Convoy Trucking

Server related => General Talk => Topic started by: Jedi on July 25, 2012, 15:19

Title: Thief's hard life
Post by: Jedi on July 25, 2012, 15:19
Here I show you all the hard job of a thief while stealing armored vans. Thi is not a complain post, it's like a tutorial of the worst and hardest parts of stealing armored vans and its unfair sides.

NOTE: All people which regard armored vans mission too "difficult and unfair" and wants more advantages for this kind of mission are invited to watch these videos. Thank you.


First video show how armored van drivers can behave against a thief that succesfully manage to stop him for hijack, the player prefer to quit the server, in this chase the action taken is /q



Second video show how when a van chatches fire, the player prefer kill himself instead of calling assistance and giving the thief the possibility to hijack his van, in this chase the action taken is /kill



Third video show the heath of the van. With ramming the van for stop it, it get poor or wreck, till finally the player can't drive anymore, so you get out of the car and hijack it, but you will have to drive with the same health you hijacked it, good, poor, or wrecked, so you have to get out and /fix, hoping that no cops come, or if you decide to drive in poor state, only a little ramm from cops can wreck the van, stopping the engine and losing your mission. In the end, you do lots of work for nothing.
(go directly at 2:20 if you don't want to see the whole chase)



Fourth and final video show how cops are useful only to wait till you do your job. Happen that lots of times cops who see a thief ramming armored vans decide too help van drivers with ramming thieves (this rule is still don't known by a lot of new cops), or for who know this, they watch the chase from the distance, waiting till the thief do his job. The cop have nothing else to do then arrest the thief when he get in the van. So you stopped and hijacked a van for nothing.




Stop. This is the actual life for a thief to steal an armored van.

Final message for all players:
I managed to hijack succesfully only 36 vans till now, i don't know if there are some players with more. But the sure fact is that some people already finished this achievement, and the large part of you have already 200-300-400 missions with vans, so...don't you think it's already easy enough do this kind of mission? Is so needed bitching about thieves and wanting more advantages? How many times can happen to lose a mission in cause of a thief in front of complete it? The ratio says it all.

Stealing armored vans is an achievement like all others, I doubt all of you will never try to achieve it, so if one day you will robbing like me now, why you want more advantages for van drivers when you will have already finished that achivement?



Thank you.           
Regards, Jedi.


PS. sorry for bad video quality, i don't know how to improve it  :(


Title: Re: Thief's hard life
Post by: Strato on July 25, 2012, 16:03
(http://i.imgur.com/9NbNb.jpg)
Title: Re: Thief's hard life
Post by: Rockey on July 25, 2012, 16:12
Couldnt agree more, the same happens with house robberys, in the way that cops will just follow until somthing happens..
Title: Re: Thief's hard life
Post by: TheGame on July 25, 2012, 16:59
Jedi, first off all, nice story.
For both sides (thiefs, securivan drivers) is it hard to do their job.
If mick changes that, both sides will have a better stay and everyone happy.
Title: Re: Thief's hard life
Post by: Terrorista310 on July 25, 2012, 17:05
Thief life isn't easy, you have to understand that, one day you robbing a house, next day you getting but raped in prison shower, now stop bitching because is a hard work to do.
Title: Re: Thief's hard life
Post by: GeneralLee on July 25, 2012, 17:08
Quote from: rockey96 on July 25, 2012, 16:12
Couldnt agree more, the same happens with house robberys, in the way that cops will just follow until somthing happens..
Title: Re: Thief's hard life
Post by: Benny on July 25, 2012, 19:22
Yea thats why i suggets that we remove the hijacking the armored van achievement cause it doesn't belong on a Trucking server such as CVT.
Title: Re: Thief's hard life
Post by: Ethan on July 25, 2012, 20:27
thank you very much Jedi for re-iterating the fact that I never be attempting to do the armored van missions.
Title: Re: Thief's hard life
Post by: Spekter on July 25, 2012, 21:00
Hijacking missions would be far easier when there wouldn't be lamers that either  /q, /kill or /rm sec when a thief puts them to a halt.

