i wanna add a map to my test sever using pawno but i dont know how
im using sa-mp constrution to make my helps BUT i dont know how to put it in the script
my codes for this topic
CreateDynamicObject(19355, -308.81, 1329.71, 55.16, 0.00, 0.00, 358.79);
CreateDynamicObject(19355, -307.21, 1331.25, 55.14, 0.00, 0.00, 88.33);
CreateDynamicObject(19355, -304.11, 1331.17, 55.14, 0.00, 0.00, 88.33);
CreateDynamicObject(19355, -300.93, 1331.05, 55.14, 0.00, 0.00, 87.42);
CreateDynamicObject(19355, -297.74, 1330.90, 55.14, 0.00, 0.00, 87.42);
CreateDynamicObject(19355, -294.60, 1330.77, 55.14, 0.00, 0.00, 87.42);
can someone explain how i do it :x
IM I NOOB
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Quote from: O2DNashy on February 02, 2013, 13:25
i wanna add a map to my test sever using pawno but i dont know how
im using sa-mp constrution to make my helps BUT i dont know how to put it in the script
my codes for this topic
CreateDynamicObject(19355, -308.81, 1329.71, 55.16, 0.00, 0.00, 358.79);
CreateDynamicObject(19355, -307.21, 1331.25, 55.14, 0.00, 0.00, 88.33);
CreateDynamicObject(19355, -304.11, 1331.17, 55.14, 0.00, 0.00, 88.33);
CreateDynamicObject(19355, -300.93, 1331.05, 55.14, 0.00, 0.00, 87.42);
CreateDynamicObject(19355, -297.74, 1330.90, 55.14, 0.00, 0.00, 87.42);
CreateDynamicObject(19355, -294.60, 1330.77, 55.14, 0.00, 0.00, 87.42);
can someone explain how i do it :x
IM I NOOB
When I was experimenting with Servers / Scripts and things like that, The people on the SAMP Forum were very helpful . I don't know about that but check out their Forum: Samp Forum's (http://forum.sa-mp.com/)
Instead of CreateDynamic... make it to be CreateObject, then paste the whole code you get under OnGameModeInit, save the script and then compile it.
when i add it in and complie it i get this :: : warning 235: public function lacks forward declaration (symbol "OnGameModeInIt")
in the script it looks like this
public OnGameModeInIt()
{
CreateObject(19355, -308.81, 1329.71, 55.16, 0.00, 0.00, 358.79);
CreateObject(19355, -307.21, 1331.25, 55.14, 0.00, 0.00, 88.33);
CreateObject(19355, -304.11, 1331.17, 55.14, 0.00, 0.00, 88.33);
CreateObject(19355, -300.93, 1331.05, 55.14, 0.00, 0.00, 87.42);
CreateObject(19355, -297.74, 1330.90, 55.14, 0.00, 0.00, 87.42);
CreateObject(19355, -294.60, 1330.77, 55.14, 0.00, 0.00, 87.42);
CreateObject(19355, -291.47, 1330.63, 55.14, 0.00, 0.00, 87.42);
CreateObject(19355, -288.35, 1330.50, 55.14, 0.00, 0.00, 87.42);
return 1;
}
OnGameModeInit
Add main(){} to the script to avoid errors in the console.