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Topic summary

Posted by Andre
 - December 02, 2014, 13:49
Make it one more
Posted by Ribbit
 - December 02, 2014, 13:39
awesome, +1 for firetruck missions putting out house/car fires, so far 52 out of 55 players want this added :D
Posted by BGTrucker
 - November 26, 2014, 07:35
I'm totally up for this.And if its allowed to say it here,I would also love to see paramedic missions.If not,just count my :like: for this suggestion :) also if its not possible to make cars catch fire,just put fire on random buildings,houses,etc.
Posted by Crockett
 - November 26, 2014, 07:03
Quote from: Dobby[ES] on November 26, 2014, 02:07
Quote from: Ethan on November 26, 2014, 01:28
Quote from: Dobby[ES] on November 25, 2014, 18:11
Quote from: Crockett on November 25, 2014, 15:46
I hope I have time to start scripting in pawno for this.
You are not server scripter. Its also Pawn. Pawno is the IDE. Sublime is better
Perhaps he wants to try it himself... Plenty of ppl showing maps, why not a scripting showoff ( would be cool to see some things on here)
He can go nuts. All i was pointing out was the fact if he did script it, its highly unlikely it'd be added. There was a Pawn related question in the dev team application form. It gave people the false hope of becoming scripter for some reason (judging by their answers to it).
Dobby, thanks for correcting me.

Okay, my point was incorrect and answer, sorry for that. I didnt mean when I was writing thread to come make "warm mouth" or showoff (I am not arrogant man or kick asser). I re edited my thread. I  try proove myself to you about pawn scripting and I still learning advanced scripting. Thanks for criticism to Dobby and Ethan. Dobby has right in last thread, I was wrong to come make showoff here. My apologizes.

Regards,
Crockett!
Posted by Dobby
 - November 26, 2014, 02:07
Quote from: Ethan on November 26, 2014, 01:28
Quote from: Dobby[ES] on November 25, 2014, 18:11
Quote from: Crockett on November 25, 2014, 15:46
I hope I have time to start scripting in pawno for this.
You are not server scripter. Its also Pawn.
Perhaps he wants to try it himself... Plenty of ppl showing maps, why not a scripting showoff ( would be cool to see some things on here)

He can go nuts. All i was pointing out was the fact if he did script it, its highly unlikely it'd be added. There was a Pawn related question in the dev team application form. It gave people the false hope of becoming scripter for some reason (judging by their answers to it).
Posted by Ethan
 - November 26, 2014, 01:28
Quote from: Dobby[ES] on November 25, 2014, 18:11
Quote from: Crockett on November 25, 2014, 15:46
I hope I have time to start scripting in pawno for this.
You are not server scripter. Its also Pawn.
Perhaps he wants to try it himself... Plenty of ppl showing maps, why not a scripting showoff ( would be cool to see some things on here)
Posted by Dobby
 - November 25, 2014, 18:11
Quote from: Crockett on November 25, 2014, 15:46
I hope I have time to start scripting in pawno for this.

You are not server scripter. Its also Pawn. Pawno is the IDE. Sublime is better ;)
Posted by Crockett
 - November 25, 2014, 15:46
Hey!

I like the suggestion and my details are:
1. Any fire departments in their radius have estinguish owned houses. In details its look like fireman get call every 30 seconds or minute call to respond burning house, when if he reach near to house area when he/she see fires on houses (fire objects with timer) and start estinguish this. Its takes maybe 2-3 minutes. If firemans are more than 1 when estinguish will come too quicker.
2. Vehicles on fires, I think there we can use tow truck system vehicles. Like we can make collaboration between fireman and mechanic. If mechanic have broken vehicle to towing, if vehicle is on fire when he/she calls fireman to estinguish this and pay him money for that and continue his/her work.
3. I support previous ideas and suggestions for this thread

I hope my post is not too long or stringy.