I would like to use this opportunity to remind El_Vikingo, Stteve and many others that they will be doing hijack missions themselves and that it will be a bit tough, taking into account reputation they are currently making for themselves by doing the above mentioned things.
Title: Re: Thief's hard life
Post by: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server
OR
When the player leaves, leave the securicar there as it still contains the load. However since SA-MP (I think) automatically restores the vehicle that the driver is driving on quit, there may be a technical issue here.

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?
Title: Re: Thief's hard life
Post by: Hobo on July 25, 2012, 21:13
Quote from: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?
Agree with everything above.
"Name and shame" list could be entertaining too :D
Title: Re: Thief's hard life
Post by: ThomasKirkman on July 25, 2012, 21:49
Humm, not a bad idea that "Name and Shame List"  or "Wall of Shame".  It could have an additional section.  Thieves that despawn to avoid arrest.  But then there are those with no brain cells that would think it an honor to see their names there.

TK   C:-)
Title: Re: Thief's hard life
Post by: Joshy on July 25, 2012, 21:51
I'll get working on a layout for the Wall of Shame :)
Title: Re: Thief's hard life
Post by: mick88 on July 25, 2012, 22:40
Quote from: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server
OR
When the player leaves, leave the securicar there as it still contains the load. However since SA-MP (I think) automatically restores the vehicle that the driver is driving on quit, there may be a technical issue here.

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?

Actually, when you abandon a loaded truck, you lose money. If you get hijacked you don't. I don't know if people noticed, but it's better to give up the van to thief than fail mission.
Title: Re: Thief's hard life
Post by: Ethan on July 25, 2012, 22:43
Quote from: mick88 on July 25, 2012, 22:40
it's better to give up the van to thief than fail mission.


you still lose the mission either way, its a lose-lose thing
Title: Re: Thief's hard life
Post by: Terrorista310 on July 25, 2012, 22:51
I dont like thief hijacking others players loads, it creates rage and hate, that's why i belive the server will get worse..
Title: Re: Thief's hard life
Post by: ThomasKirkman on July 26, 2012, 00:24
At this point, money means nothing to people.  It is all about the mission.  Today, I had a thief block a drop in LS.  The Securicar driver managed to get in to drop his load.  There are two cops right at the gate.  The thief, knowing there is no possible way to succeed, went ahead to jack the Securicar and was immediately arrested.  Why?  Just to ruin the other players mission.  The thief bailed out in seconds.  Money plays no part in most of the missions anymore.  Money is nice, but stealing someones ride is personal.

TK  C:-)
Title: Re: Thief's hard life
Post by: Panzer on July 26, 2012, 00:30
Jedi, the thief work is hard if you work in the correct way, (with chasing players for try to steal their vans) But if you do it like an unsuccessful person or rather camping at unload points, this type of missions become mooore simple because securicar driver can do nothing...So if I may, I want to suggest a 2 types of solution:

-1 Make istant unload for securicars driver;
or
-2 Write on the rules that the thiefs aren't allowed to camp at unload points, and allow moderators/admins to kick or ban the thiefs that camp...



P.S: if u take in consideration the second solution, please remember to punish the player called "Szajmon" because he is the only thief that I see always camp at the unload point at Las Venturas...(nothing personal szajmon, but you are bored us with your child's behavior...)
Title: Re: Thief's hard life
Post by: FaZe1337Sajmon420PL on July 26, 2012, 00:41
I knew my name will pop up in this topic...
I wanted to stop camping coz i got bored with this. I wanted some action, so i took my car and i started to chase the van drivers.
Results?
- players /cancel their mission while i try to hijack him
- players /kill to avoid getting caught
- players /q to avoid getting caught
- players (look out its gonna be LEGEN- wait for it -DARY) even sell their cars to avoid getting caught or just to fuck u up when u hijacked their van

After being that discouraged i decided to camp again...

