You may have a script that make the ferry don't move if it's empty, is anoyying to wait in the brige innecesarelly.
you dont want to wait for the ferry, go around it, avoid it at all costs and youll be fine... and YES you CAN avoid the ferry
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If ferry don't move when it is empty you may be in the LS and the ferry in LSi, what then, it wont move and you will wait and wait and wait, not always you will be on the correct side :)
-1
Quote from: brane on September 12, 2012, 07:32
If ferry don't move when it is empty you may be in the LS and the ferry in LSi, what then, it wont move and you will wait and wait and wait, not always you will be on the correct side :)
I think he thought for that there should be a script what always watches ferry's dock in LS and LSI(inside the fence, where we have to wait).
for example he arrives in LSI, but ferry is in LS(area is empty), then the script sees that and ferry goes to LSI immediately.
But I think it's to complicated, and what will happen if there is an AFK? Chaos.
So -1
-1 ferry is fine as it is
-1
-1
This suggestion doesn't even make sence.
why?
Quote from: brane on September 12, 2012, 07:32
If ferry don't move when it is empty you may be in the LS and the ferry in LSi, what then, it wont move and you will wait and wait and wait, not always you will be on the correct side :)
The solution: Use the RED line route
(http://i.imgur.com/ENd9q.png)
-99 :ukiddn:
I think they should make it so that people can't get out of there vehicle while there on the ferry, also that people can't just walk onto it either. Many people have experienced someone getting out of there truck and hitting the truck making your truck roll backwards and screwing you over completely.
what a suggestion -1