Convoy Trucking

Hyde Park => GTA & SA-MP => Mods => Topic started by: nyolc8 on August 31, 2014, 12:51

Title: [UPDATE 2014.09.18] Cement v2 by nyolc8
Post by: nyolc8 on August 31, 2014, 12:51
Update 2014.09.08:
- fixed collision on right side (it was too wide, caused to hit things when visually not)
- dff smaller with 2kb :P xd

My new cement truck mod:
- supports imvehft (blinkers,brakelight,reverselight,wheel)
- supports extra door script by me (bonnet,batterybox,halfpipe at rear,ladder) DOWNLOAD (http://www.forum.convoytrucking.net/index.php?topic=48310.0)
- dff only 770kb
- everything re-done, or made from scratch by me.
- extras
- two colors

Control keys info for extra door script (default):
"L" - open/close bonnet
"." - open/close battery box
"K" - open/close halfpipe first half
"," - open/close halfpipe second half
"Space + ," - open/close ladder

[imgur]http://imgur.com/a/FeZ65#0[/imgur]
[imgur]http://imgur.com/a/XI5BI#0[/imgur]

DOWNLOAD (https://mega.co.nz/#!6swAiTZJ!Bsbn8l37EJPoqwi5i2GVcNf2bMQgRkh9XGVTl-fPtqg)
Mirror (http://speedy.sh/HYJ4A/Cement-v2-by-nyolc8.zip)
Title: Re: [Release] Cement v2 by nyolc8
Post by: MeTaLiXx on August 31, 2014, 13:01
 :like: :like: :like:
can i suggest. would you please create some stretch or securicar mods ?
Title: Re: [Release] Cement v2 by nyolc8
Post by: TheSandman on August 31, 2014, 13:10
Quote from: MeTaLiX on August 31, 2014, 13:01
:like: :like: :like:
can i suggest. would you please create some stretch or securicar mods ?
Every mission vehicle :D helicopter, shamal, burrito :D
Title: Re: [Release] Cement v2 by nyolc8
Post by: nyolc8 on August 31, 2014, 13:16
Thansk! I already found two bugs (right door window, and viewing through the rear windshield when lights disabled) lol... I always only finding bugs after I release... >< xd So fix is in works. :)
Title: Re: [Release] Cement v2 by nyolc8
Post by: nyolc8 on August 31, 2014, 14:10
Quote from: nyolc8 on August 31, 2014, 13:16
Thansk! I already found two bugs (right door window, and viewing through the rear windshield when lights disabled) lol... I always only finding bugs after I release... >< xd So fix is in works. :)
Should be fixed now, changed the download links to the fixed one.
Title: Re: [Release] Cement v2 by nyolc8
Post by: Benny on August 31, 2014, 14:34
I would work on the truck pack first, atleast make it ivf compatible ;)

Great mod btw! :) :like:
Title: Re: [Release] Cement v2 by nyolc8
Post by: Wizzer on August 31, 2014, 14:40
Wohoo it's finally released!! I thought this day will never come :like:
Enjoy my cookie as always ;)
Title: Re: [Release] Cement v2 by nyolc8
Post by: BeastyBill88 on September 06, 2014, 23:30
This is great! Love your vehicle mods. Will you be doing a new version of the Linerunner?
Title: Re: [Release] Cement v2 by nyolc8
Post by: nyolc8 on September 07, 2014, 00:06
Quote from: BeastyBill88 on September 06, 2014, 23:30
This is great! Love your vehicle mods. Will you be doing a new version of the Linerunner?
Thanks :) Yes I'll do but because not that many people use that, it's not on my "high priority list". I'll make a "v2" from every vehicle/trailer that was in the truckpack. (roadtrain and cement done)
Title: Re: [Release] Cement v2 by nyolc8
Post by: BeastyBill88 on September 07, 2014, 13:17
Quote from: nyolc8 on September 07, 2014, 00:06
Quote from: BeastyBill88 on September 06, 2014, 23:30
This is great! Love your vehicle mods. Will you be doing a new version of the Linerunner?
Thanks :) Yes I'll do but because not that many people use that, it's not on my "high priority list". I'll make a "v2" from every vehicle/trailer that was in the truckpack. (roadtrain and cement done)

