Convoy Trucking

Server related => Screenshots and Videos => Mod Showroom => Topic started by: Batman[UK] on July 02, 2013, 17:07

Title: Batman's San Andreas
Post by: Batman[UK] on July 02, 2013, 17:07
I use a lot of graphical mods. I use a road retexture mod, Project Oblivion, Rubber's ENB and TimeCYC view distance mod, a skymod, SRT3, GTA IV fonts, a detailed HUD mod and ICEnchancer.

I can find links for all mods if you want them.

(http://i.imgur.com/Lpvq0H9.jpg)

(http://i.imgur.com/0RwilP1.jpg)

(http://i.imgur.com/BbAenwi.jpg)

Title: Re: Batman's San Andreas
Post by: Ethan on July 02, 2013, 17:19
Rubber's TimeCYC view distance mod, a skymod, GTA IV fonts, a detailed HUD mod
I can find links for all mods if you want them.

links for those please.. I have his timecyc but its not working... what skymod do you have.... the timecyc is "skymod"
Title: Re: Batman's San Andreas
Post by: nyolc8 on July 02, 2013, 18:22
Is it me or there is extremely too much saturation?
Title: Re: Batman's San Andreas
Post by: Batman[UK] on July 02, 2013, 18:32
Quote from: Ethan on July 02, 2013, 17:19
Rubber's TimeCYC view distance mod, a skymod, GTA IV fonts, a detailed HUD mod
I can find links for all mods if you want them.

links for those please.. I have his timecyc but its not working... what skymod do you have.... the timecyc is "skymod"


Rubbers TimeCYC and skymod: http://www.forum.convoytrucking.net/index.php/topic,37538.0.html

GTA IV Fonts: http://www.gtagarage.com/mods/show.php?id=5640

detailed hud is part of San Andreas Retextured 3
Title: Re: Batman's San Andreas
Post by: Batman[UK] on July 02, 2013, 18:33
Quote from: nyolc8 on July 02, 2013, 18:22
Is it me or there is extremely too much saturation?

yes, i like a lot though
Title: Re: Batman's San Andreas
Post by: Matias on July 02, 2013, 19:27
awesome man, great combination of mods :)
get the sun mod i uploaded and your game will look awesome :D
Title: Re: Batman's San Andreas
Post by: Ethan on July 02, 2013, 19:36
your files worked... I dont know what was wrong, there were the exact same ones.. ty mr batman sir
Title: Re: Batman's San Andreas
Post by: Batman[UK] on July 02, 2013, 19:38
Quote from: Ethan on July 02, 2013, 19:36
your files worked... I dont know what was wrong, there were the exact same ones.. ty mr batman sir

welcome my friend
Title: Re: Batman's San Andreas
Post by: SpazzBucket. on July 02, 2013, 19:59
Quote from: Ethan on July 02, 2013, 19:36
your files worked... I dont know what was wrong, there were the exact same ones.. ty mr batman sir
Well what the hell, I've downloaded and installed everything in the post and my game doesn't register a streamfix
Title: Re: Batman's San Andreas
Post by: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
Title: Re: Batman's San Andreas
Post by: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same
Title: Re: Batman's San Andreas
Post by: Batman[UK] on July 02, 2013, 21:06
Quote from: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same

use this

http://www.forum.convoytrucking.net/index.php/topic,21216.msg111509.html#msg111509
Title: Re: Batman's San Andreas
Post by: Deff on July 02, 2013, 22:06
Quote from: Batman[UK] on July 02, 2013, 21:06
Quote from: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same

use this

http://www.forum.convoytrucking.net/index.php/topic,21216.msg111509.html#msg111509

Ethan has already tried that, it gives him error.

btw you got nice graphics Batman!
Title: Re: Batman's San Andreas
Post by: Batman[UK] on July 03, 2013, 00:28
Quote from: Deff on July 02, 2013, 22:06
Quote from: Batman[UK] on July 02, 2013, 21:06
Quote from: SpazzBucket. on July 02, 2013, 20:50
Quote from: Ethan on July 02, 2013, 20:14
spazz, r u using cleo ones or ASI ones.. the ASI loaders user the vorbishooked files I think since it worked with me and I didnt have cleo at the time
I have the one that is downgrade and streamfix in one, modifies main.scm and script.ide. I've tried vorbishooked files before and they all crash my game, cleo does the same

use this

http://www.forum.convoytrucking.net/index.php/topic,21216.msg111509.html#msg111509

Ethan has already tried that, it gives him error.

btw you got nice graphics Batman!

I was linking that to SpazzBucket

thanks man :)
Title: Re: Batman's San Andreas
Post by: Shake on July 03, 2013, 00:32
Thank you for the links! Cool graphics you got there, wish I could have stuff like that xD
Title: Re: Batman's San Andreas
Post by: SpazzBucket. on July 03, 2013, 02:56
Idk what or how, but it works :o Cookie for you sir!
Title: Re: Batman's San Andreas
Post by: LoVeRxD on July 04, 2013, 13:37
cool ;)