Convoy Trucking

Hyde Park => GTA & SA-MP => Mods => Topic started by: nyolc8 on November 05, 2014, 18:08

Title: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on November 05, 2014, 18:08
This is for GTA V HUD by DK (http://gtaforums.com/topic/652697-sa-gta5-hud-by-dk22pac/).

This is how it works:


Extra: hudcolors.dat and V_HUD_by_DK22Pac.ini file. These two files are not neccessary, but I did many small fixes to the HUD itself.

Install:
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini and hudcolor.dat into the GTAVHud_by_DK22Pac folder.

Install (v0.910 or newer):
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini into the "GTAVHud_by_DK22Pac\mp" folder, and copy hudcolor.dat into the "GTAVHud_by_DK22Pac" folder.

Older 1.0:
DOWNLOAD (https://mega.co.nz/#!b4R3DCbQ!0vjWepIU-nReUB2Yp0bCnvdmDP_clYO-UGm5CkSDg4Q)
Mirror (http://speedy.sh/Dw2Hu/vehcondVhud.zip)

New 1.1 (for v0.910 or newer):
DOWNLOAD (https://mega.co.nz/#!3hAHEBQD!XwfJXEg-DK8RDxRkB-aksVnZGqnSY3yDjwbGopH64Pk)
Mirror (http://speedy.sh/RZtWH/vehcondVhud.zip)
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Androo on November 05, 2014, 19:00
Will this be compatible with different kind of hoods?
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on November 05, 2014, 19:14
Quote from: Androo on November 05, 2014, 19:00
Will this be compatible with different kind of hoods?
uhm... I'm sorry but... wat. :o

What hoods?
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Androo on November 05, 2014, 19:20
Quote from: nyolc8 on November 05, 2014, 19:14
Quote from: Androo on November 05, 2014, 19:00
Will this be compatible with different kind of hoods?
uhm... I'm sorry but... wat. :o

What hoods?
I have this one:
(http://i.imgur.com/VJJzjWE.jpg)

The reason i'm asking is cuz i don't wanna break my game with this :p
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on November 05, 2014, 19:22
Oh you mean the HUD.
This mod only works with GTA V HUD by DK (I even linked it in the first post)

What you have is a gta4 HUD mod and someone created a mod to that mod (lol) to make it look like gta5 style.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Androo on November 05, 2014, 19:28
This one is also from dk22pac.

Thanks
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on November 05, 2014, 20:11
That is from dk22pac too but the base of that is a gta4 HUD. And I think only the base gta4 hud mod is done by dk.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: JuliaN.. on November 15, 2014, 18:44
hello . what I do to appear on minimap wet county or  milestone county because they aren't  on map :( ..
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on November 16, 2014, 20:19
Quote from: JuliaN.. on November 15, 2014, 18:44
hello . what I do to appear on minimap wet county or  milestone county because they aren't  on map :( ..
Hi, you can't do anything about this. The hud mod itself supports gangzones only in SP for some reason. In samp, gangzones only visible in the esc > map menu. Just wait for newer versions, maybe it will fixed.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on December 07, 2014, 00:44
New v0.910 version of the HUD breaks the script in SAMP because of the new seperate ini file for SAMP (it should still work in SP), I will update the script to handle this problem.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on December 07, 2014, 15:47
script 1.1 for V hud v0.910:
DOWNLOAD (https://mega.co.nz/#!3hAHEBQD!XwfJXEg-DK8RDxRkB-aksVnZGqnSY3yDjwbGopH64Pk)
Mirror (http://speedy.sh/RZtWH/vehcondVhud.zip)
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Cele on March 02, 2015, 14:28
updates the layout for the new extension of sandus?  :)
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 02, 2015, 15:46
Quote from: Cele on March 02, 2015, 14:28
updates the layout for the new extension of sandus?  :)
wat. How is this script even related to sandus map?
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Kryptonice on March 03, 2015, 12:26
So what cleo version or ASI loader do I use for this NOT to fail, damnn
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 03, 2015, 12:53
Quote from: Kryptonice on March 03, 2015, 12:26
So what cleo version or ASI loader do I use for this NOT to fail, damnn
How do you mean it fails? What is the problem?

I use these files: http://www.speedyshare.com/BVEw5/cleo-extras.zip
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: Kryptonice on March 03, 2015, 13:01
I keep basically getting the old HUD but with an overlay says "GTA V HUD by blabla".
Its just not working

With the files you said it says "Plugin does not work with plugin.dll"
Nvm, removed the plugin.dll and now it seems to be working



Edit:
Its working but the only problem now is that I still have the old 'map style' D:
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 03, 2015, 16:57
If you remove plugin.dll, this vehicle condition script won't work (I think). How do you mean map style?

Put back plugin.dll and go into "GTA San Andreas\GTAVHud_by_DK22Pac\mp\V_HUD_by_DK22Pac.ini" and change "bCheckForOldPlugin=1" to "bCheckForOldPlugin=0" and then it will work with plugin.dll.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: AzureSpeed on March 04, 2015, 21:12
nyolc he means he still has the original gta sa map style in the minimap and the big map in the esc menu not like you have it shown in gta5 style you know that grey streets around black areas
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 04, 2015, 22:36
But that has nothing to do with gta5hud or with this cleo cript... ??? It's just a map mod (there are many of them, I don't even know which one I'm using lol).
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: MikeMan on March 05, 2015, 15:54
Quote from: nyolc8 on November 05, 2014, 18:08
This is for GTA V HUD by DK (http://gtaforums.com/topic/652697-sa-gta5-hud-by-dk22pac/).