Regards,
Crockett!
Posted by Kake
 - November 04, 2014, 02:41
 :like: Good Idea

But no more ach pls
Posted by JuliaN..
 - November 03, 2014, 18:53
Is a good idea ..  It will make the experience on sv more interesting   :like:  :))
Posted by RaceRX
 - November 03, 2014, 03:52
interesting bump. But I can see it now, me making slammed 379 peterbilt firetruck mods.
Posted by Johnnyboy54
 - November 03, 2014, 03:33
Just read up on this now. This would be an AWESOME addition to CVT! Also coming from a Firefighter, i'd love to see this put into place if possible.
Posted by Ethan
 - September 10, 2014, 02:34
Quote from: Ian on September 09, 2014, 06:08
Tanner and I were talking about this not to long ago, there should be different departments i.e LS, SF and LV and milestone, wet county ect for the fact that won't happen in real life there would be different stations in different areas.

there wouldnt be different "departments" but you would just start in a specific area.
Posted by Ian
 - September 09, 2014, 06:08
Quote from: Xero on September 06, 2014, 20:19
I like this idea, along with the paramedic vehicles involved too (or paramedic missions alone, w/e) but a couple questions.

#1 - If you didn't make it to the job on time or someone pushes the vehicle in the water will you lose money and count as an incomplete mission? I think it wouldn't make sense to lose money or receive a failed mission notice especially if it's just a side mission.
#2 - Would the random fire/emergency be very far from your location? I could see if you were in LS and there was a fire in LS and not in Milestone cause that's a long way to drive for $500 (if $500 was the reward)

Also it should be a side mission and not an achievement, there's plenty of achievements already like people have said. House fires also sound like a great idea, at least some tit can't push the vehicle that's burning into the water cause I'm sure some people would attempt it. Perhaps if you can make the vehicle unmovable so people can't push it in.

One more thing, maybe you can incorporate it into a command. For example: Player A driving a truck crashes and starts on fire, they have 15 seconds or so to call /911 and if there's someone available they can come to the rescue by typing some kind of response command. Just a thought though probably not really necessary lol
Tanner and I were talking about this not to long ago, there should be different departments i.e LS, SF and LV and milestone, wet county ect for the fact that won't happen in real life there would be different stations in different areas.
Posted by Tyzee
 - September 08, 2014, 22:50
Dobby your negative replies take me to paradise
Posted by Dobby
 - September 06, 2014, 21:39
Quote from: Twido on September 06, 2014, 20:37
Are the spawning cars only going to spawn on parking spots? Or also on roads? if on roads, then no, don't let it random spawn.

Cars on fire would likely spawn nearby on the side of the road (like tow except not easily farmable :P)

Houses would be one of several in a radius of X.




There's 17 achievements. People these days online only care about making money the fastest and who has the most achievements. I dont want to waste my time scripting something i don't and wont enjoy (achievement side). Call me selfish but its my own free time, i choose to spend it how i want.

Posted by Twido
 - September 06, 2014, 20:37
Are the spawning cars only going to spawn on parking spots? Or also on roads? if on roads, then no, don't let it random spawn.
Posted by Xero
 - September 06, 2014, 20:19
I like this idea, along with the paramedic vehicles involved too (or paramedic missions alone, w/e) but a couple questions.

#1 - If you didn't make it to the job on time or someone pushes the vehicle in the water will you lose money and count as an incomplete mission? I think it wouldn't make sense to lose money or receive a failed mission notice especially if it's just a side mission.
#2 - Would the random fire/emergency be very far from your location? I could see if you were in LS and there was a fire in LS and not in Milestone cause that's a long way to drive for $500 (if $500 was the reward)

Also it should be a side mission and not an achievement, there's plenty of achievements already like people have said. House fires also sound like a great idea, at least some tit can't push the vehicle that's burning into the water cause I'm sure some people would attempt it. Perhaps if you can make the vehicle unmovable so people can't push it in.

One more thing, maybe you can incorporate it into a command. For example: Player A driving a truck crashes and starts on fire, they have 15 seconds or so to call /911 and if there's someone available they can come to the rescue by typing some kind of response command. Just a thought though probably not really necessary lol
Posted by WhiteBear
 - September 06, 2014, 17:26
only nabs who keep bitchin around and can not complete 17/17 disagrees  :dislike:


I want new achv! Yes for new missions
Posted by TheSandman
 - September 05, 2014, 11:07
I dont understand why it matters if it has an achievement or not, so fucking what if people rush it for the 500k?
You do it at your pace, let everyone else farm/nolife for it.

I personally think it would like weird if a/2 missions were added, yet they didnt have achievements.
Guess what? Itll be suggested that it gets an achievement anyway, so why not start with one.