Convoy Trucking

Server related => Suggestions => Locked & Closed Suggestions => Topic started by: Moonwalker on January 02, 2013, 12:05

Title: detecting IP addresses
Post by: Moonwalker on January 02, 2013, 12:05
Hello everybody!

Mick, my suggestion is to make script for detection IP addresses...
If someone tryes to write and IP address, instead of numbers put stars...something like this ... **.**.***.

Because some players comes to CVT and they spamming IP addresses in the main chat, and it's so annoying...

Thank you!
Title: Re: detecting IP addresses
Post by: TheSandman on January 02, 2013, 12:19
Its wont be easy, theres a 10000000 different ways it can be evaded.
66 . 85 . 149 . 27 : 9500
66_85_149_27:9500 etc etc..
Title: Re: detecting IP addresses
Post by: Boy on January 02, 2013, 12:45
Quote from: TheSandman on January 02, 2013, 12:19
Its wont be easy, theres a 10000000 different ways it can be evaded.
66 . 85 . 149 . 27 : 9500
66_85_149_27:9500 etc etc..
Hey,
The people who will spam a pm in main chat are always rookies..
So they don't know we have a "mute?" system against spamming ip's
Also all those spammers will Use the version with the dots, like this: 66.85.149.27:9500 (CT ;))
Title: Re: detecting IP addresses
Post by: Deff on January 02, 2013, 14:01
Quote from: TheSandman on January 02, 2013, 12:19
66 . 85 . 149 . 27 : 9500
Mick can make a script which ignores the spaces, then it will not be evaded with the dots no matter where they put spaces between dots.

But then again, it will be of no use, people will find new ways.
Title: Re: detecting IP addresses
Post by: Tyler on January 02, 2013, 18:36
Will ban too many innocent people.

No.
Title: Re: detecting IP addresses
Post by: Bruno_2MLG4CT on January 02, 2013, 20:33
Or maybe script that makes the name must contain half of the name + letters and less numbers.
For example, if your nick has 10 letters, 5+ MUST be letters, not numbers.
Title: Re: detecting IP addresses
Post by: mick88 on January 03, 2013, 14:10
They will just learn to evade it.
Title: Re: detecting IP addresses
Post by: Matias on January 03, 2013, 15:28
Quote from: mick88 on January 03, 2013, 14:10
They will just learn to evade it.


No one found how to evade color codes since you blocked them :)
Just dont let people write numbers with dots on it. If they try to write the IP in different messages they will get auto muted.
Title: Re: detecting IP addresses
Post by: Joshy on January 03, 2013, 16:07
Quote from: Matias. on January 03, 2013, 15:28
Quote from: mick88 on January 03, 2013, 14:10
They will just learn to evade it.
No one found how to evade color codes since you blocked them :)
Just dont let people write numbers with dots on it. If they try to write the IP in different messages they will get auto muted.
That's because SA-MP fixed it and it's only possible to do it in one specific way. IP addresses are different. To be honest advertising doesn't even affect the majority of people, who would gullible enough to use a server IP address from chat when rules say "do not post IP addresses".

It's probably easier to fix the automute system (more sensitive to wannabes?), inform players as much as possible about not using same password on another server and how doing such can lead to loss here. Other than that making scripts frequently to block variations of IP addresses is just inefficient and can be evaded.

Advertisers don't gain nothing if no players go to their server, they only got motivated when people complain about their spamming so automute can fix that.
Title: Re: detecting IP addresses
Post by: Matias on January 03, 2013, 16:16
Quote from: Joshy on January 03, 2013, 16:07
Quote from: Matias. on January 03, 2013, 15:28
Quote from: mick88 on January 03, 2013, 14:10
[spoiler]They will just learn to evade it.[/spoiler]
[spoiler]No one found how to evade color codes since you blocked them :)
Just dont let people write numbers with dots on it. If they try to write the IP in different messages they will get auto muted.[/spoiler]
That's because SA-MP fixed it and it's only possible to do it in one specific way. IP addresses are different. To be honest advertising doesn't even affect the majority of people, who would gullible enough to use a server IP address from chat when rules say "do not post IP addresses".

It's probably easier to fix the automute system (more sensitive to wannabes?), inform players as much as possible about not using same password on another server and how doing such can lead to loss here. Other than that making scripts frequently to block variations of IP addresses is just inefficient and can be evaded.

Advertisers don't gain nothing if no players go to their server, they only got motivated when people complain about their spamming so automute can fix that.

Advertisers are not a problem when moderators are online.
Maybe the mute script could be more sensitive to wannabes when moderators are not online since all server advertisers are wannabes.  :)
Title: Re: detecting IP addresses
Post by: Tyler on January 03, 2013, 17:43
Players can't talk until a certain ammount of truck loads. But can use /report and /a
Title: Re: detecting IP addresses
Post by: Hobo on January 03, 2013, 17:46
Quote from: tyler12 on January 03, 2013, 17:43
Players can't talk until a certain ammount of truck loads. But can use /report and /a
The problem with that is it's not "noob friendly". If I had just joined the server I might get annoyed that I can't talk in main chat and the amount of "/a How do I talk in chat?" would be insane.
Title: Re: detecting IP addresses
Post by: Dobby on January 03, 2013, 19:55
I've got a cool idea ;) /report [Name] advertising. Yeah I was being sarcastic, but there's always ways around blocking certain numbers, or stopping people from talking in main chat is daft, it'll be "/a how do I talk in main" all the time :)
Title: Re: detecting IP addresses
Post by: ShetlandSheepdog. on January 03, 2013, 22:20
Nice idea.
But not possible to haul.
Title: Re: detecting IP addresses
Post by: mamorunl on January 03, 2013, 22:52
Create a screenshot of the advertising person and post it on here. Problem solved.
Title: Re: detecting IP addresses
Post by: iPrivate on January 04, 2013, 00:35
-1 "/report" has been created from the founding of CVT