hello everyone i have not been online for awhile because i found this really nice model, so i decided to try and convert it to gta:sa and so far this is what it looks like[size=78%]
(http://img19.imageshack.us/img19/75/ext2w.jpg)
interior still needs to be colored in and need to add alot of stuff to the dash but ill worrie about that after the beta
(http://img707.imageshack.us/img707/2526/intps.jpg)
(http://img37.imageshack.us/img37/120/int2e.jpg)
hopefully when i separate the truck into pieces, resize and add dummies it wont mess up like my first gtasa convert
(http://imageshack.us/a/img29/1446/lmaorh.png)
so i only hope to convert this for people who want it.[/size]
erm..I want it:D but if will not lag
Awesome! :D
If u use Zmod
Display - local axes - center to object
It depends on where have u putted the part. I hope you will finish it. It looks awesome !
I modifyed this too but for german truck sim :o3 :d
too bad I can only see the one pic the shows nothing of what the mod actually is
Who's truck base is this, and did they give you permission to convert the model?
yes i have permission, credits will be given in the release.
i should probally get promission to do my converts... oh well. narrow up your wheels in zmodeler, because theyre twice as wide in game.
yeh i know what thats all about, had that prob with my trailer its a shame no-one else manages to make them smaller, mainly all the trucks on gtainside have huge ugly wheels with bad chrome jobs, thats actually what pushed my decision to convert this truck.
i have some alacos perfectly scaled by me. its pretty easy to do
Quote from: Linguritza on September 25, 2012, 14:43
If u use Zmod
Display - local axes - center to object
It depends on where have u putted the part. I hope you will finish it. It looks awesome !
Thank you very much that helped that was the reason why my other truck didn't work.
Quote from: George on September 25, 2012, 08:57
erm..I want it:D but if will not lag
I found that if you don't touch the collision stuff then the model wont lag, ive tested afew times in cvt and never had any probs yet.
Not Bad :D
When is the release? :D I want it!!! O.o
Quote from: Prometheus on October 01, 2012, 14:52
When is the release? :D I want it!!! O.o
Prob not for awhile i added side flares but now samp wont even start without a prob, and i cant find any wheels that would work on this puppy!
Quote from: Marty on October 01, 2012, 17:27
Quote from: Prometheus on October 01, 2012, 14:52
When is the release? :D I want it!!! O.o
Prob not for awhile i added side flares but now samp wont even start without a prob, and i cant find any wheels that would work on this puppy!
Something with textures? Huh?
And about the wheels take a look on Arlan's trucks and ask for Arlan for wheels if u can take em off one of his trucks ;)
Quote from: Prometheus on October 01, 2012, 14:52
Something with textures? Huh?
And about the wheels take a look on Arlan's trucks and ask for Arlan for wheels if u can take em off one of his trucks ;)
fixed the prob w/e it was, but its gonna be real hard to get arlans wheels cause he left the gtasa seen wants nothing more to do with it so idk if i can but im tryin.
Quote from: Marty on October 01, 2012, 20:52
Quote from: Prometheus on October 01, 2012, 14:52
Something with textures? Huh?
And about the wheels take a look on Arlan's trucks and ask for Arlan for wheels if u can take em off one of his trucks ;)
fixed the prob w/e it was, but its gonna be real hard to get arlans wheels cause he left the gtasa seen wants nothing more to do with it so idk if i can but im tryin.
Or you can ask for SamY - he has nice rims on his Western Star 4900.
Take the wheels off of my 379s. Don't use Samys, low poly and UN fitting with this truck
Quote from: RaceRX96 on October 01, 2012, 21:13
Take the wheels off of my 379s. Don't use Samys, low poly and UN fitting with this truck
LMAO love ur materials they look familiar im using them too, those are nice wheels dude yeh i use them but the sides of the tires are reversed so they need a lil editing should look great on this truck im sure.
Progress: interior needs alot of work had to remove engine for less poly count and the new flares work now :D ill post a pic of my progress after im done abit of texturing.
i was also thinking of releasing a beta ver of this truck if u guys want.
Quote from: Marty on October 01, 2012, 21:31
Quote from: RaceRX96 on October 01, 2012, 21:13
Take the wheels off of my 379s. Don't use Samys, low poly and UN fitting with this truck
LMAO love ur materials they look familiar im using them too, those are nice wheels dude yeh i use them but the sides of the tires are reversed so they need a lil editing should look great on this truck im sure.
Progress: interior needs alot of work had to remove engine for less poly count and the new flares work now :D ill post a pic of my progress after im done abit of texturing.
i was also thinking of releasing a beta ver of this truck if u guys want.
They only show reversed in Zmodeler (; You could flip them im pretty sure, I just didnt because its fine ingame Lol.