Just one more thing,
U guys want instant unload and kick camping thiefs? How about fixing the ways that are allowing van drivers to avoid hijack?
Title: Re: Thief's hard life
Post by: [TLC]Titanio on July 26, 2012, 00:47
I see a lot of camper, robber in general based their "game" (of robbing armored) on the unloading time, where armored trucker can do nothing to avoid carjacking... It's not a personal attack to certain person but we are all able to play in this way!
Title: Re: Thief's hard life
Post by: Panzer on July 26, 2012, 00:56
Quote from: SzajmoN on July 26, 2012, 00:41
I knew my name will pop up in this topic...
I wanted to stop camping coz i got bored with this. I wanted some action, so i took my car and i started to chase the van drivers.
Results?
- players /cancel their mission while i try to hijack him
- players /kill to avoid getting caught
- players /q to avoid getting caught
- players (look out its gonna be LEGEN- wait for it -DARY) even sell their cars to avoid getting caught or just to fuck u up when u hijacked their van

After being that discouraged i decided to camp again...

Now I know the negative things of the both sides; and I want to ask you: why you don't report those people that do this things to the admins? In my case I did once that things? So why you camp when you see people like me that only fight until the last ram for defend his van? I agree with you when you camp for people that avoid thief in the way you write here, but i'm disagree when you steal with camping people that not avoid thiefs in that way...
Title: Re: Thief's hard life
Post by: [TLC]Titanio on July 26, 2012, 00:58
Quote from: SzajmoN on July 26, 2012, 00:41
I knew my name will pop up in this topic...
I wanted to stop camping coz i got bored with this. I wanted some action, so i took my car and i started to chase the van drivers.
Results?
- players /cancel their mission while i try to hijack him
- players /kill to avoid getting caught
- players /q to avoid getting caught
- players (look out its gonna be LEGEN- wait for it -DARY) even sell their cars to avoid getting caught or just to fuck u up when u hijacked their van

After being that discouraged i decided to camp again...

Just one more thing,
U guys want instant unload and kick camping thiefs? How about fixing the ways that are allowing van drivers to avoid hijack?

I have always play without tricks 'cause I understand that it's allowed to rob, but if you camp If you do what you do, you don't create harm to those people you mentioned, but you damage me, when i play always in the right way. The people you mentioned can always perform the actions you have listed, then I agree with you if you act that way with those people, who perform the actions you mentioned, but are not in agreement when do this with people like me who trying to play legally to get the achievements!
Title: Re: Thief's hard life
Post by: Vado19 on July 26, 2012, 01:14
Quote from: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server
OR
When the player leaves, leave the securicar there as it still contains the load. However since SA-MP (I think) automatically restores the vehicle that the driver is driving on quit, there may be a technical issue here.

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?
i second this.
Title: Re: Thief's hard life
Post by: [TLC]Titanio on July 26, 2012, 01:24
Quote from: Vado19 on July 26, 2012, 01:14
Quote from: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server
OR
When the player leaves, leave the securicar there as it still contains the load. However since SA-MP (I think) automatically restores the vehicle that the driver is driving on quit, there may be a technical issue here.

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?
i second this.

Me too, we can make more, if you make /q you have to pay the entire cargo or still in jail more time, but in this way we must make something to avoid this in server crash!
Title: Re: Thief's hard life
Post by: Lindsey on July 26, 2012, 09:43
Quote from: mick88 on July 25, 2012, 22:40
Quote from: Joshy on July 25, 2012, 21:09
Regarding quitting the server when you are getting hijacked, I have a suggestion for this. In reality, if you abandoned your loaded armored van (loaded with cash) you would be suspended or even dismissed from the company that you work for. I suggest that something similar is implemented in CT.

For example, when a player does /q at any time when armored van is loaded, a message will be sent to them saying:
You have been suspended from securicar duties for __ minutes as you abandoned your loaded armored van when you left the server
OR
When the player leaves, leave the securicar there as it still contains the load. However since SA-MP (I think) automatically restores the vehicle that the driver is driving on quit, there may be a technical issue here.

