Convoy Trucking

Server related => Suggestions => Locked & Closed Suggestions => Topic started by: blood101 on January 12, 2013, 00:40

Title: Risk Bonus
Post by: blood101 on January 12, 2013, 00:40
I suggest a risk bonus for securicar mission for example if there is
4 theives online x% would be paid to the risk bonus it dosn't have
to be much just enough to make the risk worth the reward since we
cant see them we should at least get paid for the risks.
Title: Re: Risk Bonus
Post by: Hobo on January 12, 2013, 00:50
I completed the Securicar achievement and was only robbed a maximum of 15 times. You already get plenty of money per mission if you use an owned Securicar. I don't see the need for an extra bonus.
Title: Re: Risk Bonus
Post by: Ethan on January 12, 2013, 03:08
if this gets anywhere I want to suggest a risk % for stealing cars, robbing houses, attempting to arrest suspects, risk on getting caught for overload, risk of doing a normal work job and getting hit by a rookie and failing...


it goes on and on so I just have to say
sounds ridiculous and hell no
Title: Re: Risk Bonus
Post by: bazingashane0 on January 12, 2013, 03:40
Nope a big no it will be used and abused especially when the server is near full capacity where there could be up to 10 or more thiefs online.


But my way putting it is harden up and learn that you will be targeted and that's the risk of the missions or don't do it all.


You also get a Full Time financial gain after you done the achievement because the interest rate you get on your bank balance rises.
Title: Re: Risk Bonus
Post by: $nake on January 12, 2013, 09:08
+1 for risk bonus :)
Title: Re: Risk Bonus
Post by: sardarji on January 12, 2013, 09:21
No -1
Title: Re: Risk Bonus
Post by: Daniel[COL] on January 12, 2013, 17:18
I Prefer a risk bonus for thief missions depending on the number of polices, or if there is a police near...
Title: Re: Risk Bonus
Post by: Joshly98 on January 12, 2013, 21:38
Not needed -1
Title: Re: Risk Bonus
Post by: Tingyoma on January 12, 2013, 22:10
1
Title: Re: Risk Bonus
Post by: Darth_Potter on January 12, 2013, 22:18
I like the idea, or maybe make it so the thieves appear red on the radar.

I seriously applaud Shane0 for his reply. Points out the fact that there is a terminal (forever) bonus upon completion of ach. And doesn't try to show off any sort of smart ass remark.

+1 idea +1 Shane0
Title: Re: Risk Bonus
Post by: ShetlandSheepdog. on January 12, 2013, 22:45
-1
Title: Re: Risk Bonus
Post by: SeraMondialu on January 12, 2013, 23:02
What about suggest a risk bonus for penis atack, because there are a lot ...

Ridiculous, -1 .
Title: Re: Risk Bonus
Post by: Ethan on January 13, 2013, 03:15
Quote from: SNOW15AWESOME on January 12, 2013, 23:02
What about suggest a risk bonus for penis atack, because there are a lot ...

:biggrin: :closeenough: :biggrin:
Title: Re: Risk Bonus
Post by: mamorunl on January 13, 2013, 03:53
-1. The risk is already implemented in the money.

The risk for overloading is taken into the bonus of 20%. House robbery is already 8k and that is a trip from Bayside to Las Venturas or something with Artic (as a comparison for the distances)
Title: Re: Risk Bonus
Post by: Supreme on January 13, 2013, 12:14
I am doing securicar achievement, you get paid fine. -1