I'm also working on a this trailer mod:
- actually working back lights (the default model doesn't have the light_on textures)
- added extra indicator lights at front and back
- license plate added
pics:
[imgur]http://imgur.com/a/6yDEP[/imgur]
Put duble wheels on it as well :) and press F10 when you take screenshots ;)
I will :D
what is the difference with F10 or F8 screenshot?
double wheels added :P
[imgur]http://imgur.com/a/VgbUE[/imgur]
Quote from: nyolc8 on April 13, 2013, 18:52
I will :D
what is the difference with F10 or F8 screenshot?
When you press F10 the chat and other stuff is gone :) so press F10 then F8 :) and nice mod :)
THIS IS AWESOME! I NEED IT :D
Progress:
- shorted tank
- added more details at back, on sides and under the tank
- changed rear light positions
- resized some bigger elements
- added more tank holder elements at the side
- changed the default wheel models to own made wheels
PICS:
[imgur]http://imgur.com/a/TFW3n[/imgur]
:not_bad:
I got some progress on the petrol trailer, and modified the artict3 trailer too:
petrol trailer update:
- added a box at the bottom
- moved the steps to the left and made it longer
- modified the tank (at the top)
- made fender in front of the front wheels
- some small other fixes
petrol tanker PICS:
[imgur]http://imgur.com/a/3usxS[/imgur]
artict3 trailer:
- reformed almost every part of it
- added working lights, indicators
- two colors
- added "fence" at the bottom
- double wheels
- license plate
- added missing hook up element model
- added steps at rear
- moved the airconditioner to the front and reformed
artict3 PICS:
[imgur]http://imgur.com/a/WjTcH[/imgur]
That artic3 :megusta:
I really like small edits, so this makes me drool
So when you gonna release them :D?
You should make a big pack of edited SA vehicles :P
Quote from: Benny on April 20, 2013, 19:57
You should make a big pack of edited SA vehicles :P
Quote from: Supreme on April 20, 2013, 19:32
I really like small edits, so this makes me drool
So when you gonna release them :D ?
I agree with them
I will :) I don't know when will I release it, because now I got a problem with the artict3 trailer...(I didn't modified/replaced any collision or chassis nods, but the modded trailer stucks at toll gates and some other low height places. The original trailer works fine. So I really don't know why this is happening. The problem is with the height, just don't know why the height changes if I just change models and not collision.) :-\
to be perfectly honest here, it seems like your just editing it to look like arlans now that im looking closer, but leaving the body itself with the xoomer and stuff all stock
good job relise it & post link here :)
Quote from: Ethan on April 21, 2013, 01:49
to be perfectly honest here, it seems like your just editing it to look like arlans now that im looking closer, but leaving the body itself with the xoomer and stuff all stock
My point is to modify them without losing their originality. So I want to leave them recognizable as the original models, but looking "updated" and more detailed. :)
btw I fixed the height problem with the trailer, so I'll make linerunner back wheels double (indicators are already made working), make the dumper trailer modded, and then I'll release a "truck-pack" :) And after that I'll start to modify the other mission vehicles: cement, trahsmaster, towtruck, armored, taxi, stretch, etc...
Oi Oi Oi Gimme Dat Petrol Truck :D :so_much_win: :so_much_win: :so_much_win:
I finished the artic1 mod, and made the linerunner back wheels double, so I'll mod the dumper trailer, then I'll release the truck-pack.
(includes: petrol, linerunner, roadtrain, dumper(artict2) trailer, artict1 trailer, artict3 trailer, petroltanker trailer)
:)
cant wait for them
That Petrol is just perfect man, i love it!
No need for Linerunner JUST RELISE IT :D
:cereal: :cereal: :cereal:
I modded the dumper trailer too, and made artic1 and artic3 enterable (you can walk into it, and if the server would have an open doors command, then the back doors could be opened). Little testing (to find out if enterable collision make any lagg or bug), and then release time :P
Quote from: nyolc8 on April 22, 2013, 14:58
I modded the dumper trailer too, and made artic1 and artic3 enterable (you can walk into it). Little testing ( to find out if enterable collision make any lagg or bug), and then release time :P
Damn, never seen an enterable trailer yet :o
I fixed the headlight effect bug on the artic 1-2-3 trailers. (So the truck is not getting "highlighted" by the trailer)
I'll fix it on the petrol trailer too.