I think this should be applied to people who timeout as there are many ways to intentionally appear "timed out" to the server.


About when the armored car ignites... usually the gamemode stops vehicles from exploding (setting vhealth to 300.0 every now and again if the vhealth is under 300.0) however if you are going at a high speed it won't do this for some reason (not sure if intentional to make insurance actually worth something or a bug). Considering the armored van is armored, it should survive a lot of hits and shouldn't even ignite.


Does anyone else think we should have a "name and shame" list of all people who /q on arrest / hijack?

Actually, when you abandon a loaded truck, you lose money. If you get hijacked you don't. I don't know if people noticed, but it's better to give up the van to thief than fail mission.


This is exactly what i was surprised about, but love about these missions.


These people that /q to avoid thieves are dumb, you lose nothing if you get hijacked except time, but you lose time from /q'ing as well..where is the sense??????

At naming at shaming, put me as number 1 for /q against police when thieving cars, because I don't care about the cry babies, I care about the fact that I lose A) Time B) money (why do I have to pay for a lost mission for a car i stole? who the fuck am i paying it to????*CRAZYFACE*) and C) Then have to pay jail fees, or sit in jail for usually 8-16 minutes per arrest.

It's a crazy system ;)
Title: Re: Thief's hard life
Post by: FaZe1337Sajmon420PL on July 26, 2012, 10:03
Quote from: Panzer on July 26, 2012, 00:56
I want to ask you: why you don't report those people that do this things to the admins?
U think they dont know about it? Im only hoping it will be fixed someday.
Title: Re: Thief's hard life
Post by: ThomasKirkman on July 27, 2012, 00:24
Lindsey:
QuoteAt naming at shaming, put me as number 1 for /q against police when thieving cars, because I don't care about the cry babies, I care about the fact that I lose A) Time B) money (why do I have to pay for a lost mission for a car i stole? who the fuck am i paying it to?*CRAZYFACE*) and C) Then have to pay jail fees, or sit in jail for usually 8-16 minutes per arrest.

Interesting attitude.  Screw the other player, it's all about me, me, me.
"I care about the fact that I lose A) Time B) money"   -----   You "don't care" about the fact that the cop just spent 15 minutes of THEIR time chasing you all over the map, or that by /q out THEY loose money in fines and fuel?

Risk vs. Reward
"C) Then have to pay jail fees, or sit in jail for usually 8-16 minutes per arrest."
This is a thief mission.  Not a "Give money to Lindsey" mission.  Without the risk, where is the fun?  Why even have a cop system on the server then?

But then you did answer this in the first line...... "I don't care".

Interesting attitude for a person in a position of authority making judgements on the rest of us.

TK   C:-)
Title: Re: Thief's hard life
Post by: Cineks on July 27, 2012, 02:24
For moments like this I will really enjoy theif missions :)) Nice swimming skills Razor1911.
Title: Re: Thief's hard life
Post by: Supra on July 27, 2012, 02:51
Im sensing that these new armored van/highjacking missions has fucked up the server even more. People are right in saying cvt has turned into cops and robbers shit, and not trucking, so i dont know anymore if convoy trucking is the appropriate name, considering all the other stuff plays just a big part as the trucking, if not even more..


oh well, why do i care..
Title: Re: Thief's hard life
Post by: Cineks on July 27, 2012, 11:39
Quote from: Razor1911 on July 27, 2012, 10:44
Btw, why did u posted only this and not videos when I repaired it for you too?

