Well, suggested billion of times. Why you didn't remove it from the 'do not suggest' list. You know that everybody loves it.
Scamming? Here is a solution.
You make a deal with someone via some menus that are shown on the screen. You put name of the car (you own) in the deal and then put a price. The other guy agrees with the price or not. To make things easier, mappers can map a place where if you want to sell your house you go there and park it. Also, there will be another CB to announce that you are selling your car (Not announcements allowed, not main chat allowed, strict rules about this) and if you want to buy, go to that channel, ask someone or go to the place, etc etc.
park your house. :like:
+2
Quote from: Girl on October 29, 2013, 12:22
park your house. :like:
+2
I forgot to note, make trading available only for cars, not houses.
the mapped place you're on about could be a parking lot where members can park there car up. they do a command (/sellcar [price]) and it attaches a label to the car. if the car isn't parked correctly, staff clamp etc. the price gotta be less than 75% of the original price of the car.
Just imagine people making carshows and trading their cars as prizes, it would be awesome. :like:
Quote from: Foose on October 29, 2013, 14:36
Just imagine people making carshows and trading their cars as prizes, it would be awesome. :like:
Yeah, carshows would be more often. people will get prize for good looking car and they might the car and someone would maybe like to buy it :)
:like:
:like: :like: :like:
Matias, lets go to this place cause I know you want to buy my bullet.
retail value is 380, imma sell you my used one with 4500 miles on it for 300k...
[sarcasm]
ok, this is such a good idea
[/sarcasm]
-1
Want no scamming/abusing?
Listen...
Max. asking price: 25percent more than dealership price.
Min. asking price: /sellcar value
Problem fixed and NO Ethan, there is noting wrong and it is fair towards everyone.
I play on another server with trading and noting went wrong any time.
Add trading ftw!
+1
And how I would imagine the system:
You got an Infernus. ($500.000, let's take this value as Y) - I will take a brand new one.
And if you want to sell it you get $400.000, so I suggest, if you want to trade with someone you cannot go under 80% of the price of a new one. So you could just /sellcar and get $400.000, or sell it for $400,000 or more. (Y x 80% is the lowest price you will be able to sell it).
I would also suggest you cannot sell it for more than the Y + additional 25% of the Y. So you cannot sell the Infernus for more than $625.000. (Y x 125%)
So you can sell an Infernus for between $400.000 and $625.000.
Basically, make the price range (Y x 80-125%).
You would have to be pretty dumb to get scammed by buying a car or house, especially if the trade value is set at a max of 75% or something like that. I support this idea and certain ethans need to be a little more positive and a little less sarcastic...it used to be funny..
car trading should be the original value and 20% either way on sale/purchase.. so if its buys for $100,000 you can either sell between $80,000 and $120,000
+1 for trading for only cars but not if you buy one for 100k and someone is selling it for 125k.. that would just be a ripoff
Quote from: Ethan on October 29, 2013, 22:39
+1 for trading for only cars but not if you buy one for 100k and someone is selling it for 125k.. that would just be a ripoff
Honestly, if you sell it for 125k and it costs 100k then you are not going to sell it in a close time, and if someone gets it he gotta be a noob. This is just like steam market, if you sell something more expensive than the normal price none look at your stuff, they prefer the cheap things.
Quote from: Rockey on October 29, 2013, 22:20
car trading should be the original value and 20% either way on sale/purchase.. so if its buys for $100,000 you can either sell between $80,000 and $120,000
With original value you mean value of the new vehicle? Because my Infernus has over 5k km and is only worth 100k, meaning I could sell it for 80-120k.
Quote from: Supreme on October 29, 2013, 23:46
Quote from: Rockey on October 29, 2013, 22:20
car trading should be the original value and 20% either way on sale/purchase.. so if its buys for $100,000 you can either sell between $80,000 and $120,000
With original value you mean value of the new vehicle? Because my Infernus has over 5k km and is only worth 100k, meaning I could sell it for 80-120k.
indeed trading would be a percent you choose from the resale value. If not it would cause issues with the current sell car system, the trading would give more profit than the selling system, and its not ok.
Lets say the profit you max can make is 15%, i think thats fair, see it as a bonus for the selling user for tuning it and emotional value to the car XD
Why limit the profit margin? You need a house to buy a vehicle. If you own a house you probably know how to find the value of a car.