I know though, Nice mats. right?(;
Quote from: RaceRX96 on October 01, 2012, 21:13
Take the wheels off of my 379s. Don't use Samys, low poly and UN fitting with this truck They only show reversed in Zmodeler (; You could flip them im pretty sure, I just didnt because its fine ingame Lol.
I know though, Nice mats. right?(;
they sure are, i just added your wheels, heres my progress(in cvt)
(http://imageshack.us/a/img7/7099/samp011ki.png)
(http://imageshack.us/a/img22/3082/samp012ru.png)
(http://img196.imageshack.us/img196/4420/samp017ras.png)
heres afew with race's wheels.
(http://imageshack.us/a/img40/6567/samp018as.png)
(http://imageshack.us/a/img855/7374/samp019ul.png)
Nice :)
just so u guys know i have been using this truck as the road train and admins say i dont lag.
Progress: Interior is almost fully textured and everything else works, so only things left to do is:
- Add mudflap weights.
- Make & Texture the dashboard.
- Hopefully fix the shadow prob.
- move hitch dummie to accommodate for nados extra long trailers, every damn time im on a steep hill with the flatbed trailer the back end of the truck goes into the trailer causing the whole rig to flip forward onto the roof, my truck explodes every time - Fixed
Just a couple things I see:
Windows need reflective textures added. Also, glass looks a bit odd.
Chrome doesn't look quite right....looks too grey.
Other than that, looks pretty good. Nice work
Im not a fan at all of the 387 lol in fact i hate it.
BUT
Your work, im impressed with. Can't wait to see what else you come out with. Keep up the good work.
:trainsguy:
I realy like this truck :D Good work man :)
:OK:
very nice ! ^_^
Niceeee i want it :D
i added reflections to windows as requested but im not touching the chrome cause i love it maybe on the release ill take the spec off the chrome.
since i started this project i wanted this truck to be reflective like a real one so heres my attempt
(http://imageshack.us/a/img411/3659/samp021ra.png)
I want this mod! :D
:smile: :smile2:
the rear tires are big :o, if you want i can help you how fix it, Gz for your convert! ;D
So when are you publishing it on a site so we can download it ? :cereal:
in the next few days ill try an get a quick temp dashboard in then ill release a Beta ver.
btw i found a bug that reveals the road polygons infront of you when conditions are right, only bug so far.
heres another screenie
(http://imageshack.us/a/img706/6652/samp024zp.png)
paint is a tad bit shiney. use [prim,env:8,spec] instead. Thats hella shiney.
Quote from: RaceRX96 on October 03, 2012, 06:41
paint is a tad bit shiney. use [prim,env:8,spec] instead. Thats hella shiney.
He's using a texture with autosphere wrap...the way it should be done. I like my trucks/cars shiny. It is kind of like cars in real life that have been buffed and taken care of really well..very glossy.
Looks good risky, but the windshield still doesn't look quite right. It looks a little bit too grey. Maybe try changing the texture color to black and use more alpha.
thats a nice truck. can i have it?
Quote from: RaceRX96 on October 03, 2012, 06:41
paint is a tad bit shiney. use [prim,env:8,spec] instead. Thats hella shiney.
i completely agree with rubber i tried [env:8] at first and hated it.
Quote from: Biszy on October 07, 2012, 18:55
thats a nice truck. can i have it?
yes yes i will release soon i was away all weekend on holiday i have afew things left to do on the interior and if i have enough time ill add in my trailer, i did try and see what was going on from my friends pc over the weekend but the site was down everytime i tried coming to the site.
Things i see, Clear up the glass a little bit.. Its a bit too grey. Id honestly, Do a black base and make it fairly clear. thats what i did on my 389. looks pretty good.
2011 Peterbilt 387 Beta Version 1.5This mod Replaces the Road Train
Truck has no damage yet
shadow makes wheels look wierd but will fix soon
windows look grey because of the reflection on it
CreditsTexturesDefault Textures - Rockstar Games
387parts texture - Marty/Art
Added Leather texture - unknown
all other textures - Arlan Edwards
ModelArt, Peterbilt, 1C, SCS, Steve R.
Keith, 50 Keda, Hute, Jon W.
Jermaine, Ivan, Tim, Plowboy,
Ventures, Bora, a2zracer, Cedric,
Arlan, classick, Marius, Bra2s, Harald,
Robert W, Kenworth52, Kodiak, Gohoe, Rowan
Parts by Me & Race
Alcoa wheels - RaceRX96
Most dash instruments, foot grips & mudflap weights - MeThe side flares came with the model but i modified and reapplied them
(http://imageshack.us/a/img171/2209/custom2011peterbilt387.png)
Converted to GTA:SA by Marty
Hosted by MediaFire DOWNLOAD (http://www.mediafire.com/download.php?lthexphc3o8pjpr) Flipping resolved for small or default trailers, but they will detach on cliffs & hills so no off roading!
Mr.Benny says to say this
I have tested this on the linerunner for a bit and so far its opcode free :)