Convoy Trucking

Server related => Suggestions => Locked & Closed Suggestions => Topic started by: rafiki_ren on March 23, 2012, 06:25

Title: Natural disaster in CT
Post by: rafiki_ren on March 23, 2012, 06:25
Good night-day-afternoon have.

My suggestion is, with respect to this 2012, a natural disaster in the map of CT alone to remove the monotone of the type of game.

I know it's hard to do for escrpts or new objects to be added, but it would be nice to see a road blocked by a cave or something.

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ok, i dont a mapper wen, i look this pick in google, i liked this idea

(http://i.imgur.com/FtmcO.png)

the idea/ picture of marcc liked

some disasters or accidents would make the game more realistic

is a suggestion, and remember I used the google translator.

Greetings rafiki_ren
Title: Re: Natural disaster in CT
Post by: Strato on March 23, 2012, 07:16
Maybe tell us something more..?
Title: Re: Natural disaster in CT
Post by: $nake on March 23, 2012, 08:55
Do you want more things and places ? Make a map, add objects, maybe 1/10 of your ideas will come here :)
Title: Re: Natural disaster in CT
Post by: Spekter on March 23, 2012, 10:27
Sounds interesting, but yeah, we need some more info.
Title: Re: Natural disaster in CT
Post by: Nate on March 23, 2012, 11:10
This seems like a neat idea. I remember i once saw a tsunami script to randomly generate tsunami's and damage homes. I think this is what he means, but more info please!
Title: Re: Natural disaster in CT
Post by: Twido on March 23, 2012, 12:40
well anyways , from what he says now i give a +1 it sounds really awsome but more info :p
Title: Re: Natural disaster in CT
Post by: Supra on March 23, 2012, 13:04
I think he wants like stones "falling" from mountains, blocking road.. And like Nate says, tsunamis.. Kind of accidents happening in the server.. It would be nice, but probably a lot of work to it..
Title: Re: Natural disaster in CT
Post by: Marccc on March 23, 2012, 14:25
Some months ago a plane was crashed into the Express way bridge (that was since Eyre was added so you had to drive tough new Eyre)

Pic:
(http://i.imgur.com/5oEqv.jpg)

And in Fallentree was a big tree blocking the road. And the tunnel from SF to the road to Flint/LS was a time blocked by rocks.
Title: Re: Natural disaster in CT
Post by: Strato on March 23, 2012, 18:10
Quote from: Marccc on March 23, 2012, 14:25
Some months ago a plane was crashed into the Express way bridge (that was since Eyre was added so you had to drive tough new Eyre)

Pic:
(http://i.imgur.com/5oEqv.jpg)

And in Fallentree was a big tree blocking the road. And the tunnel from SF to the road to Flint/LS was a time blocked by rocks.

oh god.. just don't add this D:
Title: Re: Natural disaster in CT
Post by: $nake on March 23, 2012, 18:28
Quote from: Marccc on March 23, 2012, 14:25
Some months ago a plane was crashed into the Express way bridge (that was since Eyre was added so you had to drive tough new Eyre)

Pic:
http://i.imgur.com/5oEqv.jpg

And in Fallentree was a big tree blocking the road. And the tunnel from SF to the road to Flint/LS was a time blocked by rocks.
It was like year ago, in Nov 2010 (i guess) :)
Title: Re: Natural disaster in CT
Post by: Mokrajn on March 23, 2012, 18:46
BIG +1
Title: Re: Natural disaster in CT
Post by: HeLiOn_PrImE on March 23, 2012, 21:52
Changing some custom CT landmarks would be nice, I guess. A little work for mappers. (to bad we can't suggest new mapping)
-1 for rocks falling and other scripted stuff. They consume a lot of host resource.


Title: Re: Natural disaster in CT
Post by: Leoviz on March 25, 2012, 17:12
I like this, +1