I see no point in limiting the profit margin. It'd be kinda hard to scam someone.
Bring this back, revive CT! :like:
Quote from: Konali on October 29, 2013, 23:59
Lets say the profit you max can make is 15%, i think thats fair, see it as a bonus for the selling user for tuning it and emotional value to the car XD
I don't think it should be limited. What if someone is willing to pay a $1.000.000 for a Roadtrain with 50k odo? :D
Quote from: Spectre on October 30, 2013, 19:12
Quote from: Konali on October 29, 2013, 23:59
Lets say the profit you max can make is 15%, i think thats fair, see it as a bonus for the selling user for tuning it and emotional value to the car XD
I don't think it should be limited. What if someone is willing to pay a $1.000.000 for a Roadtrain with 50k odo? :D
I don't think anyone would go for that. I'm sure *most* people have more common sense than selling something for that much XD
But the whole idea, I like it! I'd love to see it done. +1 from me :)
Since I was never here when trading was possible I'd love to see it put back in to see what it was like. I feel it would be a good boost for the server :like: :like: :like: :like: :like:
Just a note:
Quote from: mick88 on November 26, 2010, 06:27
Your replies to the topics MUST BE useful to the topic and not just +1 or -1.
Please explain why you want it or why you don't want it to be added.
No sense replies will get deleted and eventually if spam continues the suggestion will get locked.
Trading would be good to use for events (aka car shows) etc :like: but maybe limit the max sell price like do not go over 10% of max??
I was not even on the CVT when trading was running...but from stories that I heard..it would be great to have trading back, even just for vehicles...
:like: :like: :like: :like: :like: :like: :like:
People would love it,i amused myself with buying and selling cars and sometimes houses in the server of ex admin Haydz (some people may know it) I started my own carshop and it worked good,on some days i sold 7 cars with some profit.
Please also dont put a limit,if people find it too high they simply dont buy it.
Also you can give your friends something else as a present than money :D :).
Bring it back. Too many people want it.
Id be the idiot to buy a infernuw with 2000 odo for 1m. No limit on profit +1
I started making a concept of trading a few weeks ago, basically behaves in the same way as Steam trading does.
You invite to trade.
They accept.
You both put up offers (you can offer mixed property like house + $250k for house + car)
Both players must confirm.
You get the "are you serious" prompt stating that trades are final and are not refundable (account broken into is a different story, but if you want to reverse the trade: you simply can't)
Bang.
To prevent scamming, it's secure to the point where both players must agree twice that they are happy, and you can't do the "do /givemoney and i give you car" scamming method either.
Trade requests will only be received by those who are marked as willing to trade (similar to /togglepm), and have a cool-down period so you can't spam requests.
There is the problem of getting trades started since you won't be able to do it in chat for sure. Maybe some sort of "I have this and I want to trade" list or "I want this and I want to trade".
Anyway a really simple diagram (made weeks ago):
[imgur]http://imgur.com/a/LYVKd[/imgur]
Just as a disclaimer, this is not "scripter" reply this is just normal "player" reply. I thought about this a few weeks ago.
Oh I forgot: :like:
Just to note - Make sure player has enough vehicles slot(s) to receive one, and unless it sells your current house automatically house trading while owning a house would have to be worked so you can't own 2, and that if they don't own a house that they can't receive vehicles
Just a thought but I totally want this to be brought back :like:
If its made the way Joshy said then it would be great! :like:
Trading forum. I know pilots life has a dedicated section to trading, so why not there. Nowhere in the server should it be allowed?
Quote from: TheSandman on January 16, 2014, 11:54
Trading forum. I know pilots life has a dedicated section to trading, so why not there. Nowhere in the server should it be allowed?
Could be somewhat useful. Trade discussions should take place there/in game, so no scamming could take place :P (we know there's a select few that'll accuse of scamming regardless of how the script is done)
Quote from: Joshy
Trade requests will only be received by those who are marked as willing to trade (similar to /togglepm), and have a cool-down period so you can't spam requests.
There is the problem of getting trades started since you won't be able to do it in chat for sure. Maybe some sort of "I have this and I want to trade" list or "I want this and I want to trade".
