[REL]Reflectors CLEO script 1.0 by nyolc8

Started by nyolc8, October 08, 2014, 17:30

nyolc8

My latest script, which makes light for lighthouse and for the pyramid casino in LV

Features:
- adds lighthouse light, and light to LV pyramid casino building.
- lights only working between 20:00 and 6:00

Requirements:
- Asi loader (included Silent's Asi Loader)
- CLEO (included version 4)
- DK's new opcodes plugin (included)
- searchlight limit adjuster solution (included standalone asi made by ThirteenAG)

Install:
1. make backups!
2. copy files from "copy_content_into_gtasa_dir" fodler to your gta sa folder

Images/Video:

[hide=IMAGES][imgur]http://imgur.com/a/cb8Tt#0[/imgur]
[imgur]http://imgur.com/a/e3aan#0[/imgur]
[imgur]http://imgur.com/a/Y8D18#0[/imgur]
[imgur]http://imgur.com/a/sOpps#0[/imgur][/hide]



DOWNLOAD
Mirror

Wizzer

[hide=Steam]
[hide=stats]
Quote from: a ban appealWhat actually was happening:
lv was fleeing police and suddenly porqe not sack me and went back inside and did not let me
Quote from: Sorin on May 14, 2015, 19:23
Quote from: Emily on May 14, 2015, 19:04
Quote from: asjhfbisyadfb69 on May 14, 2015, 16:50
So many people from romania lol
no wonder everyone asks for help
:ukiddn:
Quote from: asjhfbisyadfb69 on May 15, 2015, 12:37
The other day I got rammed so hard against the wall my vehicle jumped in the hair and went from perfect to broken wtf.

Quote from: Guest on June 02, 2015, 20:36
Good afternoon some time ago stopped playing Samp personal problems recently reopened it and I appeared Banding not know why I really seems unfair that I Page Broken Dishes Another's hope I solve the problem Regards
Quote from: StrangerWizzer has 6 letters, 6 is our first number, there are 2 z, 2 is our second number, 6-2=4. 4 is our third number, your rest of your name letters are not doubled, 1 is our forth number, 4-1=3. A triangle was 3 thingy things. iluminati is triangle, Wizzer = iluminati comfirmed.
Joci [06 Jun 20:12]:   We need an admin hacker online -.-

nyolc8

If you have project 2dfx mod installed, then

1. If you have older versions without the red-green lights:
open "\data\2dfx\ALL.txt" or if you don't have this file, then "\data\2dfx\LV.txt" and add these lines into the end of it:

lighthouse:
1215, dummy, 0, 154.2664, -1951.9291, 48.5750, 0.00000, 0.00000, 0.00000, 1.00000, -1

pyramid:
1215, dummy, 0,2323.7964,1285.8314,94.1986, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2326.0496,1283.0172,94.5323, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2323.5017,1281.0096,94.7152, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2321.4814,1283.2627,94.7063, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2323.3313,1283.2634,97.1700, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2322.2163,1281.7970,95.6850, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2325.0347,1282.1459,95.8840, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2324.8997,1284.1571,96.0638, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2322.6487,1284.4677,96.0149, 0.00000, 0.00000, 0.00000, 1.00000, -1


2. If you have newer versions with the red-green lights:
open "\2dfx.dat" and add these lines into the end of it:

#lighthouse:
255 255 255 154.2664 -1951.9291 48.5750 1.2

(with the newer project 2dfx, pyramid lights are already there)

nyolc8

I made all pyramid casino lights (lights on the edges of the building) for older project 2dfx, open "\data\2dfx\ALL.txt" or if you don't have this file, then "\data\2dfx\LV.txt" and add these lines into the end of it (or if you have "pyramid:" in there, then replace the "pyramid:" section):
[hide=Lines]
pyramid:
1215, dummy, 0,2323.7964,1285.8314,94.1986, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2326.0496,1283.0172,94.5323, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2323.5017,1281.0096,94.7152, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2321.4814,1283.2627,94.7063, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2323.3313,1283.2634,97.1700, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2322.2163,1281.7970,95.6850, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2325.0347,1282.1459,95.8840, 0.00000, 0.00000, 0.00000, 1.00000, -1 
1215, dummy, 0,2324.8997,1284.1571,96.0638, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2322.6487,1284.4677,96.0149, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2259.6689,1219.3831,13.7615, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2387.3718,1219.3365,13.7398, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2387.5483,1347.0503,13.8009, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2259.7642,1346.8881,13.8853, 0.00000, 0.00000, 0.00000, 1.00000, -1