No problems. That's understandable :D Oooooh nice trailers as well? I look forward to them. Oh also did you fix the bugs with V2 of your roadtrain? I can't remember if you did or not.
Title: Re: [Release] Cement v2 by nyolc8
Post by: nyolc8 on September 07, 2014, 15:07
Bugs? What bugs? The bugs I mentioned in the release note was all fixed before the release. (I said that there)
Title: Re: [Release] Cement v2 by nyolc8
Post by: BeastyBill88 on September 07, 2014, 16:36
Quote from: nyolc8 on September 07, 2014, 15:07
Bugs? What bugs? The bugs I mentioned in the release note was all fixed before the release. (I said that there)

"Note: I found many bugs today (I fixed those), so handle this as a beta. May contain more bugs. If you find any bugs, please let me know."

I have a bug where the stripe on the side of the cab deforms and glitches out when looking at it from a certain angle, I'm sure I posted on the RT topic saying about it. Not sure if its just my computer or its the actual model I dunno.
Title: Re: [Release] Cement v2 by nyolc8
Post by: nyolc8 on September 07, 2014, 17:33
Quote from: BeastyBill88 on September 07, 2014, 16:36
Quote from: nyolc8 on September 07, 2014, 15:07
Bugs? What bugs? The bugs I mentioned in the release note was all fixed before the release. (I said that there)

"Note: I found many bugs today (I fixed those), so handle this as a beta. May contain more bugs. If you find any bugs, please let me know."

I have a bug where the stripe on the side of the cab deforms and glitches out when looking at it from a certain angle, I'm sure I posted on the RT topic saying about it. Not sure if its just my computer or its the actual model I dunno.

And I already said that the line flickering is the bug of the game engine. I could make it less flickering by moving the line more far from the vehicle but then it would look bad from closely.
Title: Re: [Release] Cement v2 by nyolc8
Post by: BeastyBill88 on September 07, 2014, 18:27
Quote from: nyolc8 on September 07, 2014, 17:33
Quote from: BeastyBill88 on September 07, 2014, 16:36
Quote from: nyolc8 on September 07, 2014, 15:07
Bugs? What bugs? The bugs I mentioned in the release note was all fixed before the release. (I said that there)

"Note: I found many bugs today (I fixed those), so handle this as a beta. May contain more bugs. If you find any bugs, please let me know."

I have a bug where the stripe on the side of the cab deforms and glitches out when looking at it from a certain angle, I'm sure I posted on the RT topic saying about it. Not sure if its just my computer or its the actual model I dunno.

And I already said that the line flickering is the bug of the game engine. I could make it less flickering by moving the line more far from the vehicle but then it would look bad from closely.

Oooooh ok I never knew that, thanks for clearing it up. Like I said it was only a minor bug, but I still use the RT all the time though. Thanks for making the mods I always wait for you to release new ones lol
Title: Re: [UPDATE 2014.09.18] Cement v2 by nyolc8
Post by: nyolc8 on September 18, 2014, 16:21
Update:
- fixed collision on right (caused collision when visually not)
- dff smaller with 2kb :P xd

DOWNLOAD (https://mega.co.nz/#!6swAiTZJ!Bsbn8l37EJPoqwi5i2GVcNf2bMQgRkh9XGVTl-fPtqg)
Mirror (http://speedy.sh/HYJ4A/Cement-v2-by-nyolc8.zip)
Title: Re: [UPDATE 2014.09.18] Cement v2 by nyolc8
Post by: Eurobeat on October 07, 2014, 09:56
I'm having some trouble with installing it with SAMI, it says the carcols line is incorrect, it looks like this "cement, 60,24,23,0, 61,27,123,0, 65,31,31,0, 61,61,30,0, 81,35,23,0, 62,61,62,0, 83,66,64,0, 83,64,64,0"

shouldn't it be 2 colours, space, 2 colours, space etc.? I'm confused as to what to do here
Title: Re: [UPDATE 2014.09.18] Cement v2 by nyolc8
Post by: nyolc8 on October 07, 2014, 11:17
Carcols line? You don't need to do anything with carcols line, I didn't even touched that.