Use gettime() (unix) along with /tradeannounce (you think of the command). Basically sends something like:
Dobby. (69) wants to start a trade offer. Use /starttrade 69 to begin
If the time is below X amount of mins, return 0; on the command. Make it similar to convoys. You cant announce em in main, you use announcements (Shop) or /startconvoy. Or set up a dedicated CB/childboard as sandman mentioned
Quote from: Benny on January 16, 2014, 08:35
If its made the way Joshy said then it would be great! :like:
Quote from: Agresiv on January 16, 2014, 17:01
Quote from: Benny on January 16, 2014, 08:35
If its made the way Joshy said then it would be great! :like:
Yes it would be great. Trading is a good idea. I see it as a good way to trade a car for money with another player as long as they both agree on what they are getting. A trade system would be great they both accept the trade and the person selling only gets the money the buyer submitted when the car /house is switched to the buyer's ownership. Which = a no scam.
How do you guys/girls feel about house trading? I've noticed this topic mostly concerns vehicle trading which I'm fully supportive of, but if not many people want house trading there's no point for us to script it and make sure it's scam/abuse-proof.
Also, I doubt we will put limits on vehicle trade prices since the traders must confirm they are happy with the price/offer. If they click "accept" to give $2,000,000 for a moonbeam, it's their problem for doing so.
And yes, this is a scripter reply.
Any kind of trading would be awesome Joshy as long as it is fair for everyone.
So yes for house trading and i think there should be some limits, i think you should not be able to sell things for more then 1x higher price of the actual price, if you know what im saying.
So for example the infernus is 500k, you could sell it for max 1mil.
Quote from: Benny on March 03, 2014, 17:45
Any kind of trading would be awesome Joshy as long as it is fair for everyone.
So yes for house trading and i think there should be some limits, i think you should not be able to sell things for more then 1x higher price of the actual price, if you know what im saying.
So for example the infernus is 500k, you could sell it for max 1mil.
sorry benny but if you put a limit on trading like you said you will get people like:
I pay you max price for your infernus + i sent you 500k after it. (then you still got some kind of scam)
And house trading has positive and negative sides so i don't know.
Maybe people that turned inactive will sell their houses easier this way.
But maybe big houses will only turn from friend to friend. (if you know what i mean)
But you will never know untill you try it so I kinda support it :P
If house trading happened i expect it'd be something like :
I sell my 500k shack to Joshy for 600k because he's a friend, but i'll sell it to Matias for a million because he dislikes my farts. It'd make it unfair in a way :/ .
Quote from: Dobby on March 03, 2014, 18:34
If house trading happened i expect it'd be something like :
I sell my 500k shack to Joshy for 600k because he's a friend, but i'll sell it to Matias for a million because he dislikes my farts. It'd make it unfair in a way :/ .
No one is forcing anyone to trade so I don't see how that would be a problem.
Quote from: Hobo on March 03, 2014, 18:42
Quote from: Dobby on March 03, 2014, 18:34
If house trading happened i expect it'd be something like :
I sell my 500k shack to Joshy for 600k because he's a friend, but i'll sell it to Matias for a million because he dislikes my farts. It'd make it unfair in a way :/ .
No one is forcing anyone to trade so I don't see how that would be a problem.
Exactly. There shouldn't be a limit for anything. If a player is willing to pay the price whatever it may be, just let him.
Quote from: Hobo on March 03, 2014, 18:42
Quote from: Dobby on March 03, 2014, 18:34
If house trading happened i expect it'd be something like :
I sell my 500k shack to Joshy for 600k because he's a friend, but i'll sell it to Matias for a million because he dislikes my farts. It'd make it unfair in a way :/ .
No one is forcing anyone to trade so I don't see how that would be a problem.
We think that houses with a lot of slots will be traded for a highly inflated value. This means we would have a house for sale and no one buying it (see Happyland as a pretty nice example really). Also, house trading would facilitate deals between inactive players and their friends, something I don't want and although it could be seen as keeping houses used, I don't think it's fair on those without connections who want a higher slot house. There's also the problem of bribery if we implement a limit, similar to "if you give me 10m now i'll put house up for trading at 20m".
House trading will be a difficult thing to handle correctly in my opinion due to the fact there is a limited supply of houses, this is why I don't want to dump work into it when it will only mostly be abused. Vehicle trading is possible due to infinite supply of vehicles.
So you would have to use /givemoney or /transfermoney when trading?
Quote from: Benny on March 03, 2014, 19:49
So you would have to use /givemoney or /transfermoney when trading?
