We at the moment have this system
1 cop =1 thief
It won't be fair if system is
more cops=1 thief
But it will be fair if we have
1 cop =more thiefs
1.It will be easier for cops, more thiefs = more suspects = more arrests made = doing achievement faster
2.It will be fairly for thiefs, less cops = easier can do their achievement = more money
Lets talk about Criminal Mind achievement or what is it called to rob securicars.
Start : (thing hard to do)
1. Connect to server ( It is a lot of time full ( I do not suggest to make more slots))
2. Join as a thief (too many thiefs, little cops, you need 15 minutes to wait to join as a thief)
3. Find work ( It is not too easy to find the way of the securicar and it is noobish to camp at unloads)
4. Escort (when you chase a securicar it have often an escort, with the first attempt of robbing it you are getting 1 star and jailed in right moment)
5. Robbed securicar ( if you have luck you will rob it on some way, but another hard part, You need to bring it to the hideout)
6. And for the end, weak securicars and abusers (Securicars are weak and it blows after one bigger crash, and there are a lot of abusers who leave thier Securicars to blow up just to not leave you to rob him)
We can't record a video for a every securicar we chase to catch abusers -.-
My suggestion is not specified but make this achievement little easier, this is hardest achievement i have worked on.
My little suggestion - change the system, make to can join more thiefs in same time with a amount of cops!
Thanks for reading :P
I said it before and i will say it again: 1:1 cop/thief ratio is just retarded and it doesn't make much sense at all. It should be changed to at least 3 thiefs per 1 cop, or any other value.
+1 for the suggestion. :)
1 cop per 1 thief, that how it is was and forever should be
the system wasn't a prbolem until the new thief shit.
like 2-3 thief per cops its fine but idk really.. but about the securicar steal its ridiculous i have to agree, now cops can "farm" so much faster even if this gets accepted anyway. something has to be done about it i guess.
Quote from: Neon$lash on August 08, 2012, 03:52
the system wasn't a prbolem until the new thief shit.
like 2-3 thief per cops its fine but idk really.. but about the securicar steal its ridiculous i have to agree, now cops can "farm" so much faster even if this gets accepted anyway. something has to be done about it i guess.
this.. exactely! +1 :)
Quote from: Sveki on August 07, 2012, 22:38
I said it before and i will say it again: 1:1 cop/thief ratio is just retarded and it doesn't make much sense at all. It should be changed to at least 3 thiefs per 1 cop, or any other value.
+1 for the suggestion. :)
(http://3.bp.blogspot.com/-VHWPHsqDUJU/TWLV7ULVJEI/AAAAAAADEz4/Gv6JBcgglUk/s1600/IMG00021-20110221-1426.jpg)
+1 :fuckyeah:
+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 .
+1 but it should be 1 cop = 2 thiefs.
The thing is, 1 cop - 1 thief . . . . . . 56 Truckers with fines, 27 truckers needing weight control.
QuoteCop's duty is to collect fines from players and arrest suspects.
I might add weight control to micks quote also.
However I think it is a good idea. That way all these "Wanna Be Score whore Cops" can get their achievement and quit being a cop. They don't do crap anyway except run around chasing wanted suspects in sports cars anyhow. That achievment has, for the most part, lost it's value. To easy to get now days.
+1
TK C:-)
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+1 man that is +erfectly fair for cops, and of course also for thiefts ;)
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i like this idea, +1