1215, dummy, 0,2268.9949,1337.7104,25.8800, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2269.1167,1228.7563,26.0383, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2378.2681,1228.6117,25.8362, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2378.3040,1337.7610,25.8572, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2368.9253,1328.6683,37.8123, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2278.2397,1328.9541,37.4459, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2278.2170,1238.0485,37.8637, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2368.7742,1237.9525,38.0182, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2288.1968,1247.8994,50.8317, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2358.8015,1247.8798,50.9651, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2359.2253,1318.5095,50.7390, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2288.2429,1318.9259,50.5296, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2299.9231,1307.1073,65.9493, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2299.8062,1259.5563,65.9174, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2347.2510,1259.2458,65.7884, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2347.7542,1307.0918,65.6994, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2310.9331,1295.8856,80.6706, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2310.8784,1270.4691,80.5847, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2336.5610,1270.3162,80.4732, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2336.6348,1295.9001,80.4345, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2318.7185,1288.4696,90.6849, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2318.6443,1278.6058,90.9276, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2328.6194,1278.1647,90.9262, 0.00000, 0.00000, 0.00000, 1.00000, -1
1215, dummy, 0,2328.9307,1288.2743,90.6952, 0.00000, 0.00000, 0.00000, 1.00000, -1

[/hide]

This is with old project 2dfx:
[imgur]http://imgur.com/a/Krmei#0[/imgur]

BeastyBill88

Wow! Good work Nyolc8. Just wondering does your timecyc work on samp? It looks amazing or is it something else your using?

nyolc8

Quote from: BeastyBill88 on October 10, 2014, 21:36
Wow! Good work Nyolc8.
Thanks:)

Quote from: BeastyBill88 on October 10, 2014, 21:36
Just wondering does your timecyc work on samp?
Uhmm... Every image you see is made in SAMP debug or on the CT server. For example the previous post with the LV cityscape is made on CT server while I was in a mission, I just cropped the image.

Quote from: BeastyBill88 on October 10, 2014, 21:36
It looks amazing or is it something else your using?
I have enb and other mods too.

BeastyBill88

Quote from: nyolc8 on October 10, 2014, 22:38
Quote from: BeastyBill88 on October 10, 2014, 21:36
Wow! Good work Nyolc8.
Thanks:)

Quote from: BeastyBill88 on October 10, 2014, 21:36
Just wondering does your timecyc work on samp?
Uhmm... Every image you see is made in SAMP debug or on the CT server. For example the previous post with the LV cityscape is made on CT server while I was in a mission, I just cropped the image.

Quote from: BeastyBill88 on October 10, 2014, 21:36
It looks amazing or is it something else your using?
I have enb and other mods too.

No problems, yeah I found the other topic you posted with all of your graphic mods *facepalm* I used them but I was getting things flickering even with the flicker.asi, I'll have another look tomorrow when I'm not so tired lol

nyolc8

I'm not using flickr.asi, yacl.asi, and thing like these anymore. I only use open limitadjuster, that makes all these kind of jobs.

sardarji



Ethan

I have everything, I put this in, and I can't get it to work right.. The pyramid just show s up as a flashlight type thing, the tip is only part lit up..

bazingashane0


Quote from: mick88 on January 17, 2012, 08:10
You got your money for arrest, and he's out so you can arrest him again. You mad?

nyolc8

Quote from: Ethan on October 15, 2014, 00:36
I have everything, I put this in, and I can't get it to work right.. The pyramid just show s up as a flashlight type thing, the tip is only part lit up..
The pyramid tip lights up without this mod, so then the script not starting up at all. Fly to the lighthouse with a heli and check if the reflector model spawwned in the tower or not. I don't know what is different in your game because you always have problems with asi-s and cleos :/

Ethan

its weird though. I got GTA V hud to work and a whole bunch of other cleos but some dont work at all... BTW I have cleo 3, dont know what version it is..

nyolc8

Quote from: Ethan on October 16, 2014, 02:21
its weird though. I got GTA V hud to work and a whole bunch of other cleos but some dont work at all... BTW I have cleo 3, dont know what version it is..
99,99999999% that it's not working because you have cleo 3. In these days, allmost all cleo script written for cleo 4.

Ethan

Quote from: nyolc8 on October 16, 2014, 07:49
In these days, allmost all cleo script written for cleo 4.
Cleo 3 scripts will work in Cleo 4?

nyolc8

Quote from: Ethan on October 16, 2014, 22:17
Quote from: nyolc8 on October 16, 2014, 07:49
In these days, allmost all cleo script written for cleo 4.
Cleo 3 scripts will work in Cleo 4?
They should. It has backward compatibility.

Ethan


Dobby

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