You didn't repair it for me. You repaired it for yourself but I was fast enought to stole it ;)
Quote from: Razor1911 on July 27, 2012, 10:44
And I'm not quitting when I'm wanted
[hide=screens](http://i.imgur.com/enxYy.png)
(http://i.imgur.com/Q1siP.png)[/hide]
In this screens, it shows how you quit and come back. An cop asked you why did you exited while you was wanted and he wants to arrest you
I don't have screens with what cop said, but just look what players said

I stole Rahial's van in front of 2 cops to show him how we feel when you doing /q like Vikingo. or PlayBoy, riding into water like you or Rahail. As Vikingo said it's allowed so I did it. btw. I was supprised 'cuz there were 2 cops and they didn't catch me :o

Is that hard to give up and let us steal it? If we do it faster, you won't be being stolen later.
Title: Re: Thief's hard life
Post by: mick88 on July 27, 2012, 20:24
Quote from: Ethan on July 25, 2012, 22:43
Quote from: mick88 on July 25, 2012, 22:40
it's better to give up the van to thief than fail mission.


you still lose the mission either way, its a lose-lose thing

I think you didn't understand my post.
Title: Re: Thief's hard life
Post by: The_Spinner on July 27, 2012, 23:41
Quote from: Cineks on July 27, 2012, 11:39
Quote from: Razor1911 on July 27, 2012, 10:44
Btw, why did u posted only this and not videos when I repaired it for you too?

You didn't repair it for me. You repaired it for yourself but I was fast enought to stole it ;)
Quote from: Razor1911 on July 27, 2012, 10:44
And I'm not quitting when I'm wanted
[hide=screens](http://i.imgur.com/enxYy.png)
(http://i.imgur.com/Q1siP.png)[/hide]
In this screens, it shows how you quit and come back. An cop asked you why did you exited while you was wanted and he wants to arrest you
I don't have screens with what cop said, but just look what players said

I stole Rahial's van in front of 2 cops to show him how we feel when you doing /q like Vikingo. or PlayBoy, riding into water like you or Rahail. As Vikingo said it's allowed so I did it. btw. I was supprised 'cuz there were 2 cops and they didn't catch me :o

Is that hard to give up and let us steal it? If we do it faster, you won't be being stolen later.
I removed that post because I want to apologize to you
I know it is allowed to do this, but I want to tell you that I'm sorry because I actioned like that
Title: Re: Thief's hard life
Post by: Cineks on July 28, 2012, 01:24
Our well known swimmer is in action again! Now it's not extreme like last movie but it shows his amazing skills  :))



Congrats Razor!
Title: Re: Thief's hard life
Post by: The_Spinner on July 28, 2012, 01:59
Quote from: Cineks on July 28, 2012, 01:24
Our well known swimmer is in action again! Now it's not extreme like last movie but it shows his amazing skills  :))

[hide=]
[/hide]

Congrats Razor!
Video is made before I apologized to you
Title: Re: Thief's hard life
Post by: Calvingreen17. on July 28, 2012, 08:27
You're right Jedi. Thieving is too hard and it's a real brick wall for the people who want to get 17/17. I don't make the best suggestions but:

When the thieve stops the car and is in the process of hi-jacking the van, sometimes the player manages to drive away. So therefore, when the thief is hi-jacking the car, no matter how far away the player drives, the thief can still hi-jack the car. It sounds weird but when you're trying to get in the passenger seat of a moving vehicle, SA-MP teleports you into the passenger seat no matter how far the car travels so. Why not do it for thieves? It's already hard enough as is getting into a broken down vehicle with a cop escorting (I do know that I escort securicars myself). Just want equality between cops and thieves.

Title: Re: Thief's hard life
Post by: TheGame on July 28, 2012, 08:33
Quote from: Zhao_Yun on July 28, 2012, 08:27
You're right Jedi. Thieving is too hard and it's a real brick wall for the people who want to get 17/17. I don't make the best suggestions but:

When the thieve stops the car and is in the process of hi-jacking the van, sometimes the player manages to drive away. So therefore, when the thief is hi-jacking the car, no matter how far away the player drives, the thief can still hi-jack the car. It sounds weird but when you're trying to get in the passenger seat of a moving vehicle, SA-MP teleports you into the passenger seat no matter how far the car travels so. Why not do it for thieves? It's already hard enough as is getting into a broken down vehicle with a cop escorting (I do know that I escort securicars myself). Just want equality between cops and thieves.

