Convoy Trucking

Server related => Suggestions => Locked & Closed Suggestions => Topic started by: Bruno_2MLG4CT on September 09, 2013, 16:01

Title: Thief unload
Post by: Bruno_2MLG4CT on September 09, 2013, 16:01
Add this spot in milestone as thief unload. If you don't improve MC with spawn points, parkings, etc it will die same as Sandus key.

This is perfect for thief unload.
(http://i.imgur.com/jZK59JP.jpg?1)
It's in Ridgecerst
Title: Re: Thief unload
Post by: JuRiS on September 09, 2013, 16:14
+1  :like:
Title: Re: Thief unload
Post by: Vinny on September 09, 2013, 17:14
Quote from: Brane on September 09, 2013, 16:01
it will die same as Sandus key.
:fuckthat: Who is sandus key :fuckthat:
Title: Re: Thief unload
Post by: Twido on September 09, 2013, 17:21
+1 Lets keep something new alive :/
Title: Re: Thief unload
Post by: FaZe1337Sajmon420PL on September 09, 2013, 17:29
Quote from: Vinny on September 09, 2013, 17:14
Quote from: Brane on September 09, 2013, 16:01
it will die same as Sandus key.
:fuckthat: Who is sandus key :fuckthat:
:like: +mc is dead already
Title: Re: Thief unload
Post by: Ethan on September 09, 2013, 19:30
theres two places I made in Vice City that were never made a thief unload, so I dont see this happening.... if it does, I suggest adding either of mine
Title: Re: Thief unload
Post by: Bruno_2MLG4CT on September 09, 2013, 19:36
Quote from: Ethan on September 09, 2013, 19:30
theres two places I made in Vice City that were never made a thief unload, so I dont see this happening.... if it does, I suggest adding either of mine
Good point but there is one already in Fir Island. We wouldn't mind adding one more spot in Wet County but they are too close. The closes place to this one is verdant meadows or bayside idk.
Title: Re: Thief unload
Post by: sardarji on September 09, 2013, 19:36
Quote from: Ethan on September 09, 2013, 19:30
theres two places I made in Vice City that were never made a thief unload, so I dont see this happening.... if it does, I suggest adding either of mine
There r already 3 hideout in wc...
But there is no problem in adding more its more fun to go at different unloads :)

+1 to suggestion :like:
Title: Re: Thief unload
Post by: Ethan on September 09, 2013, 19:41
there is only one thief dropoff in VC that I know of and its at the bus station I made... how the F is that a dropoff?
Title: Re: Thief unload
Post by: Vinny on September 09, 2013, 19:42
Quote from: Ethan on September 09, 2013, 19:30
theres two places I made in Vice City that were never made a thief unload, so I dont see this happening.... if it does, I suggest adding either of mine
You're wrong. After adding vc the thief unload was activated but after complaints (such as Jedi) of the hard road to access it it got removed and then the Eyre extension has been added. Never really understood all this shit myself though.
Title: Re: Thief unload
Post by: FaZe1337Sajmon420PL on September 09, 2013, 19:49
Also (my guess) house robbing affected stealing cars. Try to steal something in Los Santos - you will never get a mission to Bayside, the unload near El Quebrados (Aldea Malva or sth like that) and also to Las Venturas.
Title: Re: Thief unload
Post by: Vinny on September 09, 2013, 19:51
Quote from: FaZe1337Sajmon420PL on September 09, 2013, 19:49
Also (my guess) house robbing affected stealing cars. Try to steal something in Los Santos - you will never get a mission to Bayside, the unload near El Quebrados (Aldea Malva or sth like that) and also to Las Venturas.
Also heist farming affected the whole thief class
Title: Re: Thief unload
Post by: Bruno_2MLG4CT on September 09, 2013, 19:52
Quote from: Vinny on September 09, 2013, 19:51
Quote from: FaZe1337Sajmon420PL on September 09, 2013, 19:49
Also (my guess) house robbing affected stealing cars. Try to steal something in Los Santos - you will never get a mission to Bayside, the unload near El Quebrados (Aldea Malva or sth like that) and also to Las Venturas.
Also heist farming affected the whole thief class
Which is the stupidest achievement.
Title: Re: Thief unload
Post by: The_Spinner on September 09, 2013, 19:59
+1, I think it's a good idea. Then, mc really should have more unload points
Title: Re: Thief unload
Post by: NapoLeoN on September 09, 2013, 20:00
It's a good idea Brane .+1 from me  :like:
Title: Re: Thief unload
Post by: Dobby on September 09, 2013, 22:41
Don't see why not. +1.  Where is this by the way? you'll have to show me.

