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Quote from: Hrishikesh on October 07, 2017, 15:51Quote from: Dobby on October 07, 2017, 13:27Even with this system's current drawbacks (still not that bad I liked the idea), some do. however i believe my suggestion will encourage more players to use them
People actually use their turning signals?
Quote from: Dobby on October 07, 2017, 13:27Even with this system's current drawbacks (still not that bad I liked the idea), some do. however i believe my suggestion will encourage more players to use them
People actually use their turning signals?
Quote from: CarlJohnson on October 07, 2017, 05:24The key mapping I specified is just an intermidiate suggestion. The main point is use amber glowing object because toggling headlight makes it impractical for regular use. No major problem with using the same old Q, E and both for left, right and hazard blinkers respectively, just a small distraction for the player
If I remember correct, we are already using most of the SAMP player keys (http://wiki.sa-mp.com/wiki/Keys) which makes it difficult to add.