Any news on the Petrol? :)
Quote from: Sveki on April 27, 2013, 14:53
Any news on the Petrol? :)
Yes the petrol truck Gimme Gimme Gimme :)
Just a point, you should update your albums into your first post each time :) so people can see what you changed each time :P
I know it would be better, but I'm lazy to edit it all time :P
And I'll release them in 1-2 days so then I'll make a complete change-list for all vehicles. :)
(btw I just fixed a shade bug on the petro truck rear fenders, they was darker than they should, now they all good. So I'm working on them ;) )
NY when finnished Roadtrain?
I worked on it today too, so don't know exactly, but in 1-2 days I'll be finish/finalize all my modded vehicles. :)
btw I modded all trailers, pics to see what will come in a few days:
[imgur]http://imgur.com/a/RbY3P[/imgur]
- artic 1,3 enterable (maybe I'll add some boxes or something into it later)
- artic 1,3 top cleaned up (removed the airconditioners and reformed the whole top, airconditioner moved to the front)
- all three trailer have 2 colors
- artic1 was darker than artic3, this is fixed
- dumper sand randomized a little to more realistic
- added some plates
- all three trailer have double wheels
- working indicator lights
- added "fences" to the side of artic1,3 with indicator lights
- moved trailer headlights to back to the wheels, so the truck not getting highlighted by the trailer and dumper truck don't have an ugly light at the bottom of it when it's empty, and fixed the dumper transparency-bug
- license plate
- all three trailer reformed to get more realistic shape
- artic 1,3 doors are openable (they made as rear doors so in CT you can't open them because there is no command to open rear doors - I tried to make them as hood and boot, but it got messed up :/ )
Awesome Mods NY :)
Awesome customization. But the wheels of artict3 in that pics are sinking in the ground :-\
P.S: you have customized also the dft30 and the flatbed?
I love the dumper trailer!
Can you make the artic1 without advertisments?
Uhh damn, the dumper trailer looks so sexy :3
Quote from: OlxMan on April 29, 2013, 19:03
Uhh damn, the dumper trailer looks so sexy :3
Quote from: IlPaul on April 29, 2013, 18:45
Awesome customization. But the wheels of artict3 in that pics are sinking in the ground :-\
P.S: you have customized also the dft30 and the flatbed?
Thanks! The wheel in the ground just because I put the trailer there in the mta map editor, and not positioned correctly ;)
Quote from: Marccc on April 29, 2013, 18:53
I love the dumper trailer!
Can you make the artic1 without advertisments?
the artic1 works the same way as the original, so the adverts are extras and appears randomly. But I can make an advert-less version if you want. :)
You already know my reaction. :P
:smile2: cant wait anymore :)
Quote from: Marccc on April 29, 2013, 18:53
I love the dumper trailer!
Can you make the artic1 without advertisments?
the artic1 works the same way as the original, so the adverts are extras and appears randomly. But I can make an advert-less version if you want. :)
yes i want, i hate the advertisments and i dont like the artic3 that much.
Today I just found out that the truck highlighting bug still persist with the trailers, and sadly can't do anything about it... (I even tried some crazy things)
oh well... ::)
Amazing mods man! i hope you will release the pack soon! :)
Benny give your artic 1 mod from your video from bayside to wet country
These are not high poly right? I am just asking because I have a bad laptop and would like it if it was low poly :)
all my mods are the original models, just deformed. So they basically almost have the same polygon number as the original gtasa vehicles :)
Quote from: nyolc8 on May 01, 2013, 23:45
all my mods are the original models, just deformed. So they basically almost have the same polygon number as the original gtasa vehicles :)
Ok thanks ;D
Quote from: Supreme on May 02, 2013, 09:27
Quote from: nyolc8 on May 01, 2013, 23:45
all my mods are the original models, just deformed. So they basically almost have the same polygon number as the original gtasa vehicles :)
Ok thanks ;D
released in Mods section ;D
where are the download links ?
Quote from: chilin26 on May 07, 2013, 16:15
where are the download links ?
http://www.forum.convoytrucking.net/index.php/topic,37937.0.html (http://www.forum.convoytrucking.net/index.php/topic,37937.0.html)