonna work for that now, i'll update you :) tnx