This is how it works:


Extra: hudcolors.dat and V_HUD_by_DK22Pac.ini file. These two files are not neccessary, but I did many small fixes to the HUD itself.

Install:
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini and hudcolor.dat into the GTAVHud_by_DK22Pac folder.

Install (v0.910 or newer):
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini into the "GTAVHud_by_DK22Pac\mp" folder, and copy hudcolor.dat into the "GTAVHud_by_DK22Pac" folder.

Older 1.0:
DOWNLOAD (https://mega.co.nz/#!b4R3DCbQ!0vjWepIU-nReUB2Yp0bCnvdmDP_clYO-UGm5CkSDg4Q)
Mirror (http://speedy.sh/Dw2Hu/vehcondVhud.zip)

New 1.1 (for v0.910 or newer):
DOWNLOAD (https://mega.co.nz/#!3hAHEBQD!XwfJXEg-DK8RDxRkB-aksVnZGqnSY3yDjwbGopH64Pk)
Mirror (http://speedy.sh/RZtWH/vehcondVhud.zip)

When I install the original HUD by DK I get a plugin.dll error. Does this add on you released fix that?
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: CarlJohnson on March 05, 2015, 16:28
Quote from: MikeMan on March 05, 2015, 15:54
Quote from: nyolc8 on November 05, 2014, 18:08
This is for GTA V HUD by DK (http://gtaforums.com/topic/652697-sa-gta5-hud-by-dk22pac/).

This is how it works:


Extra: hudcolors.dat and V_HUD_by_DK22Pac.ini file. These two files are not neccessary, but I did many small fixes to the HUD itself.

Install:
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini and hudcolor.dat into the GTAVHud_by_DK22Pac folder.

Install (v0.910 or newer):
1. copy vehcondVhud.cs into CLEO folder
2. copy V_HUD_by_DK22Pac.ini into the "GTAVHud_by_DK22Pac\mp" folder, and copy hudcolor.dat into the "GTAVHud_by_DK22Pac" folder.

Older 1.0:
DOWNLOAD (https://mega.co.nz/#!b4R3DCbQ!0vjWepIU-nReUB2Yp0bCnvdmDP_clYO-UGm5CkSDg4Q)
Mirror (http://speedy.sh/Dw2Hu/vehcondVhud.zip)

New 1.1 (for v0.910 or newer):
DOWNLOAD (https://mega.co.nz/#!3hAHEBQD!XwfJXEg-DK8RDxRkB-aksVnZGqnSY3yDjwbGopH64Pk)
Mirror (http://speedy.sh/RZtWH/vehcondVhud.zip)

When I install the original HUD by DK I get a plugin.dll error. Does this add on you released fix that?
Try this ?
Quote from: nyolc8 on March 03, 2015, 16:57
If you remove plugin.dll, this vehicle condition script won't work (I think). How do you mean map style?

Put back plugin.dll and go into "GTA San Andreas\GTAVHud_by_DK22Pac\mp\V_HUD_by_DK22Pac.ini" and change "bCheckForOldPlugin=1" to "bCheckForOldPlugin=0" and then it will work with plugin.dll.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: MikeMan on March 05, 2015, 23:47
Yup I removed the .dll :D

Next question, what does this mod do? I see my damage to my vehicle already..fuel odo etc.. but the video here is no longer available
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 06, 2015, 09:58
it shows the vehicle condition on a bar under tha map. Basically it's a "health" bar for vehicle.

Btw the video is up, youtube derping in the past 2 days: https://www.youtube.com/watch?v=Y7JFDswLDDk (https://www.youtube.com/watch?v=Y7JFDswLDDk)
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: SpazzBucket. on March 08, 2015, 22:30
Alright so I decided to give this a go and I'm getting the "does not work with plugin.dll" I changed the "bcheckforoldplugin" to 0 and it still says the same error message, if I remove it will it make other mods not work or only the vehicle condition?
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: nyolc8 on March 08, 2015, 23:41
Are you sure you change that bCheckForOldPlugin in the file which is in "GTA San Andreas\GTAVHud_by_DK22Pac\mp\V_HUD_by_DK22Pac.ini"? Try to change it in the "GTA San Andreas\GTAVHud_by_DK22Pac\V_HUD_by_DK22Pac.ini" too. It should work with plugin.dll, that option is exactly made for this plugin.dll file.

Btw what do you removing? If you mean the plugin.dll, there are some cleo mods which uses that dll file. So it depends what cleo mods you have.
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: SpazzBucket. on March 09, 2015, 04:45
Oooohhhh kkkkkk I didnt know there was one in the mp folder, works now, thanks :D
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: SpazzBucket. on March 10, 2015, 02:54
And is there a way to remove the damn phone popup that uses * ? I have that key bound for my enb fps display and I dont like the phone there
Title: Re: [REL] GTAV HUD vehicle condition script/addon by nyolc8
Post by: SpazzBucket. on March 16, 2015, 18:36
Where are the wanted stars? I cant seem to see them pop up anywhere when I become wanted