No, It is already hard enough to escape from them.
Title: Re: Thief's hard life
Post by: Calvingreen17. on July 28, 2012, 09:08
Quote from: TheGame on July 28, 2012, 08:33
Quote from: Zhao_Yun on July 28, 2012, 08:27
You're right Jedi. Thieving is too hard and it's a real brick wall for the people who want to get 17/17. I don't make the best suggestions but:

When the thieve stops the car and is in the process of hi-jacking the van, sometimes the player manages to drive away. So therefore, when the thief is hi-jacking the car, no matter how far away the player drives, the thief can still hi-jack the car. It sounds weird but when you're trying to get in the passenger seat of a moving vehicle, SA-MP teleports you into the passenger seat no matter how far the car travels so. Why not do it for thieves? It's already hard enough as is getting into a broken down vehicle with a cop escorting (I do know that I escort securicars myself). Just want equality between cops and thieves.

No, It is already hard enough to escape from them.

Ever thought that it's hard to escape them and it's hard for them to catch you?

The securicar achievement is like artic, it doesn't have any spins or twists besides thieves. Now robbing securicars, you have SO many downs and stuff. Stealing a broken down securicar while a cop starts his engine, a cop rams you and your out for the count, it's BS.
Title: Re: Thief's hard life
Post by: Cineks on July 29, 2012, 17:56


Now you get stars for trying to hijack van...
Title: Re: Thief's hard life
Post by: The_Spinner on July 29, 2012, 18:21
Quote from: Cineks on July 29, 2012, 17:56
[spoiler]
[/spoiler]

Now you get stars for trying to hijack van...
I thought that you post something against me :D
[hide=picture](http://i.imgur.com/R7Tuc.png)[/hide]
Title: Re: Thief's hard life
Post by: Lindsey on July 29, 2012, 23:47
Drove for over 10 minutes trying to find a route to WC without fucking cops camping that damn STUPID FUCKING BRIDGE.

After finally getting on the bridge I got rammed by a fucking securicar and lost the mission.

I'm pissed off more than words can describe.
Securicar owners are allowed to PROTECT themselves, not RAM EVERY THIEF IN THE VICINITY. If the thief rams you, protect yourself, but instigating the ramming IS INTENTIONAL RAMMING.

Video :


Do not worry, This player was banned for 7 days.
Title: Re: Thief's hard life
Post by: ThomasKirkman on July 30, 2012, 03:20
Now do you see where the problem lies?  Securicar drivers get swarmed by one to three or more thieves and you wonder why they start to shoot first and ask questions later?  The cops can't protect them.  Other players can't protect them.  They are left to fend for themselves so they react before the bad guy can.

Is it right?  No.  But you can't blame people for reacting the way they do.  You get jacked 10 times out of 12 and see if you don't start to get defensive when a Sandking comes screaming up behind you.

TK   C:-)
Title: Re: Thief's hard life
Post by: Lindsey on July 30, 2012, 13:27
Quote from: ThomasKirkman on July 30, 2012, 03:20
Now do you see where the problem lies?  Securicar drivers get swarmed by one to three or more thieves and you wonder why they start to shoot first and ask questions later?  The cops can't protect them.  Other players can't protect them.  They are left to fend for themselves so they react before the bad guy can.

Is it right?  No.  But you can't blame people for reacting the way they do.  You get jacked 10 times out of 12 and see if you don't start to get defensive when a Sandking comes screaming up behind you.

TK   C:-)


Jacking is FAR from easy as you say. Even if we get the person stopped down to 300 health they can still easily get away from us while we're jumping out of our cars. You try hijacking and finishing a mission with 8 cops online. GL with that.
Title: Re: Thief's hard life
Post by: Pink_Floyd on October 28, 2012, 01:17
Sometimes you have lucky and sometimes you don t some videos show some stupid's things like Bao_Chang(no ofence) drop to the water by stupidemia... Is that it is i never hijack a Van but i saw is enought.


PinkFloyd