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Topic summary

Posted by Baron[DTU]
 - February 01, 2015, 21:23
i agree with Dobby. It should not be about the money, but about the fun in the game.

So a -1 from me.  :dislike:
Posted by Dobby
 - February 01, 2015, 18:33
So people have more of a reason to money hoard? No thanks. I dont really feel like wasting $15,000,000 + on my truck(s) when i own one.
Posted by Nado
 - February 01, 2015, 18:29
5000hp trucks? hell no
Posted by Somebody.
 - February 01, 2015, 17:10
Best idea that i have ever seen +1  :like: :like: :like: :like:
Posted by Benny
 - February 01, 2015, 16:53
cool idea actually
Posted by MeTaLiXx
 - February 01, 2015, 16:23
 :like: it will cost alot of $$ to reach higher level :P
Posted by Ethan
 - February 01, 2015, 16:11
you play Euro Truck Simulator much?
Posted by Rayman
 - February 01, 2015, 10:30
Very good idea, thanks to the suggestion old players will more often play than it is now.
+1  :like:
Posted by SpazzBucket.
 - February 01, 2015, 09:35
Wow this is actually a pretty well thought out suggestion, it sounds like it would make the game a bit more interesting. Just not sure how difficult it would be to script it. +1 from me though  :like:
Posted by JuliaN
 - February 01, 2015, 08:53
I like the idea !!  :like:
Posted by Kake
 - February 01, 2015, 05:58
omg  :o

anyway +1
Posted by The_Forgotten_One
 - February 01, 2015, 04:57
So i was thinking originally about having 2 RT whilst driving but i find this difficult/impossible to script, so here is my point.

This may be seen not so really realistic, but i would like to vehicles be able to be upgraded in these aspects:


  • Cargo capacity
  • Fuel capacity
  • Hull

The levels for cargo capacity bonuses are these: (Notes that upgrading will have also a slight negative effect)


  • Level 0: No bonus capacity + 20% overload Bonus (Default)
  • Level 1: 15% bonus capacity + 40% overload Bonus ($200,000 + if you are busted for overload will be a $3000 fine)
  • Level 2: 30% bonus capacity + 60% overload Bonus ($500,000 + if you are busted for overload will be a $5000 fine)
  • Level 3: 50% bonus capacity + 100% overload Bonus ($1,000,000 + if you are busted for overload will be a $10000 fine)

The fuel capacity value would be modable to these levels (last level can be only bought by having fuel hauler achievement):


  • Level 0: No Bonus (Default capacity)
  • Level 1: 50% more fuel capacity for $30,000
  • Level 2: 100% more fuel capacity for $75,000
  • Level 3: 150% more fuel capacity for $200,000
  • Level 4: 200% more fuel capacity for $500,000
  • Level 5: Electric Engine does not require fuel so its technically infinite for $2,000,000 (requires fuel hauler achievement)

For the Hull upgrading it will affect vehicle HP in these ways (/fix will only heal up vehicle to 1000 to get the over the hull bonus you must  /fixcar):


  • Level 0: Standard 1000 vehicle HP (No bonus)
  • Level 1: Vehicle gets a 1250 HP boost for $100,000
  • Level 2: Vehicle gets a 1500 HP boost for $250,000
  • Level 3: Vehicle gets a 2000 HP boost for $1,000,000
  • Level 4: Vehicle gets a 3000 HP boost for $5,000,000
  • Level 5: Vehicle gets a 5000 HP boost for $15,000,000 (requires Wrecker achievement)

I must note that upgrades can only be applied to owned vehicles, and you cannot go to an higher level upgrade without applying the earlier, so each step must be taken to be able to go onto the next one

P.D. If you have any suggestion about any other upgrade comment it and i will credit you for it.