Poll
Question:
Do you agree?
Option 1: Yes
votes: 7
Option 2: Partially
votes: 4
Option 3: No
votes: 2
Can't find related topic, sorry if repost.
I was wandering, every trucking game has special missions like: fragile load, just in time load and so on. Just like overload missions, 10-20 % bonus on delivering these. And maybe combining two or three of these features, like fragile cargo that you need to deliver in defined time.
I like it, more diferent types of special cargo would be great.
I am kinda against it,because making server a lot complex will be cool but at the same time will be harder for newbies and for young players.
Fragile cargo? imagine hauling that and a crash occurs because one/both of you are shit drivers ;)
Quote from: Dobby[ES] on December 14, 2014, 14:38
Fragile cargo? imagine hauling that and a crash occurs because one/both of you are shit drivers ;)
That will make people sad if a crash occurs because there is one shitty rammer :(
Quote from: Dobby[ES] on December 14, 2014, 14:38
Fragile cargo? imagine hauling that and a crash occurs because one/both of you are shit drivers ;)
Imagine that you expect this kind of thing to happen, and because of that you pay more attention to avoid these kind of things. I suggested that as an option like overload, not as random thing to appear. That would be more challenging than just rushing around not caring what your trailer hits.
Quote from: GeneralLee on December 14, 2014, 14:35
I am kinda against it,because making server a lot complex will be cool but at the same time will be harder for newbies and for young players.
How would it be harder for newbies and young players? Is it so complex to use single command as /overload to choose what type of cargo you wish to transport? Then maybe server should be more simpler so that newbies can play all the time.
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
What are you basing this on?
he wants ets2 convoy trucking
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
No it won't. Source: Limo missions.
Quote from: Hobo on December 14, 2014, 20:12
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
No it won't. Source: Limo missions.
This :)
Also, "just in time" type deliveries wont actually be hard at all. UNIXOMG
Quote from: Ethan on December 14, 2014, 19:40
he wants ets2 convoy trucking
Really, ets2 is the only game that feature this kind of missions? I only thought that it would bring more fun and challenge to already stalled gameplay.
Quote from: Hobo on December 14, 2014, 20:12
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
No it won't. Source: Limo missions.
More people drive a truck than limo missions.
Quote from: Emily on December 14, 2014, 22:07
Quote from: Hobo on December 14, 2014, 20:12
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
No it won't. Source: Limo missions.
More people drive a truck than limo missions.
if TruckHealth < Perfect: Mission.fail();
Quote from: Emily on December 14, 2014, 22:07
Quote from: Hobo on December 14, 2014, 20:12
Quote from: Emily on December 14, 2014, 18:57
The problem I see with fragile cargo is that the server has to keep up with every trailer's damage and doing that with every truck on the road will cause performance issues, and so will just in time deliveries. Making the game like ETS2 will cause performance issues.
No it won't. Source: Limo missions.
More people drive a truck than limo missions.
Have you had any experience in Pawn + SAMP?...