Post reply

The message has the following error or errors that must be corrected before continuing:
Warning: this topic has not been posted in for at least 30 days.
Unless you're sure you want to reply, please consider starting a new topic.
Note: this post will not display until it has been approved by a moderator.
Other options
Verification:
Please leave this box empty:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is 7 + 4?:
What is the server name?:
Shortcuts: ALT+S post or ALT+P preview

Topic summary

Posted by Metzi
 - April 21, 2018, 20:14
I think that if administrators agree with this kind of update for petrol missions, they should take into consideration as well the players that don't want this to be changed.

Hypothetically, if this suggestion is accepted, as I said before, according to you: players could choose between 3/4/5 dst but I would like to highlight that those that don't want this to be applied should also be able to take a random mission like it currently works.
Posted by Google
 - April 21, 2018, 19:38
Been suggested before andnothing happend , one of the reasons i've quited doing fuel hauls.
Posted by Mokrajn
 - April 07, 2018, 20:56
I like this suggestion
Posted by JHarden
 - April 07, 2018, 10:50
Quote from: j7n on April 07, 2018, 00:04
Player may still set a goal to have 1000 or 1500 missions done after the achievement. I agree that the increased control should come as a "prize" after 500. The missions aren't profitable because destinations are often on opposite sides of the map, which they may still be with 3dst.

Players goal to 1000 or 1500 or 9999 is not servers problem, there isn't any prize coming with those scores.

If we do choosable mission, 5 dst chooser going to opposite side of the map with knowing will get more money atleast. If someone want to do 3 dst, he can with short missions. So It'll attract more people I think.
Posted by j7n
 - April 07, 2018, 00:04
Player may still set a goal to have 1000 or 1500 missions done after the achievement. I agree that the increased control should come as a "prize" after 500. The missions aren't profitable because destinations are often on opposite sides of the map, which they may still be with 3dst.
Posted by JHarden
 - April 06, 2018, 23:14
Quote from: j7n on April 06, 2018, 18:47
An ability to choose number of destinations will not improve the fuel mission, reducing its unpredictability and inefficiency with better planning of routes, as it happens with other jobs where we can pick closer loading point and straight path. Most players will always choose 3 to boost their score quicker, and only choose 5 occasionally to compete for record payout in one mission. And nobody will choose 4 at all. The mission might always have 3 unloads then.

Another idea is that we are given a number of candidate fuel stations which have high demand, between 8 and 10, and we must deliver to any 5 of them, choosing ones that on the same path. If some unloads are not delivered to consistently because they are in a remote location, their rate would go up, slighly increasing the payment.


Firstly we're not saying we should choose all of our destinations. It'll give randomly 3/4/5 dst still. And actually our goal is not improve fuel missions? It will called "prize" for players who already finished 500 petrol missions. And, as your "3 dst will use in boost score way" think, It's meaningless, there's Towtruck-Van-Thiefs for easy scores, so why would he wanna do 3 dst for easy score? Talking about who is finished petrol achievement:

1- can choose 3 dst If he wants quick unloads (maybe his time in server is limited)
2- can choose 4 dst for money and save minutes at the same time
3- can choose 5 dst for money

In current system, no one can see petrol missions profitable then artic missions, so after done 500, I bet just %20 or 30 percent players still doing petrol missions instead of /overload'ed artic missions. I'm not accepting your against reasons.
Posted by j7n
 - April 06, 2018, 18:47
An ability to choose number of destinations will not improve the fuel mission, reducing its unpredictability and inefficiency with better planning of routes, as it happens with other jobs where we can pick closer loading point and straight path. Most players will always choose 3 to boost their score quicker, and only choose 5 occasionally to compete for record payout in one mission. And nobody will choose 4 at all. The mission might always have 3 unloads then.

Another idea is that we are given a number of candidate fuel stations which have high demand, between 8 and 10, and we must deliver to any 5 of them, choosing ones that on the same path. If some unloads are not delivered to consistently because they are in a remote location, their rate would go up, slighly increasing the payment.
Posted by Waze
 - April 04, 2018, 11:50
Quote from: pjnk on April 04, 2018, 10:47
I support that idea. I think it would be good to choose a petrol mission by yourself.  :like:
Posted by pjnk
 - April 04, 2018, 10:47
I support that idea. I think it would be good to choose a petrol mission by yourself.  :like:
Posted by Loup
 - April 04, 2018, 10:04
yeah after 500 it would be good to have a option to select 3, 4 or 5 dsts as we can not abuse it for getting petrol mission pass (like always choosing short 3 dsts) after we get 500 its on up we need small dsts or big ones for big payment. Good Idea I support it.
Posted by Boer.
 - April 02, 2018, 21:03
Posted by BGTrucker
 - April 02, 2018, 18:25
 :like: by me
Posted by JHarden
 - April 02, 2018, 17:36
After we do 500 petrol missions, I think we should choose our missions, 3 or 4 or 5 destinations.