No.
Just add trading for god sake.. PL has got trading since they started and I have never ever seen someone who got scammed. Jeees, I dont see the goddamn problem if you add some limitations.
#TradingBackToCT
Quote from: TheGame on March 03, 2014, 21:29
Jeees, I dont see the goddamn problem if you add some limitations.
that's the problem.. there has to be limitations on things to keep everything fair
To answer the original queston:
Quote from: Bruno_2MLG4CT on October 29, 2013, 12:03
Well, suggested billion of times. Why you didn't remove it from the 'do not suggest' list. You know that everybody loves it.
Scamming? Here is a solution.
You make a deal with someone via some menus that are shown on the screen. You put name of the car (you own) in the deal and then put a price. The other guy agrees with the price or not. To make things easier, mappers can map a place where if you want to sell your house you go there and park it. Also, there will be another CB to announce that you are selling your car (Not announcements allowed, not main chat allowed, strict rules about this) and if you want to buy, go to that channel, ask someone or go to the place, etc etc.
It's not about possibility of scamming, it was about spam. We had cb 30 for advertising, but players were spamming main chat regardless the rules.
Quote from: mick88 on March 05, 2014, 08:09
To answer the original queston:
Quote from: Bruno_2MLG4CT on October 29, 2013, 12:03
Well, suggested billion of times. Why you didn't remove it from the 'do not suggest' list. You know that everybody loves it.
Scamming? Here is a solution.
You make a deal with someone via some menus that are shown on the screen. You put name of the car (you own) in the deal and then put a price. The other guy agrees with the price or not. To make things easier, mappers can map a place where if you want to sell your house you go there and park it. Also, there will be another CB to announce that you are selling your car (Not announcements allowed, not main chat allowed, strict rules about this) and if you want to buy, go to that channel, ask someone or go to the place, etc etc.
It's not about possibility of scamming, it was about spam. We had cb 30 for advertising, but players were spamming main chat regardless the rules.
Enforce higher rules, and doubled/higher punishment for repeat offenders. Theres no proper way to combat it if you implement it.
Quote from: Bruno_2MLG4CT on October 29, 2013, 12:03
Well, suggested billion of times. Why you didn't remove it from the 'do not suggest' list. You know that everybody loves it.
Scamming? Here is a solution.
You make a deal with someone via some menus that are shown on the screen. You put name of the car (you own) in the deal and then put a price. The other guy agrees with the price or not. To make things easier, mappers can map a place where if you want to sell your house you go there and park it. Also, there will be another CB to announce that you are selling your car (Not announcements allowed, not main chat allowed, strict rules about this) and if you want to buy, go to that channel, ask someone or go to the place, etc etc.
My house can't be parked *HaHa*
OnTopic:
I'm a little neutral to this suggestion but we can give it a try ;)
Quote from: TheSandman on March 05, 2014, 09:56
Quote from: mick88 on March 05, 2014, 08:09
To answer the original queston:
Quote from: Bruno_2MLG4CT on October 29, 2013, 12:03
Well, suggested billion of times. Why you didn't remove it from the 'do not suggest' list. You know that everybody loves it.
Scamming? Here is a solution.
You make a deal with someone via some menus that are shown on the screen. You put name of the car (you own) in the deal and then put a price. The other guy agrees with the price or not. To make things easier, mappers can map a place where if you want to sell your house you go there and park it. Also, there will be another CB to announce that you are selling your car (Not announcements allowed, not main chat allowed, strict rules about this) and if you want to buy, go to that channel, ask someone or go to the place, etc etc.
It's not about possibility of scamming, it was about spam. We had cb 30 for advertising, but players were spamming main chat regardless the rules.
Enforce higher rules, and doubled/higher punishment for repeat offenders. Theres no proper way to combat it if you implement it.
I agree with what Sandie said +1
I think we should give it a try.
And for spamming, Warn players for advertising in main chat same as getting warned for advertising clubs.
Yep, we should definitely give it a try.
That looks so cool Joshy hope it will be added :like:
Add this and I play every day again! :)
Just make a trading cb, strict rules and some limitations.
Job done!
Quote from: TheGame on March 05, 2014, 19:20
Add this and I play every day again! :)
Just make a trading cb, strict rules and some limitations.
Job done!
(http://forum.opencart.com/download/file.php?id=19973)