Convoy Trucking

Hyde Park => GTA & SA-MP => Maps => Topic started by: GeneralLee on September 13, 2012, 13:40

Title: HunterQuarry Wall
Post by: GeneralLee on September 13, 2012, 13:40
Today i failed another mission and that's enought..I hate newbie truckers who ramm me..And respected trucker who did it intentionaly:| So i quit the server and enter on MTA and that's what i've done!



www.youtube.com/watch?v=NOWCufLE_NY&feature=youtu.be
Title: Re: HunterQuarry Wall
Post by: Joshly98 on September 13, 2012, 13:45
Video not working for me  :-\
Title: Re: HunterQuarry Wall
Post by: DeeJayy on September 13, 2012, 13:47
Quote from: Joshly98 on September 13, 2012, 13:45
Video not working for me  :-\
For me yes
P.S Nice man :D
Title: Re: HunterQuarry Wall
Post by: GeneralLee on September 13, 2012, 13:51
Link Crashed.


Edit: i will upload it to Vimeo
Title: Re: HunterQuarry Wall
Post by: Joshly98 on September 13, 2012, 13:52
Quote from: Agresiv on September 13, 2012, 13:51
New link..

file:///C:/Documents%20and%20Settings/Ioncii/My%20Documents/My%20Videos/HunterQuarry%20Wall.wmv

That won't work, as it is directing to your computer. The link will only work if you are on your computer.
Title: Re: HunterQuarry Wall
Post by: DeeJayy on September 13, 2012, 13:54

Now work?
Title: Re: HunterQuarry Wall
Post by: Twizeler on September 13, 2012, 14:26
idea is verry good but im sorry to say this but it isnt mapped nice
Title: Re: HunterQuarry Wall
Post by: Ethan on September 13, 2012, 15:25

[FAIL]quote author=DooFenShmritZzZ link=topic=29664.msg158817#msg158817 date=1347540889]

Now work?

[/FAIL]


dude why is your truck bouncing and the object choice is just wrong
Title: Re: HunterQuarry Wall
Post by: Konali on September 13, 2012, 15:40
The idea is cool. but its not realistic.
Those are city/urban walls, to make it realistic you should have used highway objects, like barriers or something :D


Personally i think the way it is by default, is better. But maybe with barriers you could make it look very natural
Title: Re: HunterQuarry Wall
Post by: Supreme on September 13, 2012, 16:22
[FAIL]
Quote from: Ethan on September 13, 2012, 15:25

[FAIL]quote author=DooFenShmritZzZ link=topic=29664.msg158817#msg158817 date=1347540889]

Now work?

[/FAIL]


dude why is your truck bouncing and the object choice is just wrong
[/FAIL]
Title: Re: HunterQuarry Wall
Post by: Rockey on September 13, 2012, 16:24
Not perfect, but still i like the idea
Title: Re: HunterQuarry Wall
Post by: DeHavilland on September 13, 2012, 16:43
[fail]One word for this[/fail]
Title: Re: HunterQuarry Wall
Post by: FaZe1337Sajmon420PL on September 13, 2012, 17:55
good idea but u failed
Title: Re: HunterQuarry Wall
Post by: GeneralLee on September 13, 2012, 21:52
Quote from: Ethan on September 13, 2012, 15:25

[FAIL]quote author=DooFenShmritZzZ link=topic=29664.msg158817#msg158817 date=1347540889]

Now work?

[/FAIL]


dude why is your truck bouncing and the object choice is just wrong


That's what I mapp in 5 mins..Just a idea..First object what i get i've placed there..

And my truck is bouncing because i've played with hidraulics :X
Title: Re: HunterQuarry Wall
Post by: Ethan on September 13, 2012, 22:13
ok, well dont play with hydros on a rdtrain and theres no reason why you need to hide the MTA san andreas version 1.X because it doesnt show the IP unless you type it...
Title: Re: HunterQuarry Wall
Post by: Laur on September 14, 2012, 08:44
Quote from: Twizeler on September 13, 2012, 14:26
idea is verry good but im sorry to say this but it isnt mapped nice
Title: Re: HunterQuarry Wall
Post by: GeneralLee on September 14, 2012, 08:46
Quote from: Ethan on September 13, 2012, 22:13
ok, well dont play with hydros on a rdtrain and theres no reason why you need to hide the MTA san andreas version 1.X because it doesnt show the IP unless you type it...

You are talking about the white line on the screen..It's a error..But I was too lazy to restart my MTA to make that line dissapear..
Title: Re: HunterQuarry Wall
Post by: F4LL on September 14, 2012, 10:01
I dont really like, be more careful when you drive there, and everything is fine. :)
Title: Re: HunterQuarry Wall
Post by: Supra on September 15, 2012, 22:48
This would be useful only if you use a cement or flatbed, and take the shortcut down that hill from Hunter Quarry, and you screw up, and flip, and slide into water :D
Title: Re: HunterQuarry Wall
Post by: Joshly98 on September 16, 2012, 12:00
As Konali said, the concept is nice, but it a) is not realistic, b) is the wrong object choice, and c) makes me feel cramped in... Keep trying though :)
Title: Re: HunterQuarry Wall
Post by: Supreme on September 16, 2012, 12:43
Quote from: Supra on September 15, 2012, 22:48
This would be useful only if you use a cement or flatbed, and take the shortcut down that hill from Hunter Quarry, and you screw up, and flip, and slide into water :D


(http://media-titanium.cursecdn.com/attachments/42/719/634798639221257881.jpg)




On topic:
It doesn't look natural, that's why I don't like it.
Title: Re: HunterQuarry Wall
Post by: Cristinelu on September 17, 2012, 15:59
"I failed a mission today"  :herpderp:
If I made a map like this for every mission I failed in many different places on the map...