@Ethan PM me the locations you made. With a photo too if thats ok.
Title: Re: Thief unload
Post by: Konali on September 09, 2013, 22:54
 This is near ridgecrest, i mapped this to be added as thief unload, gave details + coords in the mapping topic called ''Milestone county'', but you could also go ingame XD
Title: Re: Thief unload
Post by: Rubber on September 09, 2013, 23:15
Quote from: Konali on September 09, 2013, 22:54
This is near ridgecrest, i mapped this to be added as thief unload, gave details + coords in the mapping topic called ''Milestone county'', but you could also go ingame XD

I remember I did the same for Sandus for all kinds of mission pickups/unloads...but for some reason they never got added, hence the ghost-town feeling and why I never bothered to finish the other additions that were almost done...it's sad things like this don't get added. I support this suggestion.
Title: Re: Thief unload
Post by: Ethan on September 09, 2013, 23:58
Quote from: Rubber on September 09, 2013, 23:15
I remember I did the same for Sandus for all kinds of mission pickups/unloads...
rubber, is that topic still there you think?
Title: Re: Thief unload
Post by: Konali on September 10, 2013, 01:05
Quote from: Ethan on September 09, 2013, 23:58
Quote from: Rubber on September 09, 2013, 23:15
I remember I did the same for Sandus for all kinds of mission pickups/unloads...
rubber, is that topic still there you think?
yes i think so, will look later.
Title: Re: Thief unload
Post by: mlwu10 on September 10, 2013, 10:26
 :like: 8)
Title: Re: Thief unload
Post by: Bruno_2MLG4CT on September 10, 2013, 13:29
Quote from: Rubber on September 09, 2013, 23:15
Quote from: Konali on September 09, 2013, 22:54
This is near ridgecrest, i mapped this to be added as thief unload, gave details + coords in the mapping topic called ''Milestone county'', but you could also go ingame XD

I remember I did the same for Sandus for all kinds of mission pickups/unloads...but for some reason they never got added, hence the ghost-town feeling and why I never bothered to finish the other additions that were almost done...it's sad things like this don't get added. I support this suggestion.
Unfortunately I think adding unloads/loads was mick's job (correct me if I am wrong). Now we got 2 scripters more and stuff can move from dead point.
Title: Re: Thief unload
Post by: Benny on September 10, 2013, 14:16
Still only mick can add loads.
Title: Re: Thief unload
Post by: Ethan on September 10, 2013, 21:28
Quote from: Benny on September 10, 2013, 14:16
Still only mick can add loads.
uhh.. there were two scripters added so your reply is wrong
Title: Re: Thief unload
Post by: Benny on September 11, 2013, 04:22
Quote from: Ethan on September 10, 2013, 21:28
Quote from: Benny on September 10, 2013, 14:16
Still only mick can add loads.
uhh.. there were two scripters added so your reply is wrong
Am they can't add loads.
Title: Re: Thief unload
Post by: Matias on September 11, 2013, 05:26
Quote from: Benny on September 11, 2013, 04:22
Quote from: Ethan on September 10, 2013, 21:28
Quote from: Benny on September 10, 2013, 14:16
Still only mick can add loads.
uhh.. there were two scripters added so your reply is wrong
Am they can't add loads.

Yep, we cant add loads, anything that requires access to database is only up to mick, because he has the commands and the access to it. Dobby and me are just helpers at the script level.
Title: Re: Thief unload
Post by: The_Spinner on September 11, 2013, 10:10
Quote from: Dobby. on September 09, 2013, 22:41
Don't see why not. +1.  Where is this by the way? you'll have to show me.
(http://i.imgur.com/wFNCfio.png)
Title: Re: Thief unload
Post by: Dobby on September 11, 2013, 10:11
Not that accurate. I can't check it.

Give me a /20 or a damn location on the minimap.
Title: Re: Thief unload
Post by: Bruno_2MLG4CT on September 11, 2013, 11:53
Quote from: Dobby. on September 11, 2013, 10:11
Not that accurate. I can't check it.

Give me a /20 or a damn location on the minimap.
RIDEGECERST it was told many times. Next to the gas station
Title: Re: Thief unload
Post by: Vinny on September 11, 2013, 18:05
Quote from: Brane on September 11, 2013, 11:53
Quote from: Dobby. on September 11, 2013, 10:11
Not that accurate. I can't check it.

Give me a /20 or a damn location on the minimap.
RIDEGECERST it was told many times. Next to the gas station
R I D G E C R E S T fegit
Title: Re: Thief unload
Post by: Marius on September 11, 2013, 18:14
Quote from: Brane on September 11, 2013, 11:53
Quote from: Dobby. on September 11, 2013, 10:11
Not that accurate. I can't check it.

Give me a /20 or a damn location on the minimap.
RIDEGECERST it was told many times. Next to the gas station
It`s next to the carpark PIJON.
Title: Re: Thief unload
Post by: Ethan on September 11, 2013, 23:05
Quote from: Brane on September 11, 2013, 11:53
Quote from: Dobby. on September 11, 2013, 10:11
Not that accurate. I can't check it.
Give me a /20 or a damn location on the minimap.
RIDEGECERST it was told many times. Next to the gas station
next to which gas station, theres like 5
Title: Re: Thief unload
Post by: Supreme on September 11, 2013, 23:14
Look at the minimap for the location
(http://i.imgur.com/kR8L8pj.jpg)
(http://i.imgur.com/P7Fh1vf.jpg)
Title: Re: Thief unload
Post by: Ethan on September 12, 2013, 00:26
hmm. we have good taste cause that same object I used for VCI, and the other one was the building for the whetstone dropff
Title: Re: Thief unload
Post by: Gameboy on September 12, 2013, 18:16
Quote from: JuRiS on September 09, 2013, 16:14
+1  :like:
Title: Re: Thief unload
Post by: Dobby on November 06, 2013, 21:23
Sorry for the bump.

Done. It'll be in the next update once mick checks the repot.