Convoy Trucking

Hyde Park => GTA & SA-MP => Mods => Topic started by: Clutch on June 16, 2013, 01:51

Title: Conversion Help
Post by: Clutch on June 16, 2013, 01:51
This is a Mod I've created, I was wondering, how hard would it be to Convert it to SAMP?
(http://www4.picturepush.com/photo/a/13326572/img/13326572.jpg) (http://picturepush.com/public/13326572)


Any help will be thankfull
Title: Re: Conversion Help
Post by: Ethan on June 16, 2013, 05:29
Quote from: Clutch on June 16, 2013, 01:51
This is a Mod I've created, I was wondering, how hard would it be to Convert it to SAMP?
(http://www4.picturepush.com/photo/a/13326572/img/13326572.jpg) (http://picturepush.com/public/13326572)


Any help will be thankfull
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQE9kxcOUvSjro66zS9MkbgZ_MzpU7wVmNWbTXT6hYer3kCYySELg)
what game is that in???
Title: Re: Conversion Help
Post by: Clutch on June 16, 2013, 06:14
it's 18 Wos Haulin


I'd like to convert it to SAMP  :)
Title: Re: Conversion Help
Post by: Matias on June 16, 2013, 06:15
Quote from: Clutch on June 16, 2013, 06:14
it's 18 Wos Haulin


I'd like to convert it to SAMP  :)

Ask vikingo over xfire, he can help you, he converts mods :D
Title: Re: Conversion Help
Post by: Hayabusa. on June 16, 2013, 12:18
It is wery easy, but you will need to create damage parts if you want it to look damaged when you hit something. Use zmodeler and open that 18WOS:Haulin truck file, add GTA SA dummies, create .txd file with textures and export it as .dff file. DONE! :)
Title: Re: Conversion Help
Post by: nyolc8 on June 17, 2013, 12:05
I think you'll get a better non-laggy vehicle if you open petrol or roadtrain into zmodeler, then you import this model to that, and then you fix it up. Then the dummies and other things will be aligned up, so you can see where you have to position all the things to get a non-laggy samp vehicle.
Title: Re: Conversion Help
Post by: Hayabusa. on June 17, 2013, 21:18
Quote from: nyolc8 on June 17, 2013, 12:05
I think you'll get a better non-laggy vehicle if you open petrol or roadtrain into zmodeler, then you import this model to that, and then you fix it up. Then the dummies and other things will be aligned up, so you can see where you have to position all the things to get a non-laggy samp vehicle.

I am doing in same vay. The most important is to make wheel height and trailer attach dummie aligned to original one and it should be non laggy mod :)
Title: Re: Conversion Help
Post by: Clutch on June 17, 2013, 21:23
Thanks!  :)


I will get started soon!
Title: Re: Conversion Help
Post by: Hayabusa. on June 18, 2013, 08:00
Quote from: Clutch on June 17, 2013, 21:23
Thanks!  :)


I will get started soon!

GL on it. I want to get my hands on it ASAP :D
Title: Re: Conversion Help
Post by: Clutch on June 18, 2013, 08:18
Quote from: Prometheus on June 18, 2013, 08:00
Quote from: Clutch on June 17, 2013, 21:23
Thanks!  :)


I will get started soon!

GL on it. I want to get my hands on it ASAP :D
:)
Possibly :fuckyeah:
Title: Re: Conversion Help
Post by: Hayabusa. on June 18, 2013, 10:47
Quote from: Clutch on June 18, 2013, 08:18
Quote from: Prometheus on June 18, 2013, 08:00
Quote from: Clutch on June 17, 2013, 21:23
Thanks!  :)


I will get started soon!

GL on it. I want to get my hands on it ASAP :D
:)
Possibly :fuckyeah:

Work, Work, its only one day work to convert it :P
Title: Re: Conversion Help
Post by: Viper on June 18, 2013, 12:47
clutch i want it


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